const ListViewAdapter = require('../utils/TapTapScrollViewAdapter'); cc.Class({ extends: cc.Component, properties: { content: cc.Node, item: cc.Prefab, }, // LIFE-CYCLE CALLBACKS: onLoad () {}, start () { }, init(starData) { let buyGold = starData.buyGold; let starTypeCount = starData.starTypeCount; this._userStars = starData.userStars; this.listAdapter = new ListViewAdapter(this); this.listAdapter.buyGold = buyGold; this.listAdapter.start = starTypeCount; this.listAdapter.updateItems(this._userStars, this.item, 'StarItem'); // for(let i = 0; i < userStars.length; ++i) { // let starItem = cc.instantiate(this.item); // starItem.getComponent('StarItem').init(userStars[i], buyGold, starTypeCount); // this.content.addChild(starItem); // } this.listAdapter.isBuying = false; GameEvent.on("Star_Buy_success", this, (areaType, buyGold, starTypeCount) => { this.listAdapter.buyGold = buyGold; this.listAdapter.starTypeCount = starTypeCount; // ///说明满足明星和房间的条件 已经解锁 那么只需要判断金币进行预约了 // if (this._isStarLocked == false && this._isRoomLocked == false) { // /// 如果金币满足 // this.setUpUseBtnBg(TapTapTool.compare(GameModule.userInfo.gold, this._buyGold)); // this.starUseTitleRichText.string = `签约
${TapTapTool.parseToString(this._buyGold)}`; // } /// 如果是明星所需种类 for (let i = 0; i < this._userStars.length; ++ i) { let starData = this._userStars[i]; if (starData.itemId == 102) { this.listAdapter.starTypeCount = starTypeCount; /// 如果是明星需要个数 } else if (starData.itemId == 101) { /// 地区需要明星多少个 } else { /// 如果该地区与需要的这个地区匹配 if (starData.itemId == areaType) { starData.areaStarCount += 1; } } } GameEvent.fire('StarItem_updateUI'); }); }, onScroll() { if (this.listAdapter != undefined) { this.listAdapter.update(); } }, // update (dt) { // if (this.listAdapter != undefined) { // this.listAdapter.update(dt); // } // }, });