- module.exports =
- `
- attribute vec4 a_position;
- attribute vec2 a_texCoord;
- attribute vec4 a_color;
- varying vec4 v_fragmentColor;
- varying vec2 v_texCoord;
- void main() {
- gl_Position = CC_PMatrix * a_position;
- v_fragmentColor = a_color;
- v_texCoord = a_texCoord;
- }
- `
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