ijksdl_audio.c 1.5 KB

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  1. /*****************************************************************************
  2. * ijksdl_audio.c
  3. *****************************************************************************
  4. *
  5. * Copyright (c) 2013 Bilibili
  6. * copyright (c) 2013 Zhang Rui <bbcallen@gmail.com>
  7. *
  8. * This file is part of ijkPlayer.
  9. *
  10. * ijkPlayer is free software; you can redistribute it and/or
  11. * modify it under the terms of the GNU Lesser General Public
  12. * License as published by the Free Software Foundation; either
  13. * version 2.1 of the License, or (at your option) any later version.
  14. *
  15. * ijkPlayer is distributed in the hope that it will be useful,
  16. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  17. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  18. * Lesser General Public License for more details.
  19. *
  20. * You should have received a copy of the GNU Lesser General Public
  21. * License along with ijkPlayer; if not, write to the Free Software
  22. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  23. */
  24. #include "ijksdl_audio.h"
  25. void SDL_CalculateAudioSpec(SDL_AudioSpec * spec)
  26. {
  27. switch (spec->format) {
  28. case AUDIO_U8:
  29. spec->silence = 0x80;
  30. break;
  31. default:
  32. spec->silence = 0x00;
  33. break;
  34. }
  35. spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8;
  36. spec->size *= spec->channels;
  37. spec->size *= spec->samples;
  38. }
  39. void SDL_MixAudio(Uint8* dst,
  40. const Uint8* src,
  41. Uint32 len,
  42. int volume)
  43. {
  44. // do nothing;
  45. }