#pragma once #if NET_4_0 #include "il2cpp-config.h" #include "mono/ThreadPool/ThreadPoolDataStructures.h" struct Il2CppObject; struct Il2CppDomain; struct Il2CppArray; struct Il2CppAsyncResult; struct MethodInfo; struct Il2CppNativeOverlapped; #define SMALL_STACK (sizeof (void*) * 32 * 1024) void threadpool_ms_cleanup(void); Il2CppAsyncResult * threadpool_ms_begin_invoke(Il2CppDomain *domain, Il2CppObject *target, MethodInfo *method, void* *params); Il2CppObject * threadpool_ms_end_invoke(Il2CppAsyncResult *ares, Il2CppArray **out_args, Il2CppObject **exc); void threadpool_ms_suspend(void); void threadpool_ms_resume(void); LIBIL2CPP_CODEGEN_API void ves_icall_System_Threading_ThreadPool_GetAvailableThreadsNative(int32_t *worker_threads, int32_t *completion_port_threads); LIBIL2CPP_CODEGEN_API void ves_icall_System_Threading_ThreadPool_GetMinThreadsNative(int32_t *worker_threads, int32_t *completion_port_threads); LIBIL2CPP_CODEGEN_API void ves_icall_System_Threading_ThreadPool_GetMaxThreadsNative(int32_t *worker_threads, int32_t *completion_port_threads); LIBIL2CPP_CODEGEN_API bool ves_icall_System_Threading_ThreadPool_SetMinThreadsNative(int32_t worker_threads, int32_t completion_port_threads); LIBIL2CPP_CODEGEN_API bool ves_icall_System_Threading_ThreadPool_SetMaxThreadsNative(int32_t worker_threads, int32_t completion_port_threads); LIBIL2CPP_CODEGEN_API void ves_icall_System_Threading_ThreadPool_InitializeVMTp(bool *enable_worker_tracking); LIBIL2CPP_CODEGEN_API bool ves_icall_System_Threading_ThreadPool_NotifyWorkItemComplete(void); LIBIL2CPP_CODEGEN_API void ves_icall_System_Threading_ThreadPool_NotifyWorkItemProgressNative(void); LIBIL2CPP_CODEGEN_API void ves_icall_System_Threading_ThreadPool_ReportThreadStatus(bool is_working); LIBIL2CPP_CODEGEN_API bool ves_icall_System_Threading_ThreadPool_RequestWorkerThread(void); LIBIL2CPP_CODEGEN_API bool ves_icall_System_Threading_ThreadPool_PostQueuedCompletionStatus(Il2CppNativeOverlapped *native_overlapped); LIBIL2CPP_CODEGEN_API bool ves_icall_System_Threading_ThreadPool_BindIOCompletionCallbackNative(void* file_handle); LIBIL2CPP_CODEGEN_API bool ves_icall_System_Threading_ThreadPool_IsThreadPoolHosted(void); /* Internals */ bool threadpool_ms_enqueue_work_item(Il2CppDomain *domain, Il2CppObject *work_item); extern ThreadPool* g_ThreadPool; bool worker_try_unpark(); void hill_climbing_force_change(int16_t new_thread_count, ThreadPoolHeuristicStateTransition transition); #endif