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- // Learn cc.Class:
- // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html
- // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html
- // Learn Attribute:
- // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
- // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html
- // Learn life-cycle callbacks:
- // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
- // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html
- cc.Class({
- extends: cc.Component,
- properties: {
- },
- // LIFE-CYCLE CALLBACKS:
- init(endPosition) {
- this.endPosition = endPosition;
- },
- onLoad () {},
- closeFriendSystem: function () {
- let moveAction = cc.moveBy(0.35, this.endPosition);
- let scaleAction = cc.scaleTo(0.35, 0.1, 0.1);
- let spawn = cc.spawn([moveAction, scaleAction, cc.fadeOut(0.4)]);
- let callBack = cc.callFunc(function () {
- this.node.destroy();
- }, this);
- let sequence = cc.sequence(spawn, callBack);
- this.node.runAction(sequence);
- },
- inviteFriend: function () {
- },
- // update (dt) {},
- });
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