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- //
- // UIView+ST.m
- // Copyright © 2016年 ST. All rights reserved.
- //
- #import "UIView+ST.h"
- @implementation UIView (ST)
- - (void)setX:(CGFloat)x
- {
- CGRect frame = self.frame;
- frame.origin.x = x;
- self.frame = frame;
- }
- - (void)setY:(CGFloat)y
- {
- CGRect frame = self.frame;
- frame.origin.y = y;
- self.frame = frame;
- }
- - (CGFloat)x
- {
- return self.frame.origin.x;
- }
- - (CGFloat)y
- {
- return self.frame.origin.y;
- }
- - (void)setWidth:(CGFloat)width
- {
- CGRect frame = self.frame;
- frame.size.width = width;
- self.frame = frame;
- }
- - (void)setHeight:(CGFloat)height
- {
- CGRect frame = self.frame;
- frame.size.height = height;
- self.frame = frame;
- }
- - (CGFloat)height
- {
- return self.frame.size.height;
- }
- - (CGFloat)width
- {
- return self.frame.size.width;
- }
- - (UIView * (^)(CGFloat x))setX
- {
- return ^(CGFloat x) {
- self.x = x;
- return self;
- };
- }
- - (void)setCenterX:(CGFloat)centerX
- {
- CGPoint center = self.center;
- center.x = centerX;
- self.center = center;
- }
- - (CGFloat)centerX
- {
- return self.center.x;
- }
- - (void)setCenterY:(CGFloat)centerY
- {
- CGPoint center = self.center;
- center.y = centerY;
- self.center = center;
- }
- - (CGFloat)centerY
- {
- return self.center.y;
- }
- - (void)setSize:(CGSize)size
- {
- CGRect frame = self.frame;
- frame.size = size;
- self.frame = frame;
- }
- - (CGSize)size
- {
- return self.frame.size;
- }
- - (void)setOrigin:(CGPoint)origin
- {
- CGRect frame = self.frame;
- frame.origin = origin;
- self.frame = frame;
- }
- - (CGPoint)origin
- {
- return self.frame.origin;
- }
- - (CGFloat)left {
- return self.frame.origin.x;
- }
- - (void)setLeft:(CGFloat)x {
- CGRect frame = self.frame;
- frame.origin.x = x;
- self.frame = frame;
- }
- - (CGFloat)top {
- return self.frame.origin.y;
- }
- - (void)setTop:(CGFloat)y {
- CGRect frame = self.frame;
- frame.origin.y = y;
- self.frame = frame;
- }
- - (CGFloat)right {
- return self.frame.origin.x + self.frame.size.width;
- }
- - (void)setRight:(CGFloat)right {
- CGRect frame = self.frame;
- frame.origin.x = right - frame.size.width;
- self.frame = frame;
- }
- - (CGFloat)bottom {
- return self.frame.origin.y + self.frame.size.height;
- }
- - (void)setBottom:(CGFloat)bottom {
- CGRect frame = self.frame;
- frame.origin.y = bottom - frame.size.height;
- self.frame = frame;
- }
- - (UIView *(^)(UIColor *color)) setColor
- {
- return ^ (UIColor *color) {
- self.backgroundColor = color;
- return self;
- };
- }
- - (UIView *(^)(CGRect frame)) setFrame
- {
- return ^ (CGRect frame) {
- self.frame = frame;
- return self;
- };
- }
- - (UIView *(^)(CGSize size)) setSize
- {
- return ^ (CGSize size) {
- self.bounds = CGRectMake(0, 0, size.width, size.height);
- return self;
- };
- }
- - (UIView *(^)(CGPoint point)) setCenter
- {
- return ^ (CGPoint point) {
- self.center = point;
- return self;
- };
- }
- - (UIView *(^)(NSInteger tag)) setTag
- {
- return ^ (NSInteger tag) {
- self.tag = tag;
- return self;
- };
- }
- - (void)addTarget:(id)target
- action:(SEL)action;
- {
- UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc]initWithTarget:target
- action:action];
- self.userInteractionEnabled = YES;
- [self addGestureRecognizer:tap];
- }
- - (void)addBorderColor:(UIColor *)color{
- [self.layer setBorderColor:color.CGColor];
- [self.layer setBorderWidth:0.5];
- [self.layer setCornerRadius:4];
- }
- @end
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