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- const DWTool = require("./DWTool");
- class ThemeManager {
- static getSpriteFrameByPath(path) {
- let uuid = cc.loader._getResUuid(path.slice(10), cc.Texture2D, true);
-
- let result = Global.buildRes.filter((item) => { return item._uuid === uuid });
- if (result != null && result.length != undefined) {
- let texture = result[0];
- return new cc.SpriteFrame(texture);
- }
- return null;
- }
- // LevelHomeItem 样式变化
- static setItemBuildSpriteFrame(cityId, buildSprite, index) {
- cityId = cityId >= 3 ? 1 : cityId
- if (Global.buildRes) {
- buildSprite.spriteFrame = this.getSpriteFrameByPath(`resources/building/${cityId}_${index}`);
- } else {
- DWTool.loadResSpriteFrame(`./building/${cityId}_${index}`)
- .then((spriteFrame) => {
- buildSprite.spriteFrame = spriteFrame;
- }).catch((err) => {
- console.log(err);
- });
- }
- }
- static setItemPillarSpriteFrame(cityId, pillars) {
- cityId = cityId >= 3 ? 1 : cityId
- if (Global.buildRes) {
- let spriteFrame = this.getSpriteFrameByPath(`resources/building/${cityId}_pillar`);
- for (let i = 0; i < pillars.length; i++) {
- let sprite = pillars[i];
- sprite.spriteFrame = spriteFrame;
- }
- } else {
- DWTool.loadResSpriteFrame(`./building/${cityId}_pillar`)
- .then((spriteFrame) => {
- for (let i = 0; i < pillars.length; i++) {
- let sprite = pillars[i];
- sprite.spriteFrame = spriteFrame;
- }
- }).catch((err) => {
- console.log(err);
- });
- }
- }
- static setItemDownSpriteFrame(cityId, bottomBg) {
- cityId = cityId >= 3 ? 1 : cityId
- if (Global.buildRes) {
- bottomBg.spriteFrame = this.getSpriteFrameByPath(`resources/building/${cityId}_down`);
- } else {
- DWTool.loadResSpriteFrame(`./building/${cityId}_down`)
- .then((spriteFrame) => {
- bottomBg.spriteFrame = spriteFrame;
- }).catch((err) => {
- console.log(err);
- });
- }
- }
- static setItemLockDownSpriteFrame(cityId, lockBottomBg) {
- cityId = cityId >= 3 ? 1 : cityId
- if (Global.buildRes) {
- lockBottomBg.spriteFrame = this.getSpriteFrameByPath(`resources/building/${cityId}_down_lock`);
- } else {
- DWTool.loadResSpriteFrame(`./building/${cityId}_down_lock`)
- .then((spriteFrame) => {
- lockBottomBg.spriteFrame = spriteFrame;
- }).catch((err) => {
- console.log(err);
- });
- }
- }
- // LevelHomeBottom 样式变化
- static setBottomBuildSpriteFrame(cityId, buildSprite) {
- cityId = cityId >= 3 ? 1 : cityId
- if (Global.buildRes) {
- buildSprite.spriteFrame = this.getSpriteFrameByPath(`resources/building/${cityId}_bottom`);
- } else {
- DWTool.loadResSpriteFrame(`./building/${cityId}_bottom`)
- .then((spriteFrame) => {
- buildSprite.spriteFrame = spriteFrame;
- }).catch((err) => {
- console.log(err);
- });
- }
- }
- // LevelHomeTop 样式变化
- }
- module.exports = ThemeManager;
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