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- #pragma once
- #if defined(__cplusplus)
- typedef il2cpp::os::ProcessHandle UnityPalProcessHandle;
- #else
- typedef struct UnityPalProcessHandle UnityPalProcessHandle;
- #endif
- #if defined(__cplusplus)
- extern "C"
- {
- #endif
- int UnityPalGetCurrentProcessId();
- UnityPalProcessHandle* UnityPalGetProcess(int processId);
- void UnityPalFreeProcess(UnityPalProcessHandle* handle);
- const char* UnityPalGetProcessName(UnityPalProcessHandle* handle);
- #if defined(__cplusplus)
- }
- #endif
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