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- #pragma once
- #include <assert.h>
- #include <stddef.h>
- #include <stdlib.h>
- #include <stdio.h>
- #include <string.h>
- #include <stdint.h>
- /* first setup platform defines*/
- #include "os/c-api/il2cpp-config-platforms.h"
- #define IL2CPP_COMPILER_MSVC (IL2CPP_TARGET_WINDOWS || IL2CPP_TARGET_XBOXONE)
- #ifndef IL2CPP_EXCEPTION_DISABLED
- #define IL2CPP_EXCEPTION_DISABLED 0
- #endif
- // If the platform loads il2cpp as a dynamic library but does not have dlsym (or equivalent) then
- // define IL2CPP_API_DYNAMIC_NO_DLSYM = 1 to add support for api function registration and symbol
- // lookup APIs, see il2cpp-api.cpp
- #ifndef IL2CPP_API_DYNAMIC_NO_DLSYM
- #define IL2CPP_API_DYNAMIC_NO_DLSYM 0
- #endif
- #ifdef _MSC_VER
- # include <malloc.h>
- # define IL2CPP_EXPORT __declspec(dllexport)
- # define IL2CPP_IMPORT __declspec(dllimport)
- #elif IL2CPP_TARGET_PSP2 || IL2CPP_TARGET_PS4
- # define IL2CPP_EXPORT __declspec(dllexport)
- # define IL2CPP_IMPORT __declspec(dllimport)
- #else
- # define IL2CPP_EXPORT __attribute__ ((visibility ("default")))
- # define IL2CPP_IMPORT
- #endif
- #ifdef LIBIL2CPP_EXPORT_CODEGEN_API
- # define LIBIL2CPP_CODEGEN_API IL2CPP_EXPORT
- #elif LIBIL2CPP_IMPORT_CODEGEN_API
- # define LIBIL2CPP_CODEGEN_API IL2CPP_IMPORT
- #else
- # define LIBIL2CPP_CODEGEN_API
- #endif
- #if defined(__ARMCC_VERSION)
- #include <assert.h>
- #include <wchar.h>
- #include <ctype.h>
- #define INTPTR_MAX 2147483647
- #endif
- #ifndef IL2CPP_METHOD_ATTR
- #define IL2CPP_METHOD_ATTR
- #endif
- #if defined(_MSC_VER)
- #define IL2CPP_CXX_ABI_MSVC 1
- #else
- #define IL2CPP_CXX_ABI_MSVC 0
- #endif
- #if IL2CPP_COMPILER_MSVC
- #ifndef STDCALL
- #define STDCALL __stdcall
- #endif STDCALL
- #ifndef CDECL
- #define CDECL __cdecl
- #endif
- #else
- #define STDCALL
- #define CDECL
- #endif
- #if IL2CPP_COMPILER_MSVC || defined(__ARMCC_VERSION)
- #define NORETURN __declspec(noreturn)
- #else
- #define NORETURN
- #endif
- #if IL2CPP_TARGET_IOS || IL2CPP_TARGET_ANDROID || IL2CPP_TARGET_DARWIN
- #define REAL_NORETURN __attribute__ ((noreturn))
- #else
- #define REAL_NORETURN NORETURN
- #endif
- #if IL2CPP_COMPILER_MSVC || defined(__ARMCC_VERSION)
- #define IL2CPP_NO_INLINE __declspec(noinline)
- #else
- #define IL2CPP_NO_INLINE __attribute__ ((noinline))
- #endif
- #if IL2CPP_COMPILER_MSVC
- #define NOVTABLE __declspec(novtable)
- #else
- #define NOVTABLE
- #endif
- #define IL2CPP_ENABLE_MONO_BUG_EMULATION 1
- // We currently use ALIGN_TYPE just for types decorated with IL2CPPStructAlignment, as it's needed for WebGL to properly align UnityEngine.Color.
- // On MSVC, it causes build issues on x86 since you cannot pass aligned type by value as an argument to a function:
- // error C2719: 'value': formal parameter with requested alignment of 16 won't be aligned
- // Since this isn't actually needed for Windows, and it's not a standard .NET feature but just IL2CPP extension, let's just turn it off on Windows
- #if defined(__GNUC__) || defined(__SNC__) || defined(__clang__)
- #define ALIGN_OF(T) __alignof__(T)
- #define ALIGN_TYPE(val) __attribute__((aligned(val)))
- #define ALIGN_FIELD(val) ALIGN_TYPE(val)
- #define FORCE_INLINE inline __attribute__ ((always_inline))
- #elif defined(_MSC_VER)
- #define ALIGN_OF(T) __alignof(T)
- #define ALIGN_TYPE(val)
- #define ALIGN_FIELD(val) __declspec(align(val))
- #define FORCE_INLINE __forceinline
- #else
- #define ALIGN_TYPE(size)
- #define ALIGN_FIELD(size)
- #define FORCE_INLINE inline
- #endif
- #define IL2CPP_PAGE_SIZE 4096
- // 64-bit types are aligned to 8 bytes on 64-bit platforms and always on Windows
- #define IL2CPP_ENABLE_INTERLOCKED_64_REQUIRED_ALIGNMENT ((IL2CPP_SIZEOF_VOID_P == 8) || (IL2CPP_TARGET_WINDOWS))
- /* Debugging */
- #ifndef IL2CPP_DEBUG
- #define IL2CPP_DEBUG 0
- #endif
- #ifndef IL2CPP_DEVELOPMENT
- #define IL2CPP_DEVELOPMENT 0
- #endif
- #define IL2CPP_USE_STD_THREAD 0
- #define IL2CPP_THREADS_STD IL2CPP_USE_STD_THREAD
- #define IL2CPP_THREADS_PTHREAD (!IL2CPP_THREADS_STD && IL2CPP_TARGET_POSIX)
- #define IL2CPP_THREADS_WIN32 (!IL2CPP_THREADS_STD && IL2CPP_TARGET_WINDOWS)
- #define IL2CPP_THREADS_N3DS (!IL2CPP_THREADS_STD && IL2CPP_TARGET_N3DS)
- #define IL2CPP_THREADS_PS4 (!IL2CPP_THREADS_STD && IL2CPP_TARGET_PS4)
- #define IL2CPP_THREADS_PSP2 (!IL2CPP_THREADS_STD && IL2CPP_TARGET_PSP2)
- #define IL2CPP_THREADS_SWITCH (!IL2CPP_THREADS_STD && IL2CPP_TARGET_SWITCH)
- #define IL2CPP_THREADS_ALL_ACCESS (!IL2CPP_THREADS_STD && IL2CPP_TARGET_XBOXONE)
- #if (IL2CPP_SUPPORT_THREADS && (!IL2CPP_THREADS_STD && !IL2CPP_THREADS_PTHREAD && !IL2CPP_THREADS_WIN32 && !IL2CPP_THREADS_XBOXONE && !IL2CPP_THREADS_N3DS && !IL2CPP_THREADS_PS4 && !IL2CPP_THREADS_PSP2 && !IL2CPP_THREADS_SWITCH))
- #error "No thread implementation defined"
- #endif
- /* Platform support to cleanup attached threads even when native threads are not exited cleanly */
- #define IL2CPP_HAS_NATIVE_THREAD_CLEANUP (IL2CPP_THREADS_PTHREAD || IL2CPP_THREADS_WIN32)
- #define IL2CPP_THREAD_IMPL_HAS_COM_APARTMENTS IL2CPP_TARGET_WINDOWS
- #if !defined(IL2CPP_ENABLE_PLATFORM_THREAD_STACKSIZE) && IL2CPP_TARGET_IOS
- #define IL2CPP_ENABLE_PLATFORM_THREAD_STACKSIZE 1
- #endif
- #define IL2CPP_ENABLE_STACKTRACES 1
- /* Platforms which use OS specific implementation to extract stracktrace */
- #if !defined(IL2CPP_ENABLE_NATIVE_STACKTRACES)
- #define IL2CPP_ENABLE_NATIVE_STACKTRACES (IL2CPP_TARGET_WINDOWS || IL2CPP_TARGET_LINUX || IL2CPP_TARGET_DARWIN || IL2CPP_TARGET_IOS || IL2CPP_TARGET_TIZEN || IL2CPP_TARGET_ANDROID)
- #endif
- /* Platforms which use stacktrace sentries */
- #define IL2CPP_ENABLE_STACKTRACE_SENTRIES (IL2CPP_TARGET_JAVASCRIPT || IL2CPP_TARGET_N3DS || IL2CPP_TARGET_SWITCH)
- #if (IL2CPP_ENABLE_STACKTRACES && !IL2CPP_ENABLE_NATIVE_STACKTRACES && !IL2CPP_ENABLE_STACKTRACE_SENTRIES)
- #error "If stacktraces are supported, then either native stack traces must be supported, or usage of stacktrace sentries must be enabled!"
- #endif
- #if (IL2CPP_ENABLE_NATIVE_STACKTRACES + IL2CPP_ENABLE_STACKTRACE_SENTRIES) > 1
- #error "Only one type of stacktraces are allowed"
- #endif
- #define IL2CPP_CAN_USE_MULTIPLE_SYMBOL_MAPS IL2CPP_TARGET_IOS
- /* Profiler */
- #ifndef IL2CPP_ENABLE_PROFILER
- #define IL2CPP_ENABLE_PROFILER 1
- #endif
- /* GC defines*/
- #define IL2CPP_GC_BOEHM 1
- #define IL2CPP_GC_NULL !IL2CPP_GC_BOEHM
- #define IL2CPP_ENABLE_DEFERRED_GC IL2CPP_TARGET_JAVASCRIPT
- /* we always need to NULL pointer free memory with our current allocators */
- #define NEED_TO_ZERO_PTRFREE 1
- #define IL2CPP_HAS_GC_DESCRIPTORS 1
- #if defined(_MSC_VER)
- #define IL2CPP_ZERO_LEN_ARRAY 0
- #else
- #define IL2CPP_ZERO_LEN_ARRAY 0
- #endif
- #if defined(_MSC_VER)
- #define IL2CPP_HAS_CXX_CONSTEXPR (_MSC_VER >= 1900)
- #else
- #define IL2CPP_HAS_CXX_CONSTEXPR (__has_feature (cxx_constexpr))
- #endif
- /* clang specific __has_builtin check */
- #ifndef __has_builtin
- #define __has_builtin(x) 0 // Compatibility with non-clang compilers.
- #endif
- #if _MSC_VER
- #define IL2CPP_UNREACHABLE __assume(0)
- #elif __has_builtin(__builtin_unreachable)
- #define IL2CPP_UNREACHABLE __builtin_unreachable()
- #else
- #define IL2CPP_UNREACHABLE
- #endif
- typedef uint32_t Il2CppMethodSlot;
- const uint32_t kInvalidIl2CppMethodSlot = 65535;
- /* Debug macros */
- #define STRINGIZE(L) #L
- #define MAKE_STRING(M, L) M(L)
- #define $Line MAKE_STRING( STRINGIZE, __LINE__ )
- #define FIXME __FILE__ "(" $Line ") : FIXME: "
- #define ICALLMESSAGE(name) __FILE__ "(" $Line ") : FIXME: Missing internal call implementation: " name
- #define RUNTIMEMESSAGE(name) __FILE__ "(" $Line ") : FIXME: Missing runtime implementation: " name
- #define NOTSUPPORTEDICALLMESSAGE(target, name, reason) __FILE__ "(" $Line ") : Unsupported internal call for " target ":" name " - " reason
- // Keeping this for future usage if needed.
- //#if defined(_MSC_VER)
- // #define PRAGMA_MESSAGE(value) __pragma(message(value))
- //#else
- // #define PRAGMA_MESSAGE(value) _Pragma(STRINGIZE(value))
- //#endif
- #define PRAGMA_MESSAGE(value)
- #if !defined(EMSCRIPTEN)
- #define NOT_IMPLEMENTED_ICALL(func) \
- PRAGMA_MESSAGE(ICALLMESSAGE(#func)) \
- IL2CPP_ASSERT(0 && #func)
- #define NOT_IMPLEMENTED_ICALL_NO_ASSERT(func, reason) \
- PRAGMA_MESSAGE(ICALLMESSAGE(#func))
- #define NOT_IMPLEMENTED(func) \
- PRAGMA_MESSAGE(RUNTIMEMESSAGE(#func)) \
- IL2CPP_ASSERT(0 && #func)
- #define NOT_IMPLEMENTED_NO_ASSERT(func, reason) \
- PRAGMA_MESSAGE(RUNTIMEMESSAGE(#func))
- #else
- // emscripten's assert will throw an exception in js.
- // For now, we don't want that, so just printf and move on.
- #define NOT_IMPLEMENTED_ICALL(func) \
- PRAGMA_MESSAGE(message(ICALLMESSAGE(#func))) \
- printf("Not implemented icall: %s\n", #func);
- #define NOT_IMPLEMENTED_ICALL_NO_ASSERT(func, reason) \
- PRAGMA_MESSAGE(message(ICALLMESSAGE(#func)))
- #define NOT_IMPLEMENTED(func) \
- PRAGMA_MESSAGE(message(RUNTIMEMESSAGE(#func))) \
- printf("Not implemented: %s\n", #func);
- #define NOT_IMPLEMENTED_NO_ASSERT(func, reason) \
- PRAGMA_MESSAGE(message(RUNTIMEMESSAGE(#func)))
- #endif
- #define NOT_SUPPORTED_IL2CPP(func, reason) \
- il2cpp::vm::Exception::Raise (il2cpp::vm::Exception::GetNotSupportedException ( NOTSUPPORTEDICALLMESSAGE ("IL2CPP", #func, #reason) ))
- #define NOT_SUPPORTED_SRE(func) \
- il2cpp::vm::Exception::Raise (il2cpp::vm::Exception::GetNotSupportedException ( NOTSUPPORTEDICALLMESSAGE ("IL2CPP", #func, "System.Reflection.Emit is not supported.") ))
- #define NOT_SUPPORTED_REMOTING(func) \
- il2cpp::vm::Exception::Raise (il2cpp::vm::Exception::GetNotSupportedException ( NOTSUPPORTEDICALLMESSAGE ("IL2CPP", #func, "System.Runtime.Remoting is not supported.") ))
- #if IL2CPP_TARGET_JAVASCRIPT
- #define NOT_SUPPORTED_WEBGL(func, reason) \
- il2cpp::vm::Exception::Raise (il2cpp::vm::Exception::GetNotSupportedException ( NOTSUPPORTEDICALLMESSAGE ("WebGL", #func, #reason) ))
- #else
- #define NOT_SUPPORTED_WEBGL(func, reason)
- #endif
- #if IL2CPP_COMPILER_MSVC
- #define IL2CPP_DIR_SEPARATOR '\\' /* backslash */
- #else
- #define IL2CPP_DIR_SEPARATOR '/' /* forward slash */
- #endif
- #ifndef IL2CPP_DISABLE_FULL_MESSAGES
- #define IL2CPP_DISABLE_FULL_MESSAGES 1
- #endif
- #if IL2CPP_COMPILER_MSVC
- #define IL2CPP_USE_GENERIC_SOCKET_IMPL 0
- #else
- #define IL2CPP_USE_GENERIC_SOCKET_IMPL (!IL2CPP_TARGET_POSIX || IL2CPP_TARGET_JAVASCRIPT) && (!IL2CPP_TARGET_SWITCH)
- #endif
- /* set by platforms that require special handling of SIGPIPE signalling during socket sends */
- #ifndef IL2CPP_USE_SEND_NOSIGNAL
- #define IL2CPP_USE_SEND_NOSIGNAL 0
- #endif
- #define IL2CPP_USE_GENERIC_ENVIRONMENT (!IL2CPP_TARGET_WINDOWS && !IL2CPP_TARGET_POSIX)
- #define IL2CPP_USE_GENERIC_COM (!IL2CPP_TARGET_WINDOWS)
- #define IL2CPP_USE_GENERIC_COM_SAFEARRAYS (!IL2CPP_TARGET_WINDOWS || IL2CPP_TARGET_XBOXONE)
- #define IL2CPP_USE_GENERIC_WINDOWSRUNTIME (!IL2CPP_TARGET_WINDOWS || RUNTIME_MONO || RUNTIME_NONE)
- #ifndef IL2CPP_USE_GENERIC_MEMORY_MAPPED_FILE
- #define IL2CPP_USE_GENERIC_MEMORY_MAPPED_FILE (IL2CPP_TARGET_XBOXONE || (!IL2CPP_TARGET_WINDOWS && !IL2CPP_TARGET_POSIX))
- #endif
- #ifndef IL2CPP_USE_GENERIC_FILE
- #define IL2CPP_USE_GENERIC_FILE (!IL2CPP_TARGET_WINDOWS && !IL2CPP_TARGET_DARWIN)
- #endif
- #define IL2CPP_SIZEOF_STRUCT_WITH_NO_INSTANCE_FIELDS 1
- #define IL2CPP_VALIDATE_FIELD_LAYOUT 0
- #if IL2CPP_COMPILER_MSVC // Use stub "return false" implementation where it's not implemented
- #define IL2CPP_ISDEBUGGERPRESENT_IMPLEMENTED 1
- #else
- #define IL2CPP_ISDEBUGGERPRESENT_IMPLEMENTED 0
- #endif
- #ifndef IL2CPP_USE_POSIX_COND_TIMEDWAIT_REL
- #define IL2CPP_USE_POSIX_COND_TIMEDWAIT_REL ( IL2CPP_TARGET_DARWIN || IL2CPP_TARGET_PSP2 || ( IL2CPP_TARGET_ANDROID && !defined(__aarch64__) ) )
- #endif
- template<bool value>
- struct Il2CppStaticAssertHelper;
- template<>
- struct Il2CppStaticAssertHelper<true>
- {
- };
- #define Assert(x) do { (void)(x); IL2CPP_ASSERT(x); } while (false)
- #define Il2CppStaticAssert(...) do { Il2CppStaticAssertHelper<(__VA_ARGS__)>(); } while (false)
- const int32_t kIl2CppInt32Min = INT32_MIN;
- const int32_t kIl2CppInt32Max = INT32_MAX;
- const uint32_t kIl2CppUInt32Max = UINT32_MAX;
- const int64_t kIl2CppInt64Min = INT64_MIN;
- const int64_t kIl2CppInt64Max = INT64_MAX;
- const uint64_t kIl2CppUInt64Max = UINT64_MAX;
- #if IL2CPP_SIZEOF_VOID_P == 8
- const intptr_t kIl2CppIntPtrMin = kIl2CppInt64Min;
- const intptr_t kIl2CppIntPtrMax = kIl2CppInt64Max;
- const uintptr_t kIl2CppUIntPtrMax = kIl2CppUInt64Max;
- #else
- const intptr_t kIl2CppIntPtrMin = kIl2CppInt32Min;
- const intptr_t kIl2CppIntPtrMax = kIl2CppInt32Max;
- const uintptr_t kIl2CppUIntPtrMax = kIl2CppUInt32Max;
- #endif
- const int ipv6AddressSize = 16;
- #define IL2CPP_SUPPORT_IPV6 !IL2CPP_TARGET_PS4 && !IL2CPP_TARGET_SWITCH
- // Android: "There is no support for locales in the C library" https://code.google.com/p/android/issues/detail?id=57313
- // PS4/PS2: strtol_d doesn't exist
- #define IL2CPP_SUPPORT_LOCALE_INDEPENDENT_PARSING (!IL2CPP_TARGET_ANDROID && !IL2CPP_TARGET_PS4 && !IL2CPP_TARGET_PSP2)
- #define NO_UNUSED_WARNING(expr) (void)(expr)
- typedef int32_t il2cpp_hresult_t;
- // Sorted numerically!
- #define IL2CPP_S_OK ((il2cpp_hresult_t)0)
- #define IL2CPP_E_BOUNDS ((il2cpp_hresult_t)0x8000000B)
- #define IL2CPP_E_CHANGED_STATE ((il2cpp_hresult_t)0x8000000C)
- #define IL2CPP_E_ILLEGAL_METHOD_CALL ((il2cpp_hresult_t)0x8000000E)
- #define IL2CPP_RO_E_CLOSED ((il2cpp_hresult_t)0x80000013)
- #define IL2CPP_E_NOTIMPL ((il2cpp_hresult_t)0x80004001)
- #define IL2CPP_E_NOINTERFACE ((il2cpp_hresult_t)0x80004002)
- #define IL2CPP_E_POINTER ((il2cpp_hresult_t)0x80004003)
- #define IL2CPP_E_ABORT ((il2cpp_hresult_t)0x80004004)
- #define IL2CPP_E_FAIL ((il2cpp_hresult_t)0x80004005)
- #define IL2CPP_E_UNEXPECTED ((il2cpp_hresult_t)0x8000FFFF)
- #define IL2CPP_RPC_E_DISCONNECTED ((il2cpp_hresult_t)0x80010108)
- #define IL2CPP_RPC_E_WRONG_THREAD ((il2cpp_hresult_t)0x8001010E)
- #define IL2CPP_DISP_E_PARAMNOTFOUND ((il2cpp_hresult_t)0x80020004)
- #define IL2CPP_REGDB_E_CLASSNOTREG ((il2cpp_hresult_t)0x80040154)
- #define IL2CPP_E_ACCESS_DENIED ((il2cpp_hresult_t)0x80070005)
- #define IL2CPP_E_OUTOFMEMORY ((il2cpp_hresult_t)0x8007000E)
- #define IL2CPP_E_INVALIDARG ((il2cpp_hresult_t)0x80070057)
- #define IL2CPP_COR_E_EXCEPTION ((il2cpp_hresult_t)0x80131500)
- #define IL2CPP_COR_E_INVALIDOPERATION ((il2cpp_hresult_t)0x80131509)
- #define IL2CPP_COR_E_PLATFORMNOTSUPPORTED ((il2cpp_hresult_t)0x80131539)
- #define IL2CPP_COR_E_OPERATIONCANCELED ((il2cpp_hresult_t)0x8013153B)
- #define IL2CPP_COR_E_OBJECTDISPOSED ((il2cpp_hresult_t)0x80131622)
- #define IL2CPP_HR_SUCCEEDED(hr) (((il2cpp_hresult_t)(hr)) >= 0)
- #define IL2CPP_HR_FAILED(hr) (((il2cpp_hresult_t)(hr)) < 0)
- #include "il2cpp-api-types.h"
- #define IL2CPP_LITTLE_ENDIAN 1
- #define IL2CPP_BIG_ENDIAN 2
- #define IL2CPP_BYTE_ORDER IL2CPP_LITTLE_ENDIAN
- #if (defined(_MSC_VER) && _MSC_VER > 1600) || (__has_feature(cxx_override_control))
- #define IL2CPP_OVERRIDE override
- #define IL2CPP_FINAL final
- #else
- #define IL2CPP_OVERRIDE
- #define IL2CPP_FINAL
- #endif
- #if (__has_feature(cxx_deleted_functions) || (defined(_MSC_VER) && _MSC_VER >= 1800))
- #define IL2CPP_HAS_DELETED_FUNCTIONS 1
- #else
- #define IL2CPP_HAS_DELETED_FUNCTIONS 0
- #endif
- #if IL2CPP_TARGET_WINDOWS
- const Il2CppChar kIl2CppNewLine[] = { '\r', '\n', '\0' };
- #else
- const Il2CppChar kIl2CppNewLine[] = { '\n', '\0' };
- #endif
- #if IL2CPP_TARGET_ANDROID && defined(__i386__)
- // On Android with x86, function pointers are not aligned, so we
- // need to use all of the bits when comparing them. Hence we mask
- // nothing.
- #define IL2CPP_POINTER_SPARE_BITS 0
- #else
- // On ARMv7 with Thumb instructions the lowest bit is always set.
- // With Thumb2 the second-to-lowest bit is also set. Mask both of
- // them off so that we can do a comparison properly based on the data
- // from the linker map file. On other architectures this operation should
- // not matter, as we assume these two bits are always zero because the pointer
- // will be aligned.
- #define IL2CPP_POINTER_SPARE_BITS 3
- #endif
- #define MAXIMUM_NESTED_GENERICS_EXCEPTION_MESSAGE "IL2CPP encountered a managed type which it cannot convert ahead-of-time. The type uses generic or array types which are nested beyond the maximum depth which can be converted."
- #if IL2CPP_COMPILER_MSVC
- #define IL2CPP_ATTRIBUTE_WEAK
- #else
- #define IL2CPP_ATTRIBUTE_WEAK __attribute__((weak))
- #endif
- #if IL2CPP_TARGET_XBOXONE || IL2CPP_TARGET_WINRT || IL2CPP_TARGET_ANDROID || IL2CPP_TARGET_PS4 || IL2CPP_TARGET_PSP2
- #define IL2CPP_USE_GENERIC_CPU_INFO 1
- #else
- #define IL2CPP_USE_GENERIC_CPU_INFO 0
- #endif
- #define IL2CPP_CAN_CHECK_EXECUTABLE IL2CPP_TARGET_WINDOWS || (IL2CPP_TARGET_POSIX && !IL2CPP_TARGET_PS4)
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