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- /// 阅读 api.d.ts 查看文档
- ///<reference path="api.d.ts"/>
- import * as path from 'path';
- import { UglifyPlugin, CompilePlugin, ManifestPlugin, ExmlPlugin, EmitResConfigFilePlugin, TextureMergerPlugin, CleanPlugin } from 'built-in';
- import { BricksPlugin } from './bricks/bricks';
- import { CustomPlugin } from './myplugin';
- import * as defaultConfig from './config';
- const config: ResourceManagerConfig = {
- buildConfig: (params) => {
- const { target, command, projectName, version } = params;
- const outputDir = `../${projectName}_bricks/PublicBrickEngineGame/Res`;
- if (command == 'build') {
- return {
- outputDir,
- commands: [
- new CompilePlugin({ libraryType: "debug", defines: { DEBUG: true, RELEASE: false } }),
- new ExmlPlugin('commonjs'), // 非 EUI 项目关闭此设置
- new ManifestPlugin({ output: 'manifest.json' }),
- new BricksPlugin()
- ]
- }
- }
- else if (command == 'publish') {
- console.log('执行publish')
- return {
- outputDir,
- commands: [
- new CompilePlugin({ libraryType: "debug", defines: { DEBUG: true, RELEASE: false } }),
- new ExmlPlugin('commonjs'), // 非 EUI 项目关闭此设置
- new ManifestPlugin({ output: 'manifest.json' }),
- new UglifyPlugin([{
- sources: ["main.js"],
- target: "js/main.min.js"
- }
- ]),
- new BricksPlugin(),
- ]
- }
- } else {
- throw `unknown command : ${params.command}`;
- }
- },
- mergeSelector: defaultConfig.mergeSelector,
- typeSelector: defaultConfig.typeSelector
- }
- export = config;
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