@@ -44,7 +44,7 @@ using namespace std;
#define PRESS_MIN 41000
-#define GAME_VERSION "0.6.1"
+#define GAME_VERSION "0.6.2"
enum CMD_MOTION
{
@@ -111,7 +111,7 @@ void Tricycle::Process(int time_stamp, int* right_pos, int* right_att, int* righ
}
- float game_heading_offset = -(left_heading_offset + right_heading_offset) * 0.5f;
+ float game_heading_offset = (left_heading_offset + right_heading_offset) * 0.5f;
//std::cout << "Ç°½ø¶ÈÊý £º" << game_heading_offset / PI * 180.0f<<endl;