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@@ -65,6 +65,7 @@ void Game::GameProcess(short* right_pos, short* right_att, int right_zupt, short
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dancegame.Process(right_pos, right_att, right_zupt, left_pos, left_att, left_zupt, jump, down, rssi);
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+ dancegame.getResult(resultMatrix);
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}
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}
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@@ -72,8 +73,6 @@ void Game::GameProcess(short* right_pos, short* right_att, int right_zupt, short
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void Game::RunGameProcess(short* right_pos, short* right_att, int right_zupt, short* left_pos, short* left_att, int left_zupt, int jump, int down)
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{
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rungame.Process( right_pos, right_att, right_zupt, left_pos, left_att, left_zupt, jump, down);
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-
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- rungame.getResult(resultMatrix);
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}
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