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- const BuildingManager = require("../utils/BuildingManager");
- const ShareAction = require('./ShareAction');
- const AlertManager = require('../utils/AlertManager');
- const Platform = require('../common/Platform');
- const WechatShareType = require('../utils/GameEnum').WechatShareType;
- window.GameGlobal = {
- // 建筑管理
- BuildingManager: BuildingManager.instance,
- debug: true,
- ver: 108, //游戏版本号发版时需要核对
- isCheck: false,
- isMineEnter: false,
- /**
- * 点击别人分享的链接需要进行的操作 查看群排行
- */
- shareType: ShareAction.NONE,
- /**
- * 点击别人分享的链接获取到这个用户的uid,默认-1
- */
- shareUid: -1,
- //SystemInfo
- os: 1,//1 android,2 ios
-
- channel: null,
- user: null,
- /// 游戏是否退出到后台
- isOnHide: false,
- homeUpdate: true,
- wechatScoreKey: 'buildingLevel',
- // 开发中的城市Id
- devCityId: 1,
- buildRes: null,
- prefabsRes: null,
- starAvatarRes: null,
- starSpineRes: null,
- needLogin: false,
- /// 最后一个缩短技能cd的技能等级
- rcdSkillLevel: 0,
- //是否已领取当天签到奖励
- isSignAward: false,
- //已签到次数
- signCount: 0,
- //分享出去的群id
- shareTicket: '',
- //通用网络请求提示框
- commonAlert: AlertManager,
- //是否点击过分享
- clickShare: false,
- gameShareType: WechatShareType.None,
- //当前设备屏幕尺寸
- winSize: {height: 0, width: 0},
- };
- Platform.initPlatform();
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