- #import "GPUImageOutput.h"
- @interface GPUImageUIElement : GPUImageOutput
- // Initialization and teardown
- - (id)initWithView:(UIView *)inputView;
- - (id)initWithLayer:(CALayer *)inputLayer;
- // Layer management
- - (CGSize)layerSizeInPixels;
- - (void)update;
- - (void)updateUsingCurrentTime;
- - (void)updateWithTimestamp:(CMTime)frameTime;
- @end
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