Unity.VisualStudio.Editor.csproj 46 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <LangVersion>7.3</LangVersion>
  5. </PropertyGroup>
  6. <PropertyGroup>
  7. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  8. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  9. <ProductVersion>10.0.20506</ProductVersion>
  10. <SchemaVersion>2.0</SchemaVersion>
  11. <RootNamespace></RootNamespace>
  12. <ProjectGuid>{C01DD0CB-0FC7-F7AF-44A1-1A916E907BF1}</ProjectGuid>
  13. <OutputType>Library</OutputType>
  14. <AppDesignerFolder>Properties</AppDesignerFolder>
  15. <AssemblyName>Unity.VisualStudio.Editor</AssemblyName>
  16. <TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
  17. <FileAlignment>512</FileAlignment>
  18. <BaseDirectory>.</BaseDirectory>
  19. </PropertyGroup>
  20. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  21. <DebugSymbols>true</DebugSymbols>
  22. <DebugType>full</DebugType>
  23. <Optimize>false</Optimize>
  24. <OutputPath>Temp\Bin\Debug\</OutputPath>
  25. <DefineConstants>DEBUG;TRACE;UNITY_2020_1_3;UNITY_2020_1;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_ENGINE_CODE_STRIPPING;ENABLE_ONSCREEN_KEYBOARD;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;ENABLE_VIDEO;PLATFORM_IOS;ENABLE_RUNTIME_GI;ENABLE_GAMECENTER;ENABLE_NETWORK;ENABLE_IOS_ON_DEMAND_RESOURCES;ENABLE_IOS_APP_SLICING;PLAYERCONNECTION_LISTENS_FIXED_PORT;DEBUGGER_LISTENS_FIXED_PORT;PLATFORM_SUPPORTS_ADS_ID;SUPPORT_ENVIRONMENT_VARIABLES;PLATFORM_SUPPORTS_PROFILER;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;UNITY_IOS;PLATFORM_IPHONE;UNITY_IPHONE;UNITY_IPHONE_API;SUPPORT_MULTIPLE_DISPLAYS;UNITY_HAS_GOOGLEVR;ENABLE_SPATIALTRACKING;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER;NET_STANDARD_2_0</DefineConstants>
  26. <ErrorReport>prompt</ErrorReport>
  27. <WarningLevel>4</WarningLevel>
  28. <NoWarn>0169</NoWarn>
  29. <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
  30. </PropertyGroup>
  31. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  32. <DebugType>pdbonly</DebugType>
  33. <Optimize>true</Optimize>
  34. <OutputPath>Temp\bin\Release\</OutputPath>
  35. <ErrorReport>prompt</ErrorReport>
  36. <WarningLevel>4</WarningLevel>
  37. <NoWarn>0169</NoWarn>
  38. <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
  39. </PropertyGroup>
  40. <PropertyGroup>
  41. <NoConfig>true</NoConfig>
  42. <NoStdLib>true</NoStdLib>
  43. <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
  44. <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
  45. <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
  46. </PropertyGroup>
  47. <PropertyGroup>
  48. <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  49. <UnityProjectGenerator>Package</UnityProjectGenerator>
  50. <UnityProjectType>Editor:5</UnityProjectType>
  51. <UnityBuildTarget>iOS:9</UnityBuildTarget>
  52. <UnityVersion>2020.1.3f1c1</UnityVersion>
  53. </PropertyGroup>
  54. <ItemGroup>
  55. <Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Analyzers\Microsoft.Unity.Analyzers.dll" />
  56. </ItemGroup>
  57. <ItemGroup>
  58. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\VisualStudioInstallation.cs" />
  59. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\Messaging\Deserializer.cs" />
  60. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\Messaging\Messenger.cs" />
  61. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\SolutionProjectEntry.cs" />
  62. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\Symbols.cs" />
  63. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\Solution.cs" />
  64. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\SolutionParser.cs" />
  65. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\Image.cs" />
  66. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\Messaging\Message.cs" />
  67. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\ProjectGeneration\AssemblyNameProvider.cs" />
  68. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\Messaging\MessageEventArgs.cs" />
  69. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\Messaging\MessageType.cs" />
  70. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\VisualStudioEditor.cs" />
  71. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\ProjectGeneration\ProjectGeneration.cs" />
  72. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\Messaging\UdpSocket.cs" />
  73. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\ProjectGeneration\GUIDProvider.cs" />
  74. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\SolutionProperties.cs" />
  75. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\VisualStudioIntegration.cs" />
  76. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\ProjectGeneration\FileIOProvider.cs" />
  77. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\Discovery.cs" />
  78. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\ProjectGeneration\ProjectGenerationFlag.cs" />
  79. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\FileUtility.cs" />
  80. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\Messaging\Serializer.cs" />
  81. <Compile Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\Messaging\ExceptionEventArgs.cs" />
  82. </ItemGroup>
  83. <ItemGroup>
  84. <None Include="Library\PackageCache\com.unity.ide.visualstudio@2.0.2\Editor\com.unity.ide.visualstudio.asmdef" />
  85. <Reference Include="UnityEngine">
  86. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
  87. </Reference>
  88. <Reference Include="UnityEngine.AIModule">
  89. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll</HintPath>
  90. </Reference>
  91. <Reference Include="UnityEngine.ARModule">
  92. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll</HintPath>
  93. </Reference>
  94. <Reference Include="UnityEngine.AccessibilityModule">
  95. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll</HintPath>
  96. </Reference>
  97. <Reference Include="UnityEngine.AndroidJNIModule">
  98. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll</HintPath>
  99. </Reference>
  100. <Reference Include="UnityEngine.AnimationModule">
  101. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll</HintPath>
  102. </Reference>
  103. <Reference Include="UnityEngine.AssetBundleModule">
  104. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll</HintPath>
  105. </Reference>
  106. <Reference Include="UnityEngine.AudioModule">
  107. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll</HintPath>
  108. </Reference>
  109. <Reference Include="UnityEngine.ClothModule">
  110. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath>
  111. </Reference>
  112. <Reference Include="UnityEngine.ClusterInputModule">
  113. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll</HintPath>
  114. </Reference>
  115. <Reference Include="UnityEngine.ClusterRendererModule">
  116. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll</HintPath>
  117. </Reference>
  118. <Reference Include="UnityEngine.CoreModule">
  119. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
  120. </Reference>
  121. <Reference Include="UnityEngine.CrashReportingModule">
  122. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll</HintPath>
  123. </Reference>
  124. <Reference Include="UnityEngine.DSPGraphModule">
  125. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll</HintPath>
  126. </Reference>
  127. <Reference Include="UnityEngine.DirectorModule">
  128. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll</HintPath>
  129. </Reference>
  130. <Reference Include="UnityEngine.GameCenterModule">
  131. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll</HintPath>
  132. </Reference>
  133. <Reference Include="UnityEngine.GridModule">
  134. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll</HintPath>
  135. </Reference>
  136. <Reference Include="UnityEngine.HotReloadModule">
  137. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll</HintPath>
  138. </Reference>
  139. <Reference Include="UnityEngine.IMGUIModule">
  140. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll</HintPath>
  141. </Reference>
  142. <Reference Include="UnityEngine.ImageConversionModule">
  143. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll</HintPath>
  144. </Reference>
  145. <Reference Include="UnityEngine.InputModule">
  146. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll</HintPath>
  147. </Reference>
  148. <Reference Include="UnityEngine.InputLegacyModule">
  149. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll</HintPath>
  150. </Reference>
  151. <Reference Include="UnityEngine.JSONSerializeModule">
  152. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll</HintPath>
  153. </Reference>
  154. <Reference Include="UnityEngine.LocalizationModule">
  155. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll</HintPath>
  156. </Reference>
  157. <Reference Include="UnityEngine.ParticleSystemModule">
  158. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll</HintPath>
  159. </Reference>
  160. <Reference Include="UnityEngine.PerformanceReportingModule">
  161. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll</HintPath>
  162. </Reference>
  163. <Reference Include="UnityEngine.PhysicsModule">
  164. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll</HintPath>
  165. </Reference>
  166. <Reference Include="UnityEngine.Physics2DModule">
  167. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll</HintPath>
  168. </Reference>
  169. <Reference Include="UnityEngine.ProfilerModule">
  170. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll</HintPath>
  171. </Reference>
  172. <Reference Include="UnityEngine.ScreenCaptureModule">
  173. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll</HintPath>
  174. </Reference>
  175. <Reference Include="UnityEngine.SharedInternalsModule">
  176. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll</HintPath>
  177. </Reference>
  178. <Reference Include="UnityEngine.SpriteMaskModule">
  179. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll</HintPath>
  180. </Reference>
  181. <Reference Include="UnityEngine.SpriteShapeModule">
  182. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll</HintPath>
  183. </Reference>
  184. <Reference Include="UnityEngine.StreamingModule">
  185. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll</HintPath>
  186. </Reference>
  187. <Reference Include="UnityEngine.SubstanceModule">
  188. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll</HintPath>
  189. </Reference>
  190. <Reference Include="UnityEngine.SubsystemsModule">
  191. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll</HintPath>
  192. </Reference>
  193. <Reference Include="UnityEngine.TLSModule">
  194. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll</HintPath>
  195. </Reference>
  196. <Reference Include="UnityEngine.TerrainModule">
  197. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll</HintPath>
  198. </Reference>
  199. <Reference Include="UnityEngine.TerrainPhysicsModule">
  200. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll</HintPath>
  201. </Reference>
  202. <Reference Include="UnityEngine.TextCoreModule">
  203. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll</HintPath>
  204. </Reference>
  205. <Reference Include="UnityEngine.TextRenderingModule">
  206. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll</HintPath>
  207. </Reference>
  208. <Reference Include="UnityEngine.TilemapModule">
  209. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll</HintPath>
  210. </Reference>
  211. <Reference Include="UnityEngine.UIModule">
  212. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll</HintPath>
  213. </Reference>
  214. <Reference Include="UnityEngine.UIElementsModule">
  215. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll</HintPath>
  216. </Reference>
  217. <Reference Include="UnityEngine.UIElementsNativeModule">
  218. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll</HintPath>
  219. </Reference>
  220. <Reference Include="UnityEngine.UNETModule">
  221. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll</HintPath>
  222. </Reference>
  223. <Reference Include="UnityEngine.UmbraModule">
  224. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll</HintPath>
  225. </Reference>
  226. <Reference Include="UnityEngine.UnityAnalyticsModule">
  227. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll</HintPath>
  228. </Reference>
  229. <Reference Include="UnityEngine.UnityConnectModule">
  230. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll</HintPath>
  231. </Reference>
  232. <Reference Include="UnityEngine.UnityTestProtocolModule">
  233. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll</HintPath>
  234. </Reference>
  235. <Reference Include="UnityEngine.UnityWebRequestModule">
  236. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll</HintPath>
  237. </Reference>
  238. <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
  239. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  240. </Reference>
  241. <Reference Include="UnityEngine.UnityWebRequestAudioModule">
  242. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  243. </Reference>
  244. <Reference Include="UnityEngine.UnityWebRequestTextureModule">
  245. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  246. </Reference>
  247. <Reference Include="UnityEngine.UnityWebRequestWWWModule">
  248. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  249. </Reference>
  250. <Reference Include="UnityEngine.VFXModule">
  251. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll</HintPath>
  252. </Reference>
  253. <Reference Include="UnityEngine.VRModule">
  254. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll</HintPath>
  255. </Reference>
  256. <Reference Include="UnityEngine.VehiclesModule">
  257. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll</HintPath>
  258. </Reference>
  259. <Reference Include="UnityEngine.VideoModule">
  260. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath>
  261. </Reference>
  262. <Reference Include="UnityEngine.VirtualTexturingModule">
  263. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll</HintPath>
  264. </Reference>
  265. <Reference Include="UnityEngine.WindModule">
  266. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath>
  267. </Reference>
  268. <Reference Include="UnityEngine.XRModule">
  269. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll</HintPath>
  270. </Reference>
  271. <Reference Include="UnityEditor">
  272. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEditor.dll</HintPath>
  273. </Reference>
  274. <Reference Include="UnityEditor.Graphs">
  275. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\Managed\UnityEditor.Graphs.dll</HintPath>
  276. </Reference>
  277. <Reference Include="UnityEditor.Android.Extensions">
  278. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll</HintPath>
  279. </Reference>
  280. <Reference Include="UnityEditor.iOS.Extensions">
  281. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll</HintPath>
  282. </Reference>
  283. <Reference Include="UnityEditor.WindowsStandalone.Extensions">
  284. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  285. </Reference>
  286. <Reference Include="SyntaxTree.VisualStudio.Unity.Bridge">
  287. <HintPath>C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath>
  288. </Reference>
  289. <Reference Include="nunit.framework">
  290. <HintPath>Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll</HintPath>
  291. </Reference>
  292. <Reference Include="UnityEditor.iOS.Extensions.Xcode">
  293. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
  294. </Reference>
  295. <Reference Include="UnityEditor.iOS.Extensions.Common">
  296. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Common.dll</HintPath>
  297. </Reference>
  298. <Reference Include="mscorlib">
  299. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll</HintPath>
  300. </Reference>
  301. <Reference Include="System">
  302. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll</HintPath>
  303. </Reference>
  304. <Reference Include="System.Core">
  305. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll</HintPath>
  306. </Reference>
  307. <Reference Include="System.Runtime.Serialization">
  308. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll</HintPath>
  309. </Reference>
  310. <Reference Include="System.Xml">
  311. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll</HintPath>
  312. </Reference>
  313. <Reference Include="System.Xml.Linq">
  314. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll</HintPath>
  315. </Reference>
  316. <Reference Include="System.Numerics">
  317. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll</HintPath>
  318. </Reference>
  319. <Reference Include="System.Numerics.Vectors">
  320. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll</HintPath>
  321. </Reference>
  322. <Reference Include="System.Net.Http">
  323. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll</HintPath>
  324. </Reference>
  325. <Reference Include="Microsoft.CSharp">
  326. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll</HintPath>
  327. </Reference>
  328. <Reference Include="System.Data">
  329. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll</HintPath>
  330. </Reference>
  331. <Reference Include="Microsoft.Win32.Primitives">
  332. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll</HintPath>
  333. </Reference>
  334. <Reference Include="netstandard">
  335. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll</HintPath>
  336. </Reference>
  337. <Reference Include="System.AppContext">
  338. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll</HintPath>
  339. </Reference>
  340. <Reference Include="System.Collections.Concurrent">
  341. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll</HintPath>
  342. </Reference>
  343. <Reference Include="System.Collections">
  344. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll</HintPath>
  345. </Reference>
  346. <Reference Include="System.Collections.NonGeneric">
  347. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll</HintPath>
  348. </Reference>
  349. <Reference Include="System.Collections.Specialized">
  350. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll</HintPath>
  351. </Reference>
  352. <Reference Include="System.ComponentModel.Annotations">
  353. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll</HintPath>
  354. </Reference>
  355. <Reference Include="System.ComponentModel">
  356. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll</HintPath>
  357. </Reference>
  358. <Reference Include="System.ComponentModel.EventBasedAsync">
  359. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll</HintPath>
  360. </Reference>
  361. <Reference Include="System.ComponentModel.Primitives">
  362. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll</HintPath>
  363. </Reference>
  364. <Reference Include="System.ComponentModel.TypeConverter">
  365. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll</HintPath>
  366. </Reference>
  367. <Reference Include="System.Console">
  368. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll</HintPath>
  369. </Reference>
  370. <Reference Include="System.Data.Common">
  371. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll</HintPath>
  372. </Reference>
  373. <Reference Include="System.Diagnostics.Contracts">
  374. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll</HintPath>
  375. </Reference>
  376. <Reference Include="System.Diagnostics.Debug">
  377. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll</HintPath>
  378. </Reference>
  379. <Reference Include="System.Diagnostics.FileVersionInfo">
  380. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll</HintPath>
  381. </Reference>
  382. <Reference Include="System.Diagnostics.Process">
  383. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll</HintPath>
  384. </Reference>
  385. <Reference Include="System.Diagnostics.StackTrace">
  386. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll</HintPath>
  387. </Reference>
  388. <Reference Include="System.Diagnostics.TextWriterTraceListener">
  389. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  390. </Reference>
  391. <Reference Include="System.Diagnostics.Tools">
  392. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll</HintPath>
  393. </Reference>
  394. <Reference Include="System.Diagnostics.TraceSource">
  395. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll</HintPath>
  396. </Reference>
  397. <Reference Include="System.Drawing.Primitives">
  398. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll</HintPath>
  399. </Reference>
  400. <Reference Include="System.Dynamic.Runtime">
  401. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll</HintPath>
  402. </Reference>
  403. <Reference Include="System.Globalization.Calendars">
  404. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll</HintPath>
  405. </Reference>
  406. <Reference Include="System.Globalization">
  407. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll</HintPath>
  408. </Reference>
  409. <Reference Include="System.Globalization.Extensions">
  410. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll</HintPath>
  411. </Reference>
  412. <Reference Include="System.IO.Compression.ZipFile">
  413. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll</HintPath>
  414. </Reference>
  415. <Reference Include="System.IO">
  416. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll</HintPath>
  417. </Reference>
  418. <Reference Include="System.IO.FileSystem">
  419. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll</HintPath>
  420. </Reference>
  421. <Reference Include="System.IO.FileSystem.DriveInfo">
  422. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll</HintPath>
  423. </Reference>
  424. <Reference Include="System.IO.FileSystem.Primitives">
  425. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll</HintPath>
  426. </Reference>
  427. <Reference Include="System.IO.FileSystem.Watcher">
  428. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll</HintPath>
  429. </Reference>
  430. <Reference Include="System.IO.IsolatedStorage">
  431. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll</HintPath>
  432. </Reference>
  433. <Reference Include="System.IO.MemoryMappedFiles">
  434. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll</HintPath>
  435. </Reference>
  436. <Reference Include="System.IO.Pipes">
  437. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll</HintPath>
  438. </Reference>
  439. <Reference Include="System.IO.UnmanagedMemoryStream">
  440. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll</HintPath>
  441. </Reference>
  442. <Reference Include="System.Linq">
  443. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll</HintPath>
  444. </Reference>
  445. <Reference Include="System.Linq.Expressions">
  446. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll</HintPath>
  447. </Reference>
  448. <Reference Include="System.Linq.Parallel">
  449. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll</HintPath>
  450. </Reference>
  451. <Reference Include="System.Linq.Queryable">
  452. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll</HintPath>
  453. </Reference>
  454. <Reference Include="System.Net.Http.Rtc">
  455. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll</HintPath>
  456. </Reference>
  457. <Reference Include="System.Net.NameResolution">
  458. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll</HintPath>
  459. </Reference>
  460. <Reference Include="System.Net.NetworkInformation">
  461. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll</HintPath>
  462. </Reference>
  463. <Reference Include="System.Net.Ping">
  464. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll</HintPath>
  465. </Reference>
  466. <Reference Include="System.Net.Primitives">
  467. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll</HintPath>
  468. </Reference>
  469. <Reference Include="System.Net.Requests">
  470. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll</HintPath>
  471. </Reference>
  472. <Reference Include="System.Net.Security">
  473. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll</HintPath>
  474. </Reference>
  475. <Reference Include="System.Net.Sockets">
  476. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll</HintPath>
  477. </Reference>
  478. <Reference Include="System.Net.WebHeaderCollection">
  479. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll</HintPath>
  480. </Reference>
  481. <Reference Include="System.Net.WebSockets.Client">
  482. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll</HintPath>
  483. </Reference>
  484. <Reference Include="System.Net.WebSockets">
  485. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll</HintPath>
  486. </Reference>
  487. <Reference Include="System.ObjectModel">
  488. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll</HintPath>
  489. </Reference>
  490. <Reference Include="System.Reflection">
  491. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll</HintPath>
  492. </Reference>
  493. <Reference Include="System.Reflection.Emit">
  494. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll</HintPath>
  495. </Reference>
  496. <Reference Include="System.Reflection.Emit.ILGeneration">
  497. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll</HintPath>
  498. </Reference>
  499. <Reference Include="System.Reflection.Emit.Lightweight">
  500. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll</HintPath>
  501. </Reference>
  502. <Reference Include="System.Reflection.Extensions">
  503. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll</HintPath>
  504. </Reference>
  505. <Reference Include="System.Reflection.Primitives">
  506. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll</HintPath>
  507. </Reference>
  508. <Reference Include="System.Resources.Reader">
  509. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll</HintPath>
  510. </Reference>
  511. <Reference Include="System.Resources.ResourceManager">
  512. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll</HintPath>
  513. </Reference>
  514. <Reference Include="System.Resources.Writer">
  515. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll</HintPath>
  516. </Reference>
  517. <Reference Include="System.Runtime.CompilerServices.VisualC">
  518. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll</HintPath>
  519. </Reference>
  520. <Reference Include="System.Runtime">
  521. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll</HintPath>
  522. </Reference>
  523. <Reference Include="System.Runtime.Extensions">
  524. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll</HintPath>
  525. </Reference>
  526. <Reference Include="System.Runtime.Handles">
  527. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll</HintPath>
  528. </Reference>
  529. <Reference Include="System.Runtime.InteropServices">
  530. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll</HintPath>
  531. </Reference>
  532. <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
  533. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  534. </Reference>
  535. <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
  536. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  537. </Reference>
  538. <Reference Include="System.Runtime.Numerics">
  539. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll</HintPath>
  540. </Reference>
  541. <Reference Include="System.Runtime.Serialization.Formatters">
  542. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll</HintPath>
  543. </Reference>
  544. <Reference Include="System.Runtime.Serialization.Json">
  545. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll</HintPath>
  546. </Reference>
  547. <Reference Include="System.Runtime.Serialization.Primitives">
  548. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll</HintPath>
  549. </Reference>
  550. <Reference Include="System.Runtime.Serialization.Xml">
  551. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll</HintPath>
  552. </Reference>
  553. <Reference Include="System.Security.Claims">
  554. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll</HintPath>
  555. </Reference>
  556. <Reference Include="System.Security.Cryptography.Algorithms">
  557. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll</HintPath>
  558. </Reference>
  559. <Reference Include="System.Security.Cryptography.Csp">
  560. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll</HintPath>
  561. </Reference>
  562. <Reference Include="System.Security.Cryptography.Encoding">
  563. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll</HintPath>
  564. </Reference>
  565. <Reference Include="System.Security.Cryptography.Primitives">
  566. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll</HintPath>
  567. </Reference>
  568. <Reference Include="System.Security.Cryptography.X509Certificates">
  569. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll</HintPath>
  570. </Reference>
  571. <Reference Include="System.Security.Principal">
  572. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll</HintPath>
  573. </Reference>
  574. <Reference Include="System.Security.SecureString">
  575. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll</HintPath>
  576. </Reference>
  577. <Reference Include="System.ServiceModel.Duplex">
  578. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll</HintPath>
  579. </Reference>
  580. <Reference Include="System.ServiceModel.Http">
  581. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll</HintPath>
  582. </Reference>
  583. <Reference Include="System.ServiceModel.NetTcp">
  584. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll</HintPath>
  585. </Reference>
  586. <Reference Include="System.ServiceModel.Primitives">
  587. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll</HintPath>
  588. </Reference>
  589. <Reference Include="System.ServiceModel.Security">
  590. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll</HintPath>
  591. </Reference>
  592. <Reference Include="System.Text.Encoding">
  593. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll</HintPath>
  594. </Reference>
  595. <Reference Include="System.Text.Encoding.Extensions">
  596. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll</HintPath>
  597. </Reference>
  598. <Reference Include="System.Text.RegularExpressions">
  599. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll</HintPath>
  600. </Reference>
  601. <Reference Include="System.Threading">
  602. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll</HintPath>
  603. </Reference>
  604. <Reference Include="System.Threading.Overlapped">
  605. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll</HintPath>
  606. </Reference>
  607. <Reference Include="System.Threading.Tasks">
  608. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll</HintPath>
  609. </Reference>
  610. <Reference Include="System.Threading.Tasks.Parallel">
  611. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll</HintPath>
  612. </Reference>
  613. <Reference Include="System.Threading.Thread">
  614. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll</HintPath>
  615. </Reference>
  616. <Reference Include="System.Threading.ThreadPool">
  617. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll</HintPath>
  618. </Reference>
  619. <Reference Include="System.Threading.Timer">
  620. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll</HintPath>
  621. </Reference>
  622. <Reference Include="System.ValueTuple">
  623. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll</HintPath>
  624. </Reference>
  625. <Reference Include="System.Xml.ReaderWriter">
  626. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll</HintPath>
  627. </Reference>
  628. <Reference Include="System.Xml.XDocument">
  629. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll</HintPath>
  630. </Reference>
  631. <Reference Include="System.Xml.XmlDocument">
  632. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll</HintPath>
  633. </Reference>
  634. <Reference Include="System.Xml.XmlSerializer">
  635. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll</HintPath>
  636. </Reference>
  637. <Reference Include="System.Xml.XPath">
  638. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll</HintPath>
  639. </Reference>
  640. <Reference Include="System.Xml.XPath.XDocument">
  641. <HintPath>E:\Program Files\2020.1.3f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
  642. </Reference>
  643. <Reference Include="UnityEditor.UI">
  644. <HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
  645. </Reference>
  646. <Reference Include="UnityEngine.UI">
  647. <HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
  648. </Reference>
  649. </ItemGroup>
  650. <ItemGroup>
  651. <ProjectReference Include="UnityEditor.TestRunner.csproj">
  652. <Project>{41E15364-BE64-A9E8-1ED1-82F462B30823}</Project>
  653. <Name>UnityEditor.TestRunner</Name>
  654. </ProjectReference>
  655. <ProjectReference Include="UnityEngine.TestRunner.csproj">
  656. <Project>{0739055A-2C60-A1A1-DC5B-982DF84AD43D}</Project>
  657. <Name>UnityEngine.TestRunner</Name>
  658. </ProjectReference>
  659. </ItemGroup>
  660. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  661. <Target Name="GenerateTargetFrameworkMonikerAttribute" />
  662. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  663. Other similar extension points exist, see Microsoft.Common.targets.
  664. <Target Name="BeforeBuild">
  665. </Target>
  666. <Target Name="AfterBuild">
  667. </Target>
  668. -->
  669. </Project>