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- // Learn cc.Class:
- // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html
- // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html
- // Learn Attribute:
- // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
- // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html
- // Learn life-cycle callbacks:
- // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
- // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html
- cc.Class({
- extends: cc.Component,
- properties: {
- levelBefor: cc.RichText,
- levelAfter: cc.RichText,
- nameBefor: cc.RichText,
- nameAfter: cc.RichText,
- role: sp.Skeleton,
- salaryLabel: cc.Label,
- progressbar: cc.ProgressBar,
- blessings: cc.RichText,
- },
- bind(userInfo, upgradeInfo) {
- this.levelBefor.string = this.numberString(userInfo.jobLevel);
- this.nameBefor.string = this.nameString(userInfo.jobLevelName);
- this.levelAfter.string = this.numberString(userInfo.jobLevel + 1);
- this.nameAfter.string = this.nameString(upgradeInfo.jobLevelName);
- this.salaryLabel.string = upgradeInfo.salary;
- this.blessings.string = this.nameString('祝福值:' + upgradeInfo.wish);
- this.progressbar.progress = upgradeInfo.wish;
- this.progressbar.totalLength = 100;
- },
- numberString(level) {
- return '<outline color=#584A47 width=2><b>' + level + '</b></outline>'
- },
- nameString(name) {
- return '<outline color=#ffffff width=2><b>' + name + '</b></outline>'
- },
- });
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