GameState.ts 209 B

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  1. export enum GameState {
  2. inMain = "inMain",
  3. // standAtk = "standAtk",
  4. inGame = "inGame",
  5. inGuide = "inGuide",
  6. // jumpAtk = 4,
  7. win = "win",
  8. // dunAtk = "dunAtk",
  9. fail = "fail",
  10. }