#include "hal_state.h" #include "main.h" static uint8_t shoes_state_c =0; void hal_setstate(uint8_t value){ } uint8_t IMU_GetGameMode(void) { if(GAME_MODE == shoes_state_c)return 1; else return 0; } uint8_t IMU_GetGameMode(void) { if(GAME_MODE == shoes_state_c)return 1; else return 0; }