cc.Class({ extends: cc.Component, properties: { score: cc.Label, }, init (game) { this.game = game; this.shareFlag = 0; }, show () { this.node.active = true; this.getComponent(cc.Animation).play(); this.score.string = this.game.inGameUI.score; }, hide () { this.node.active = false; this.node.y = 700; }, doShare () { this.shareFlag = 1; this.game.doShare(); wx.onShow(res => { if(this.shareFlag == 1) { this.hide(); this.game.gameContinue(); this.shareFlag = 0; } }) }, start () { }, });