import BasicTreeBehaviorNode from "../../Engine/Basic/BasicTreeBehaviorNode"; /** * 等待开始控制节点 - 逻辑层 */ export default class Game_WaitStart_Flow extends BasicTreeBehaviorNode { public _enter (...args: any): void { } protected _leave (): void { } protected _enterFail (): void { } protected _enterAgain (): void { } }