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- #include "OriginTraj.h"
- OriginTraj::OriginTraj()
- {
- start_traj = 0;
- left_zupt_count = 0;
- right_zupt_count = 0;
- leftRotate[0] = 1.0; leftRotate[1] = 0.0;
- leftRotate[2] = 0.0; leftRotate[3] = 1.0;
- rightRotate[0] = 1.0; rightRotate[1] = 0.0;
- rightRotate[2] = 0.0; rightRotate[3] = 1.0;
-
- memset(left_cur_pos, 0, 3 * sizeof(float));
- memset(right_cur_pos, 0, 3 * sizeof(float));
- memset(start_left_pos, 0, 3 * sizeof(float));
- memset(start_right_pos, 0, 3 * sizeof(float));
- }
- void OriginTraj::Process(int* right_pos, int* right_att, int right_zupt, int* left_pos, int* left_att, int left_zupt)
- {
- if (left_zupt)
- {
- left_zupt_count++;
- }
- else
- {
- left_zupt_count = 0;
- }
- if (right_zupt)
- {
- right_zupt_count++;
- }
- else
- {
- right_zupt_count = 0;
- }
- if (left_zupt_count > 50 && right_zupt_count > 50 && start_traj == 0)
- {
- float leftTheta = float(left_att[0]) * 0.0001f;
- float rightTheta = float(right_att[0]) * 0.0001f;
- leftRotate[0] = cos(leftTheta); leftRotate[1] = sin(leftTheta);
- leftRotate[2] = -sin(leftTheta); leftRotate[3] = cos(leftTheta);
- rightRotate[0] = cos(rightTheta); rightRotate[1] = sin(rightTheta);
- rightRotate[2] = -sin(rightTheta); rightRotate[3] = cos(rightTheta);
- start_traj = 1;
- for (int i = 0; i < 3; i++)
- {
- start_left_pos[i] = left_pos[i] * 0.01f;
- start_right_pos[i] = right_pos[i] * 0.01f;
- }
- std::cout << "CAN PLOT TRAJ" << std::endl;
- }
- if (start_traj == 1)
- {
- float left_pos_tmp[3];
- float right_pos_tmp[3];
- for (int i = 0; i < 3; i++)
- {
- left_pos_tmp[i] = left_pos[i] * 0.01f - start_left_pos[i];
- right_pos_tmp[i] = right_pos[i] * 0.01f - start_right_pos[i];
- }
- left_cur_pos[0] = leftRotate[0] * left_pos_tmp[0] + leftRotate[1] * left_pos_tmp[1] ;
- left_cur_pos[1] = leftRotate[2] * left_pos_tmp[0] + leftRotate[3] * left_pos_tmp[1] ;
- left_cur_pos[2] = left_pos_tmp[2];
- right_cur_pos[0] = rightRotate[0] * right_pos_tmp[0] + rightRotate[1] * right_pos_tmp[1];
- right_cur_pos[1] = rightRotate[2] * right_pos_tmp[0] + rightRotate[3] * right_pos_tmp[1];
- right_cur_pos[2] = right_pos_tmp[2];
- memcpy(left_pos_tmp, left_cur_pos, 3 * sizeof(float));
- memcpy(right_pos_tmp, right_cur_pos, 3 * sizeof(float));
- left_cur_pos[0] = 0.991444861 * left_pos_tmp[0] - 0.13052619 * left_pos_tmp[1];
- left_cur_pos[1] = 0.13052619 * left_pos_tmp[0] + 0.991444861 * left_pos_tmp[1];
- right_cur_pos[0] = 0.991444861 * right_pos_tmp[0] + 0.13052619 * right_pos_tmp[1];
- right_cur_pos[1] = -0.13052619 * right_pos_tmp[0] + 0.991444861 * right_pos_tmp[1];
- }
- }
- float OriginTraj::getGamePos(int left_or_right, int index)
- {
- if (index < 0 || index > 2)
- return -1;
-
- if (left_or_right == LEFT_FOOT)
- {
- return left_cur_pos[index];
- }
- else
- return right_cur_pos[index];
- }
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