#pragma once #ifndef _pub_h__ #define _pub_h__ #include #include #include using namespace std; #define LEFT_FOOT 1 #define RIGHT_FOOT 2 //#define DANCING_THRESH 5 #define DANCING_THRESH 0 #define CIRCLE_CENTER 22 #define ORIGINTRAJ 0 #define RUNGAME 1 #define DANCEGAME 2 #define RSSI_LIMIT #define PI 3.141592653 #define DANCEGAME_MIN_RSSI 25 #define GAME_VERSION "0.0.1" enum _CMD_MOTION { MOTION_STOP = 0, MOTION_RUN, MOTION_JUMP, MOTION_DOWN, MOTION_LEFT, MOTION_RIGHT, MOTION_FRONT, MOTION_BACK, MOTION_LEFT_UP, MOTION_LEFT_DOWN, MOTION_RIGHT_UP, MOTION_RIGHT_DOWN, MOTION_STEP, NUMBERS_OF_MOTION, }; struct posData { float pos_x; float pos_y; float rssi; }; #endif