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- var {GameNotificationKey} = require('../utils/GameEnum');
- const PackApi = require('../net/PackApi');
- var DWTool = require('../utils/DWTool');
- const itemInfo = require('../data/item');
- cc.Class({
- extends: cc.Component,
- properties: {
- isHasCard: {
- get: function() {
- if (!this._isHasCard) {
- this._isHasCard = false;
- }
- return this._isHasCard;
- },
- set: function(value) {
- this._isHasCard = value;
- if (this._isHasCard) {
- this.cardInfoNode.active = true;
- this.noCardNode.active = false;
- this.cardLight.runAction(cc.rotateBy(5,360).repeatForever());
- } else {
- this.cardInfoNode.active = false;
- this.noCardNode.active = true;
- this.cardLight.stopAllActions();
- }
- }
- },
- noCardNode: cc.Node,
- cardInfoNode: cc.Node,
- timeNode: cc.Node,
- timeLabel: cc.Label,
- cardLight: cc.Node,
- cardSprite: cc.Sprite,
- cardTitleLabel: cc.Label,
- cardDescRichText: cc.RichText,
- unloadButton: cc.Button,
- },
- // LIFE-CYCLE CALLBACKS:
- // onLoad () {},
- start () {
- },
- update (dt) {
- if (this.cardInfo && this.isHasCard == true && this.cardInfo.validTime > 0) {
- this.cardInfo.validTime -= (dt * 1000);
- if (this.cardInfo.validTime > 0) {
- this.timeLabel.string = DWTool.calculateTime(this.cardInfo.validTime / 1000);
- } else {
- this.isHasCard = false;
- GameEvent.fire(GameNotificationKey.RefreshInsertCardsInfo,this.cardInfo,false);
- }
- }
- },
- onDisable() {
- this.cardLight.stopAllActions();
- },
- cardOpenPack() {
- if (this.isHasCard === true) {
- return
- }
- GameEvent.fire(GameNotificationKey.OpenPack,false);
- },
- configCardInfo(cardInfo,uid) {
- this.isHasCard = true;
- this.cardInfo = cardInfo;
- if (uid != undefined) {
- this.uid = uid;
- }
- var validTime = '永久';
- if (cardInfo.validTime > 0) {
- this.timeNode.active = true;
- this.timeLabel.string = DWTool.calculateTime(cardInfo.validTime / 1000);
- this.unloadButton.active = false;
- } else {
- this.timeNode.active = false;
- this.unloadButton.active = true;
- }
- this.cardTitleLabel.string = cardInfo.name;
- cc.loader.loadRes('item/'+this.cardInfo.picId, cc.SpriteFrame, (err, spriteFrame) => {
- this.cardSprite.spriteFrame = spriteFrame;
- });
- this.cardDescRichText.string = '<color=#238310>+'+ cardInfo.defend + '%</color>防守成功率';
- },
- unloadCard() {
- this.unloadButton.enabled = false;
- this.postUnloadCard();
- },
- postUnloadCard() {
- if (this.cardInfo != undefined && this.cardInfo.id > 0) {
- PackApi.postUnloadCard(this.uid, this.cardInfo.id, (responseData) => {
- // console.log("unload card: " + JSON.stringify(responseData));
- this.unloadCardSuccess();
- }, (error) => {
- console.log('unload card error' + error);
- this.unloadButton.enabled = true;
- });
- } else {
- this.unloadButton.enabled = true;
- }
- },
- unloadCardSuccess() {
- this.unloadButton.enabled = true;
- this.isHasCard = false;
- GameEvent.fire(GameNotificationKey.RefreshInsertCardsInfo,this.cardInfo,false);
- // GameEvent.fire(GameNotificationKey.RefreshPackInfo,this.cardInfo.id,true);
- },
- });
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