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- #pragma once
- #include "WaitStatus-c-api.h"
- #if defined(__cplusplus)
- #include "os/Semaphore.h"
- typedef il2cpp::os::Semaphore UnityPalSemaphore;
- typedef il2cpp::os::SemaphoreHandle UnityPalSemaphoreHandle;
- #else
- typedef struct UnityPalSemaphore UnityPalSemaphore;
- typedef struct UnityPalSemaphoreHandle UnityPalSemaphoreHandle;
- #endif
- #if defined(__cplusplus)
- extern "C"
- {
- #endif
- UnityPalSemaphore* UnityPalSemaphoreNew(int32_t initialValue, int32_t maximumValue);
- void UnityPalSemaphoreDelete(UnityPalSemaphore* semaphore);
- int32_t UnityPalSemaphorePost(UnityPalSemaphore* semaphore, int32_t releaseCount, int32_t* previousCount);
- UnityPalWaitStatus UnityPalSemaphoreWait(UnityPalSemaphore* semaphore, int32_t interruptible);
- UnityPalWaitStatus UnityPalSemaphoreWaitMs(UnityPalSemaphore* semaphore, uint32_t ms, int32_t interruptible);
- UnityPalSemaphoreHandle* UnityPalSemaphoreHandleNew(UnityPalSemaphore* semaphore);
- void UnityPalSemaphoreHandleDelete(UnityPalSemaphoreHandle* handle);
- int32_t UnityPalSemaphoreHandleWait(UnityPalSemaphoreHandle* handle);
- int32_t UnityPalSemaphoreHandleWaitMs(UnityPalSemaphoreHandle* handle, uint32_t ms);
- void UnityPalSemaphoreHandleSignal(UnityPalSemaphoreHandle* handle);
- UnityPalSemaphore* UnityPalSemaphoreHandleGet(UnityPalSemaphoreHandle* handle);
- #if defined(__cplusplus)
- }
- #endif
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