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- #pragma once
- #ifndef __ruins_explore_h__
- #define __ruins_explore_h__
- #include "pub.h"
- class RuinsExplore
- {
- public:
- RuinsExplore();
- void Process(int* right_pos, int* right_att, int* right_acc, int right_zupt, int right_press,
- int* left_pos, int* left_att, int* left_acc, int left_zupt, int left_press,
- int jump, int down, int girl_shoes);
- int getResultJump(int jump);
- int getAccStatus(int zupt, int* acc, int* max_acc, int* min_acc);
- void getResult(int* dec);
- private:
- int result[4];
- int last_jump;
- int left_zupt;
- int right_zupt;
- int last_jump_time;
- int right_acc_status;
- int left_acc_status;
- int right_acc_max[3];
- int left_acc_max[3];
- int right_acc_min[3];
- int left_acc_min[3];
- };
- #endif
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