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- cc.Class({
- extends: cc.Component,
- properties: {
- cityPic: cc.Sprite,
- current: cc.Node,
- locked: cc.Node,
- nameLabel: cc.Label,
- },
- // onLoad () {},
- init(info) {
- cc.loader.loadRes('./map/' + info.picId, cc.SpriteFrame, (err, spriteFrame) => {
- this.cityPic.spriteFrame = spriteFrame;
- });
- this.nameLabel.string = info.name;
- if (info.selected) {
- this.current.active = true;
- this.locked.active = false;
- this.cityPic.node.active = false;
- } else if (info.unlock) {
- this.current.active = false;
- this.locked.active = false;
- this.cityPic.node.active = true;
- } else {
- this.cityPic.node.active = false;
- this.current.active = false;
- this.locked.active = true;
- }
- },
- start() {
- },
- fakeLock() {
- this.current.active = false;
- this.locked.active = true;
- this.cityPic.node.active = false;
- },
- fakeUnLock() {
- this.current.active = true;
- this.locked.active = false;
- this.cityPic.node.active = false;
- },
- fakeCurrent(){
- this.current.active = true;
- this.locked.active = false;
- this.cityPic.node.active = false;
- },
- showFinishAnimation(cb) {
- this.current.active = false;
- this.locked.active = false;
- this.cityPic.node.active = true;
- this.cityPic.node.setScale(0);
- let end = cc.callFunc(() => {
- this.current.active = false;
- cb();
- }, this);
- let scale = cc.sequence(cc.scaleTo(0.3, 1, 1).easing(cc.easeBackOut()), end);
- this.cityPic.node.runAction(scale);
- },
- // update (dt) {},
- });
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