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- var cityList = require('../data/city');
- const GameNotificationKey = require('../utils/GameEnum').GameNotificationKey;
- const CityApi = require('../net/CityMapApi');
- cc.Class({
- extends: cc.Component,
- properties: {
- shining: cc.Node,
- nextButton: cc.Node,
- nextText: cc.RichText,
- },
- onLoad() {
- this.shining.setScale(0);
- let self = this;
- let finish = cc.callFunc(() => {
- self.shining.runAction(cc.rotateBy(0.8, 100, 100).repeatForever());
- }, this);
- let scale = cc.sequence(cc.spawn(cc.scaleTo(0.4, 1, 1).easing(cc.easeBackIn()), cc.rotateBy(0.4, 100, 100)), finish);
- this.shining.runAction(scale);
- let nextCityId = Global.cityId + 1;
- if (nextCityId <= cityList.length) {
- this.nextText.string = '<outline color=#1d8610><b>开办新的分公司</b></outline>\n<color=#1d8610><b>下一个城市</b></color>';
- } else {
- this.nextText.string = '<outline color=#1d8610><b>恭喜你完成了所有公司的开发</b>\n</outline><color=#1d8610><b>敬请期待</b></color>';
- }
- },
- start() {
- },
- close() {
- },
- nextCity() {
- let nextCityId = Global.cityId + 1;
- if (nextCityId <= cityList.length) {
- Global.cityId = nextCityId;
- CityApi.openNewCity(
- (response) => {
- GameEvent.fire(GameNotificationKey.ShowCityMap, this, true);
- },
- (code, msg) => {
- console.log(msg);
- });
- }
- this.node.destroy();
- }
- // update (dt) {},
- });
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