#pragma once #include #include "os/c-api/Process_c_api.h" #if defined(__cplusplus) extern "C" { #endif int32_t UnityPalNativeCloseProcess(UnityPalProcessHandle* handle); int32_t UnityPalNativeGetExitCodeProcess(UnityPalProcessHandle* handle, int32_t* exitCode); int32_t UnityPalNativeGetCurrentProcessId(); UnityPalProcessHandle* UnityPalNativeGetCurrentProcess(); #if defined(__cplusplus) } #endif