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- const GameModule = require("../utils/GameModule");
- cc.Class({
- extends: cc.Component,
- properties: {
- userHead: cc.Sprite,
- userNick: cc.Label,
- userStars: cc.Label
- },
- onLoad () {
- GameModule.friendInfo = this;
- },
- start () {
- },
- // update (dt) {},
- });
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