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- cc.Class({
- extends: cc.Component,
- properties: {
- questDaily: {
- tooltip: '每日任务容器',
- default: null,
- type: cc.Node
- },
- questMain: {
- tooltip: '主线任务容器',
- default: null,
- type: cc.Node
- },
- tab: [cc.Node],
- tabFade: cc.Node,
- tabIndex: {
- tooltip: '默认显示的Tab',
- default: 0,
- type: cc.Integer
- }
- },
- onLoad () {
- this._initDaily()
- this._initMain()
- this._initTab()
- },
- start () {
-
- let space = 50;
- let upAction = cc.moveTo(0.25, cc.v2(0, space));
- let downAction = cc.moveBy(0.1, cc.v2(0, -space));
- let bouncesActionArray = [upAction, downAction];
-
- this.node.runAction(cc.sequence(bouncesActionArray));
- },
- /**
- * 初始化Tab
- */
- _initTab () {
- for(let i = 0; i < this.tab.length; i++) {
- this.tab[i] = this.tab[i].getComponent('QuestTab')
- this.tab[i].init(this)
- }
- this.tabFade.zIndex = 20
- this.tabList = [this.questMain, this.questDaily]
- this.handleTab(null, this.tabIndex)
- },
- /**
- * 初始化每日任务
- */
- _initDaily () {
- this.questDaily = this.questDaily.getComponent('QuestDaily')
- this.questDaily.init(this)
- },
- /**
- * 初始化主线任务
- */
- _initMain () {
- this.questMain = this.questMain.getComponent('QuestMain')
- this.questMain.init(this)
- },
- /**
- * Tab切换
- * @param {number} tabIndex [1: 每日任务, 0: 完成目标]
- */
- handleTab(event, tabIndex) {
- this.tab.forEach((item, index) => {
- if(tabIndex == index) {
- item.show()
- item.node.zIndex = 30
- this.tabList[index].node.active = true
- } else {
- item.hide()
- item.node.zIndex = 10
- this.tabList[index].node.active = false
- }
- })
- },
- close() {
- this.node.destroy();
- }
- });
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