import BasicTreePreconditionNode from "../../Engine/Basic/BasicTreePreconditionNode"; import { _ECommonState } from "../../Engine/Data/CommonDataType"; /** * 大厅行为前提节点 */ export class Game_Hall_Precondition extends BasicTreePreconditionNode { protected _enter (...args: any): _ECommonState { if (this.customData.initLoad == true) { return _ECommonState.Success; } return _ECommonState.Fail; } }