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- #pragma once
- #if defined(__cplusplus)
- #include "os/LibraryLoader.h"
- typedef Il2CppMethodPointer UnityPalMethodPointer;
- #else
- typedef void (*UnityPalMethodPointer)();
- #endif
- #if defined(__cplusplus)
- extern "C"
- {
- #endif
- void* UnityPalLibraryLoaderLoadDynamicLibrary(const char* nativeDynamicLibrary, int flags);
- void UnityPalLibraryLoaderCleanupLoadedLibraries();
- UnityPalMethodPointer UnityPalLibraryLoaderGetFunctionPointer(void* dynamicLibrary, const char* functionName);
- int32_t UnityPalLibraryLoaderCloseLoadedLibrary(void** dynamicLibrary);
- #if defined(__cplusplus)
- }
- #endif
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