#pragma once #include #if defined(__cplusplus) extern "C" { #endif char* UnityPalGetExecutablePath(); char* UnityPalGetTempPath(); int32_t UnityPalIsAbsolutePath(const char* path); char* UnityPalBasename(const char* path); char* UnityPalDirectoryName(const char* path); #if defined(__cplusplus) } #endif