cc.Class({ extends: cc.Component, properties: { cityPic: cc.Sprite, current: cc.Node, locked: cc.Node, nameLabel: cc.Label, }, // onLoad () {}, init(info) { cc.loader.loadRes('./map/' + info.picId, cc.SpriteFrame, (err, spriteFrame) => { this.cityPic.spriteFrame = spriteFrame; }); this.nameLabel.string = info.name; if (info.selected) { this.current.active = true; this.locked.active = false; this.cityPic.node.active = false; } else if (info.unlock) { this.current.active = false; this.locked.active = false; this.cityPic.node.active = true; } else { this.cityPic.node.active = false; this.current.active = false; this.locked.active = true; } }, start() { }, fakeLock() { this.current.active = false; this.locked.active = true; this.cityPic.node.active = false; }, fakeUnLock() { this.current.active = true; this.locked.active = false; this.cityPic.node.active = false; }, fakeCurrent(){ this.current.active = true; this.locked.active = false; this.cityPic.node.active = false; }, showFinishAnimation(cb) { this.current.active = false; this.locked.active = false; this.cityPic.node.active = true; this.cityPic.node.setScale(0); let end = cc.callFunc(() => { this.current.active = false; cb(); }, this); let scale = cc.sequence(cc.scaleTo(0.3, 1, 1).easing(cc.easeBackOut()), end); this.cityPic.node.runAction(scale); }, // update (dt) {}, });