WaitStatus-c-api.h 301 B

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  1. #pragma once
  2. // This should match MonoW32HandleWaitRet in the Mono code.
  3. #define MAXIMUM_WAIT_OBJECTS 64
  4. typedef enum
  5. {
  6. kWaitStatusSuccess = 0,
  7. kWaitStatusAbandoned = kWaitStatusSuccess + MAXIMUM_WAIT_OBJECTS,
  8. kWaitStatusFailure = -1,
  9. kWaitStatusTimeout = -2,
  10. } UnityPalWaitStatus;