GPUImageUIElement.h 340 B

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  1. #import "GPUImageOutput.h"
  2. @interface GPUImageUIElement : GPUImageOutput
  3. // Initialization and teardown
  4. - (id)initWithView:(UIView *)inputView;
  5. - (id)initWithLayer:(CALayer *)inputLayer;
  6. // Layer management
  7. - (CGSize)layerSizeInPixels;
  8. - (void)update;
  9. - (void)updateUsingCurrentTime;
  10. - (void)updateWithTimestamp:(CMTime)frameTime;
  11. @end