const JobPageType = require('../utils/GameEnum').JobPageType; const JobApi = require('../net/JobApi'); const GameNotificationKey = require('../utils/GameEnum').GameNotificationKey; const jobLevelList = require('../data/jobLevel'); const jobList = require('../data/job'); const cardList = require('../data/item'); const GameModule = require('../utils/GameModule'); cc.Class({ extends: cc.Component, properties: { titleText: cc.RichText, confirmButton: cc.Button, confirmText: cc.RichText, pageView: cc.PageView, levelUpNode: cc.Node, bgNode: cc.Node, top: cc.Node, consume: cc.Node, user: cc.Node, myActorList: [], changeJobSuccessPrefab: cc.Prefab, levelUpSuccessPrefab: cc.Prefab, failPrefab: cc.Prefab, tipsNode: cc.Node, tipsLabel: cc.Label, }, // LIFE-CYCLE CALLBACKS: onLoad() { this.node.height = cc.view.getVisibleSize().height; if (cc.view.getVisibleSize().height >= 1624) { this.top.getComponent(cc.Widget).top = 50; this.bgNode.getComponent(cc.Widget).top = -50; // this.informationNode.getComponent(cc.Widget).top = 185; // this.infoTop = 185; } this.consume.getComponent('Consume').setConfirmButton(this.confirmButton); }, start() { }, showFromTalent(type, actors) { this.myActorList = actors; this.show(type, this.myActorList.pop(), 0); }, show(type, actorInfo, zIndex) { this.type = type; this.actorInfo = actorInfo; this.node.parent = cc.find('Canvas'); this.node.active = true; this.node.zIndex = zIndex + 1; switch (type) { case JobPageType.ChangeJob: this.changeJob(); break; case JobPageType.ChooseJob: this.chooseJob(actorInfo); break; case JobPageType.LevelUp: this.levelUp(); break; } }, changeJob() { this.consume.active = true; this.user.active = false; this.pageView.node.active = true; this.levelUpNode.active = false; this.pageView.getComponent('PVCtrl').bind(this.actorInfo.jobId, this.actorInfo.gender); this.titleText.string = '职业转换'; this.confirmText.string = '转职'; this.pageViewScript = this.pageView.getComponent('PVCtrl'); JobApi.changeJobList(this.actorInfo.uid, (response) => { this.userPack = response.userPack; this.bindChangeJobComsume(this.pageViewScript.getSelectedJob()); }, (code, msg) => { this.showTips('网络错误'); } ); }, bindChangeJobComsume(selectedJob) { let needCard = ''; let itemKey = Object.keys(selectedJob.itemInfo)[0]; cardList.forEach((cardInfo) => { if (cardInfo.id == itemKey) { needCard = cardInfo; needCard.number = selectedJob.itemInfo[itemKey]; } }); this.pageViewScript.bindSelectedJobText(); this.consume.getComponent('Consume').bindChangeJob(selectedJob.gold, needCard, this.userPack); }, chooseJob() { this.consume.active = false; this.user.active = true; this.pageView.node.active = true; this.levelUpNode.active = false; this.pageView.getComponent('PVCtrl').bind(0, this.actorInfo.gender); this.titleText.string = '选择职业'; this.confirmText.string = '确定'; this.pageViewScript = this.pageView.getComponent('PVCtrl'); this.pageViewScript.bindSelectedJobText(); this.bindChooseJob(this.actorInfo); }, levelUp() { this.consume.active = true; this.user.active = false; this.pageView.node.active = false; this.levelUpNode.active = true; this.titleText.string = '进阶'; this.confirmText.string = '进阶'; this.currentJobLevel = null; this.nextJobLevel = null; for (var i = 0; i < jobLevelList.length; i++) { let jobLevelInfo = jobLevelList[i]; if (this.actorInfo.jobId === jobLevelInfo.jobId && this.actorInfo.jobLevel === jobLevelInfo.level) { this.currentJobLevel = jobLevelInfo; if (i >= jobLevelList.length - 1) { return; } this.nextJobLevel = jobLevelList[i + 1]; this.spend = this.nextJobLevel.salary; } } let needCard = ''; let itemKey = Object.keys(this.nextJobLevel.itemInfo)[0]; cardList.forEach((cardInfo) => { if (cardInfo.id == itemKey) { needCard = cardInfo; needCard.number = this.nextJobLevel.itemInfo[itemKey]; } }); this.upgradeName = this.nextJobLevel.name; this.upgradeLevel = this.nextJobLevel.level; let self = this; JobApi.levelUpInfo(this.actorInfo.uid, (response) => { this.consume.getComponent('Consume').bindDataLevelUp(self.nextJobLevel.salary, needCard, response.userPack); this.levelUpNode.getComponent('LevelUp').bind(self.actorInfo, self.nextJobLevel, response.wish); }, (code, msg) => { this.showTips('网络错误'); } ); }, confirmClick() { switch (this.type) { case JobPageType.ChangeJob: var job = this.pageView.getComponent('PVCtrl').getSelectedJob(); this.spend = job.gold; JobApi.changeJob(this.actorInfo.uid, job.id, (response, msg) => { this.onChangeJobSuccess(msg); GameModule.audioMng.playSignSuccess(); }, (code, msg) => { this.onFail(msg); GameModule.audioMng.playSignFail(); }); break; case JobPageType.ChooseJob: var job = this.pageView.getComponent('PVCtrl').getSelectedJob(); JobApi.chooseJob(this.actorInfo.uid, job.id, (response) => { GameModule.audioMng.playSignSuccess(); this.onFail('选择成功', () => { this.nextChoose(); }); }, (code, msg) => { this.onFail(msg); GameModule.audioMng.playSignFail(); }); break; case JobPageType.LevelUp: JobApi.levelUp(this.actorInfo.uid, (response) => { this.onLevelUpSuccess(); GameModule.audioMng.playSignSuccess(); }, (code, msg) => { this.onFail(msg); GameModule.audioMng.playSignFail(); }); break; } }, close() { GameEvent.fire(GameNotificationKey.RefreshFriendList); this.node.zIndex = 0; this.node.destroy(); }, nextChoose() { if (this.myActorList && this.myActorList.length > 0) { this.actorInfo = this.myActorList.pop(); this.bindChooseJob(); } else { this.close(); GameEvent.fire(GameNotificationKey.RefreshUserInformation); } }, bindChooseJob() { this.user.getComponent('Actor').bind(this.actorInfo); }, onChangeJobSuccess(msg) { GameModule.userInfo.grossIncome -= this.spend; let self = this; let targetJob = this.pageViewScript.getSelectedJob(); let lastJob = null; jobList.forEach(jobInfo => { if (jobInfo.id === this.actorInfo.jobId) { lastJob = jobInfo; } }); this.changeJobSuccess = cc.instantiate(this.changeJobSuccessPrefab); this.changeJobSuccess = this.changeJobSuccess.getComponent('ChangeJobSuccess'); this.changeJobSuccess.show(this.node, lastJob, targetJob, () => { self.close(); }); GameEvent.fire(GameNotificationKey.RefreshUserInformation); GameEvent.fire(GameNotificationKey.PlaySuccessAnimation); }, onLevelUpSuccess() { GameModule.userInfo.grossIncome -= this.spend; let self = this; this.levelUpSuccess = cc.instantiate(this.levelUpSuccessPrefab); this.levelUpSuccess = this.levelUpSuccess.getComponent('JobLevelUpSuccess'); this.levelUpSuccess.show(this.node, '进阶成功', '恭喜你的艺人进阶成为:', this.upgradeLevel, this.upgradeName, () => { self.close(); }); GameEvent.fire(GameNotificationKey.RefreshUserInformation); GameEvent.fire(GameNotificationKey.PlaySuccessAnimation); }, onFail(msg, callback) { this.fail = cc.instantiate(this.failPrefab); this.fail = this.fail.getComponent('JobPageFail'); this.fail.show(this.node, msg, callback); }, setNeedChooseJobUsers(users) { this.myActorList = users; }, pageviewChangeEvent() { if (this.type === JobPageType.ChangeJob) { this.bindChangeJobComsume(this.pageViewScript.getSelectedJob()); } else if (this.type === JobPageType.ChooseJob) { this.pageViewScript.bindSelectedJobText(); } }, showTips(text) { this.tipsNode.active = true; this.tipsLabel.string = text; this.scheduleOnce(() => { this.tipsNode.active = false; }, 2); } // update (dt) {}, });