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- var RoomState = cc.Enum({
- Invaild: 0,
- Lock: 1,
- UnLock: 2,
- Update: 3,
- Full: 4
- });
- var UserInformationType = cc.Enum({
- Mine: 0,
- Boss: 1,
- MyArtist: 2,
- ArtistFree: 3,
- OtherArtist: 4
- });
- var UserJobType = cc.Enum({
- None: 0,
- MC: 1,
- Dancer: 2,
- Singer: 3,
- Actor: 4,
- Electronic: 5
- });
- var UserInteractionType = cc.Enum({
- Common: 0,
- PlayUp: 1,
- Revolt: 2,
- Pacify: 3,
- Order: 4,
- });
- var UserIntimacyType = cc.Enum({
- Empty: 0,
- Full: 2,
- Left: 6,
- Right: 9,
- });
- var ResponseStateCode = cc.Enum({
- LOGIN_INVALIDATE: -5,
- OK: 0,
- });
- var UserInformationRelateOptType = cc.Enum({
- None: 0,
- Redeem: 1,
- Loot: 2,
- Sign: 3,
- Fire: 4,
- });
- var ReportType = cc.Enum({
- ID: "id",
-
- Event: "cmd",
- Seq: "seq",
-
- GrossIncome: "gi",
-
- Stars: "s",
-
- Build: "b",
-
- UnLockBuild: "ub",
-
- Level: "l",
-
- Timestamp: "t",
-
- NotPickupCoinCount: "cc"
- });
- const GameNotificationKey = cc.Enum({
-
- ShowFriendSystem: "show_friend_system",
-
- VisitFriendHome: "visit_friend_home",
-
- BackOwnerHome: "back_owner_home",
-
- ProcessShareAction: "process_share_action",
-
- ShowUserInfomation: "show_user_information",
-
- RoomUpdate: "room_update",
-
- HomeReloadData: "home_reload_data",
-
- HomeUpdateData: "home_update_data",
-
- UserReportGross: "user_report_gross",
-
- RefreshFriendList: "refresh_friend_list",
-
- ShowInteraction: "show_user_interaction",
- ShowJobPage: 'show_job_page',
-
- UserCollectCoin: "user_collect_coin",
-
- RefreshUserInformation: 'RefreshUserInformation',
-
- PlaySuccessAnimation: "PlaySuccessAnimation",
- ShowJobPageFromTalent: "show_job_page_from_talent",
-
- ShowPropDesc: "show_prop_desc",
-
- HidePropDesc: "hide_prop_desc",
-
- RefreshPackItem: "refresh_item_normal",
-
- OpenPack: "open_pack",
-
- InsertCardToUser: "insert_card_to_user",
-
- RefreshPackInfo: "refresh_pack_info",
-
- ChangeArtistResidentState: "ChangeArtistResidentState",
-
- RefreshInsertCardsInfo: "refresh_insert_cards_info",
-
- HistoryBack: "history_back",
- ShowCityMap: "show_citymap",
-
- NoticeRoleOpt: "NoticeRoleOpt",
-
- ResidentArtist: "ResidentArtist",
-
- RefreshLevelHomeArtistList: "RefreshLevelHomeArtistList",
- RefreshArtistManagerList: "RefreshArtistManagerList",
- CurrentCompanyMax: 'current_company_max',
-
- LevelHomeItemBuildingFull: "LevelHomeItemBuildingFull",
-
- LevelHomeItemBuildingAllFull: "LevelHomeItemBuildingAllFull",
-
- RefreshResidentArtistList: "RefreshResidentArtistList",
- showCatFlyAnimation: 'show_cat_fly_animation',
- afterCatFly: 'after_cat_fly',
- PlayUpdateCoinAnimation: 'PlayCoinAnimation',
- ReloadLevelHomeData: "ReloadLevelHomeData",
- ResetLevelHomePaddingBottom: 'ResetLevelHomePaddingBottom',
-
- TalentGainAward: 'TalentGainAward',
-
- HandleOfflineIncomeAnim: 'HandleOfflineIncomeAnim',
-
- LevelHomeSpeedUp: 'LevelHomeSpeedUp',
-
- ReceiveLevelHomeItemPropUpdate: 'ReceiveLevelHomeItemPropUpdate',
- LevelHomeItemUnlock: 'LevelHomeItemUnlock',
- });
- var LevelHomeFriendItemStyle = cc.Enum({
- AllFriend: 1,
- Friend: 2,
- Talent: 3,
- Artist: 4,
- });
- const SenceMap = cc.Enum({
-
- LevelHome: "sence_levelHome",
-
- UserPanel: "sence_userPanel",
-
- FriendSystem: "sence_friendSystem",
-
- FriendHome: "sence_friendHome",
-
- BreakOut: "sence_breakOut",
-
- JobChange: "sence_jobChange",
-
- Finder: "sence_finder"
- })
- var JobPageType = cc.Enum({
- ChangeJob: 0,
- ChooseJob: 1,
- LevelUp: 2
- })
- const ArtistTrainItemSkillStyle = cc.Enum({
- Ability: 1,
- Charm: 2,
- Effect: 3
- });
- const LevelHomeArtistItemStyle = cc.Enum({
- Add: 0,
- Artist: 1
- });
- const ArtistOperation = cc.Enum({
-
- RecallArtist: 1,
-
- RecalArtistlFail: 2,
-
- ReportArtistSuccess: 3,
-
- ReportArtistFail: 4,
-
- DriveAwayArtist: 5,
-
- DriveAwayArtistFail: 6
- });
- module.exports.RoomState = RoomState;
- module.exports.UserInformationType = UserInformationType;
- module.exports.UserInformationRelateOptType = UserInformationRelateOptType;
- module.exports.UserJobType = UserJobType;
- module.exports.UserInteractionType = UserInteractionType;
- module.exports.UserIntimacyType = UserIntimacyType;
- module.exports.ResponseStateCode = ResponseStateCode;
- module.exports.ReportType = ReportType;
- module.exports.GameNotificationKey = GameNotificationKey;
- module.exports.LevelHomeFriendItemStyle = LevelHomeFriendItemStyle;
- module.exports.SenceMap = SenceMap;
- module.exports.JobPageType = JobPageType;
- module.exports.ArtistTrainItemSkillStyle = ArtistTrainItemSkillStyle;
- module.exports.LevelHomeArtistItemStyle = LevelHomeArtistItemStyle;
- module.exports.ArtistOperation = ArtistOperation;
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