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@@ -151,7 +151,6 @@ cc.Class({
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// GameModule.homeGuide.getComponent('HomeGuide').handleState('state31');
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// GameModule.homeGuide.getComponent('HomeGuide').handleState('state31');
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GameModule.homeGuide.getComponent('HomeGuide').handleGuideStateNext('state29', 'state31');
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GameModule.homeGuide.getComponent('HomeGuide').handleGuideStateNext('state29', 'state31');
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GameModule.homeGuide.on('Fire_state29', this.finishState29, this);
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GameModule.homeGuide.on('Fire_state29', this.finishState29, this);
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- GameModule.homeGuide.on('Fire_state31', this.handleQuestPopup, this);
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if (this.homeGuide.guideState.state7.pass || this.homeGuide.guideState.state11.pass) {
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if (this.homeGuide.guideState.state7.pass || this.homeGuide.guideState.state11.pass) {
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GameModule.homeGuide.getComponent('HomeGuide').handleState('state13');
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GameModule.homeGuide.getComponent('HomeGuide').handleState('state13');
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