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- /*****************************************************************************
- * ijksdl_vout_internal.h
- *****************************************************************************
- *
- * Copyright (c) 2013 Bilibili
- * copyright (c) 2013 Zhang Rui <bbcallen@gmail.com>
- *
- * This file is part of ijkPlayer.
- *
- * ijkPlayer is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * ijkPlayer is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with ijkPlayer; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #ifndef IJKSDL__IJKSDL_VOUT_INTERNAL_H
- #define IJKSDL__IJKSDL_VOUT_INTERNAL_H
- #include <stdlib.h>
- #include <string.h>
- #include "ijksdl_vout.h"
- inline static SDL_Vout *SDL_Vout_CreateInternal(size_t opaque_size)
- {
- SDL_Vout *vout = (SDL_Vout*) calloc(1, sizeof(SDL_Vout));
- if (!vout)
- return NULL;
- vout->opaque = calloc(1, opaque_size);
- if (!vout->opaque) {
- free(vout);
- return NULL;
- }
- vout->mutex = SDL_CreateMutex();
- if (vout->mutex == NULL) {
- free(vout->opaque);
- free(vout);
- return NULL;
- }
- return vout;
- }
- inline static void SDL_Vout_FreeInternal(SDL_Vout *vout)
- {
- if (!vout)
- return;
- if (vout->mutex) {
- SDL_DestroyMutex(vout->mutex);
- }
- free(vout->opaque);
- memset(vout, 0, sizeof(SDL_Vout));
- free(vout);
- }
- inline static SDL_VoutOverlay *SDL_VoutOverlay_CreateInternal(size_t opaque_size)
- {
- SDL_VoutOverlay *overlay = (SDL_VoutOverlay*) calloc(1, sizeof(SDL_VoutOverlay));
- if (!overlay)
- return NULL;
- overlay->opaque = calloc(1, opaque_size);
- if (!overlay->opaque) {
- free(overlay);
- return NULL;
- }
- return overlay;
- }
- inline static void SDL_VoutOverlay_FreeInternal(SDL_VoutOverlay *overlay)
- {
- if (!overlay)
- return;
- if (overlay->opaque)
- free(overlay->opaque);
- memset(overlay, 0, sizeof(SDL_VoutOverlay));
- free(overlay);
- }
- #endif
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