#ifndef __app_game_h__ #define __app_game_h__ #include #include #include #include "sdk_common.h" #include "SEGGER_RTT.h" #include "usr_config.h" void app_game_Init(void); void app_game_SetClientGameMode(void); #if GAMEDATA_TO_RAWDATA extern uint8_t gamedata_to_rawdata; #endif #endif