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- #pragma once
- #ifndef __test_game_h__
- #define __test_game_h__
- #include <iostream>
- class testGame {
- public:
- testGame();
- //void Process(int* right_pos, int* right_att, int right_zupt, int* left_pos, int* left_att, int left_zupt, int jump, int down, int rssi);
- void Process(int* right_pos, int* right_att, int* right_acc, int right_zupt, int right_press,
- int* left_pos, int* left_att, int* left_acc, int left_zupt, int left_press,
- int jump, int down, int rssi);
- void getResult(int* matrix);
- private:
- int result[4];
- };
- #endif
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