#ifndef __app_switchimu_h__ #define __app_switchimu_h__ #include #include #include #include "sdk_common.h" #include "SEGGER_RTT.h" #include "usr_config.h" #define USED_FRONT_LSM 0 #define USED_CENTER_LSM 1 void app_switchimu_Init(void); uint8_t app_switchimu_GetGameModeLsm(void); #endif