LXMPlayer-Example.xcscheme 3.7 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <Scheme
  3. LastUpgradeVersion = "0940"
  4. version = "1.3">
  5. <BuildAction
  6. parallelizeBuildables = "YES"
  7. buildImplicitDependencies = "YES">
  8. <BuildActionEntries>
  9. <BuildActionEntry
  10. buildForTesting = "YES"
  11. buildForRunning = "YES"
  12. buildForProfiling = "YES"
  13. buildForArchiving = "YES"
  14. buildForAnalyzing = "YES">
  15. <BuildableReference
  16. BuildableIdentifier = "primary"
  17. BlueprintIdentifier = "6003F589195388D20070C39A"
  18. BuildableName = "LXMPlayer_Example.app"
  19. BlueprintName = "LXMPlayer_Example"
  20. ReferencedContainer = "container:LXMPlayer.xcodeproj">
  21. </BuildableReference>
  22. </BuildActionEntry>
  23. </BuildActionEntries>
  24. </BuildAction>
  25. <TestAction
  26. buildConfiguration = "Debug"
  27. selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
  28. selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
  29. shouldUseLaunchSchemeArgsEnv = "YES">
  30. <Testables>
  31. <TestableReference
  32. skipped = "NO">
  33. <BuildableReference
  34. BuildableIdentifier = "primary"
  35. BlueprintIdentifier = "6003F5AD195388D20070C39A"
  36. BuildableName = "LXMPlayer_Tests.xctest"
  37. BlueprintName = "LXMPlayer_Tests"
  38. ReferencedContainer = "container:LXMPlayer.xcodeproj">
  39. </BuildableReference>
  40. </TestableReference>
  41. </Testables>
  42. <MacroExpansion>
  43. <BuildableReference
  44. BuildableIdentifier = "primary"
  45. BlueprintIdentifier = "6003F589195388D20070C39A"
  46. BuildableName = "LXMPlayer_Example.app"
  47. BlueprintName = "LXMPlayer_Example"
  48. ReferencedContainer = "container:LXMPlayer.xcodeproj">
  49. </BuildableReference>
  50. </MacroExpansion>
  51. <AdditionalOptions>
  52. </AdditionalOptions>
  53. </TestAction>
  54. <LaunchAction
  55. buildConfiguration = "Debug"
  56. selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
  57. selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
  58. launchStyle = "0"
  59. useCustomWorkingDirectory = "NO"
  60. ignoresPersistentStateOnLaunch = "NO"
  61. debugDocumentVersioning = "YES"
  62. debugServiceExtension = "internal"
  63. allowLocationSimulation = "YES">
  64. <BuildableProductRunnable
  65. runnableDebuggingMode = "0">
  66. <BuildableReference
  67. BuildableIdentifier = "primary"
  68. BlueprintIdentifier = "6003F589195388D20070C39A"
  69. BuildableName = "LXMPlayer_Example.app"
  70. BlueprintName = "LXMPlayer_Example"
  71. ReferencedContainer = "container:LXMPlayer.xcodeproj">
  72. </BuildableReference>
  73. </BuildableProductRunnable>
  74. <AdditionalOptions>
  75. </AdditionalOptions>
  76. </LaunchAction>
  77. <ProfileAction
  78. buildConfiguration = "Release"
  79. shouldUseLaunchSchemeArgsEnv = "YES"
  80. savedToolIdentifier = ""
  81. useCustomWorkingDirectory = "NO"
  82. debugDocumentVersioning = "YES">
  83. <BuildableProductRunnable
  84. runnableDebuggingMode = "0">
  85. <BuildableReference
  86. BuildableIdentifier = "primary"
  87. BlueprintIdentifier = "6003F589195388D20070C39A"
  88. BuildableName = "LXMPlayer_Example.app"
  89. BlueprintName = "LXMPlayer_Example"
  90. ReferencedContainer = "container:LXMPlayer.xcodeproj">
  91. </BuildableReference>
  92. </BuildableProductRunnable>
  93. </ProfileAction>
  94. <AnalyzeAction
  95. buildConfiguration = "Debug">
  96. </AnalyzeAction>
  97. <ArchiveAction
  98. buildConfiguration = "Release"
  99. revealArchiveInOrganizer = "YES">
  100. </ArchiveAction>
  101. </Scheme>