#pragma once #include "os/ErrorCodes.h" #include "os/WaitStatus.h" #include "os/Handle.h" #include "utils/NonCopyable.h" namespace il2cpp { namespace os { class SemaphoreImpl; class Semaphore : public il2cpp::utils::NonCopyable { public: Semaphore(int32_t initialValue = 0, int32_t maximumValue = 1); ~Semaphore(); bool Post(int32_t releaseCount = 1, int32_t* previousCount = NULL); WaitStatus Wait(bool interruptible = false); WaitStatus Wait(uint32_t ms, bool interruptible = false); private: SemaphoreImpl* m_Semaphore; }; class SemaphoreHandle : public Handle { public: SemaphoreHandle(Semaphore* semaphore) : m_Semaphore(semaphore) {} virtual ~SemaphoreHandle() { delete m_Semaphore; } virtual bool Wait() { m_Semaphore->Wait(true); return true; } virtual bool Wait(uint32_t ms) { return m_Semaphore->Wait(ms, true) != kWaitStatusTimeout; } virtual WaitStatus Wait(bool interruptible) { return m_Semaphore->Wait(interruptible); } virtual WaitStatus Wait(uint32_t ms, bool interruptible) { return m_Semaphore->Wait(ms, interruptible); } virtual void Signal() { m_Semaphore->Post(1, NULL); } Semaphore& Get() { return *m_Semaphore; } private: Semaphore* m_Semaphore; }; } }