rand(20, 90), // 速度 "jump" => rand(1, 90), // 跳跃 "agility" => rand(1, 90), // 敏捷 "luck" => rand(20, 90), // 幸运 "volition" => rand(10, 90), // 意志 ]; foreach ($horse as $value) { $horse['ability'] += $value; } $horseList[] = $horse; } return $horseList; } public function initEvent($stageNum) { $list = []; for ($num = $stageNum; $num >= 1; $num--) { $numList = []; for ($i = 0; $i < 9; $i++) { // $numList[] = rand(0, 9); $numList[] = rand(0, 9); } $list[] = $numList; } return $list; } public static function getBufferSpeed($weatherNum, $eventNum, $horse) { $speed = $horse['speed']; // 0 属于正常跑 // 1 ~ 3 属于 石头,靠跳跃 0.3 // 4 ~ 6 属于 泥坑,靠敏捷 0.3 // 7 ~ 9 属于 Buffer,靠幸运 0.3 switch ($eventNum) { case 0: case 1: case 2: $speed *= $horse['jump'] / 100; break; case 4: case 5: case 6: $speed *= $horse['agility'] / 100; break; case 7: case 8: $speed += $horse['luck'] + 10; break; } // 0、1 属于 逆风、下雪,靠意志 0.2 if ($weatherNum == 0 || $weatherNum == 1) { $speed *= $horse['volition'] / 100; } $speed = max($speed, 10); return $speed; } public static function getWeatherStr($weatherNum) { if ($weatherNum == 0) { return 'weather:wind, '; } else if ($weatherNum == 1) { return 'weather:snow, '; } else { return ''; } } public static function getEventStr($eventNum) { switch ($eventNum) { case 0: case 1: case 2: return "event:石头, "; case 4: case 5: case 6: return "event:泥坑, "; case 7: case 8: return "event:加速, "; } return 'event:正常'; } }