const WeChat = require('../net/WeChat'); const GameModule = require("../utils/GameModule"); cc.Class({ extends: cc.Component, properties: { content: cc.Node, item: cc.Prefab, }, // LIFE-CYCLE CALLBACKS: onLoad () { /// 初始化 四个 let contentWidth = this.content.width; let itemWith = Math.floor((contentWidth - 75) / 2); for(let i = 0; i < 4; ++i) { let itemNode = cc.instantiate(this.item); itemNode.getComponent('StoreDiamondItem').init(i); let itemNodeWidth = itemNode.width; let itemNodeHeight = itemNode.height; let radio = itemNodeHeight / itemNodeWidth; itemNode.width = itemWith; itemNode.height = itemNodeHeight * radio; this.content.addChild(itemNode); } }, init(index) { GameEvent.fire('StoreDiamondSelect', index); }, start () { }, /// 购买 buyAction() { GameModule.audioMng.playClickButton(); WeChat.jumpCustomerServices(); }, closeAction() { GameModule.audioMng.playClickButton(); this.node.destroy(); } // update (dt) {}, });