Bulk_UnityEngine.AnimationModule_0.cpp 164 KB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. template <typename R, typename T1>
  18. struct VirtFuncInvoker1
  19. {
  20. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  21. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  25. }
  26. };
  27. // UnityEngine.Animation
  28. struct Animation_t3648466861;
  29. // UnityEngine.AnimationClip
  30. struct AnimationClip_t2318505987;
  31. // System.String
  32. struct String_t;
  33. // UnityEngine.AnimationState
  34. struct AnimationState_t1108360407;
  35. // System.Collections.IEnumerator
  36. struct IEnumerator_t1853284238;
  37. // UnityEngine.Animation/Enumerator
  38. struct Enumerator_t1136361084;
  39. // UnityEngine.TrackedReference
  40. struct TrackedReference_t1199777556;
  41. // UnityEngine.Motion
  42. struct Motion_t1110556653;
  43. // UnityEngine.Object
  44. struct Object_t631007953;
  45. // UnityEngine.AnimationEvent
  46. struct AnimationEvent_t1536042487;
  47. // System.InvalidCastException
  48. struct InvalidCastException_t3927145244;
  49. // System.InvalidOperationException
  50. struct InvalidOperationException_t56020091;
  51. // System.IntPtr[]
  52. struct IntPtrU5BU5D_t4013366056;
  53. // System.Collections.IDictionary
  54. struct IDictionary_t1363984059;
  55. // System.Char[]
  56. struct CharU5BU5D_t3528271667;
  57. // System.Void
  58. struct Void_t1185182177;
  59. extern RuntimeClass* Enumerator_t1136361084_il2cpp_TypeInfo_var;
  60. extern const uint32_t Animation_GetEnumerator_m1233868201_MetadataUsageId;
  61. struct Object_t631007953_marshaled_pinvoke;
  62. struct Object_t631007953;;
  63. struct Object_t631007953_marshaled_pinvoke;;
  64. struct Object_t631007953_marshaled_com;
  65. struct Object_t631007953_marshaled_com;;
  66. extern String_t* _stringLiteral757602046;
  67. extern const uint32_t AnimationEvent__ctor_m234009954_MetadataUsageId;
  68. extern RuntimeClass* InvalidCastException_t3927145244_il2cpp_TypeInfo_var;
  69. extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m201603007_RuntimeMethod_var;
  70. extern const RuntimeMethod* AnimationLayerMixerPlayable__ctor_m860721801_RuntimeMethod_var;
  71. extern String_t* _stringLiteral1913092913;
  72. extern const uint32_t AnimationLayerMixerPlayable__ctor_m860721801_MetadataUsageId;
  73. extern RuntimeClass* AnimationLayerMixerPlayable_t3631223897_il2cpp_TypeInfo_var;
  74. extern const uint32_t AnimationLayerMixerPlayable__cctor_m4086299972_MetadataUsageId;
  75. extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t2887420414_m2033286094_RuntimeMethod_var;
  76. extern const RuntimeMethod* AnimationOffsetPlayable__ctor_m577157274_RuntimeMethod_var;
  77. extern String_t* _stringLiteral783105886;
  78. extern const uint32_t AnimationOffsetPlayable__ctor_m577157274_MetadataUsageId;
  79. extern RuntimeClass* PlayableHandle_t1095853803_il2cpp_TypeInfo_var;
  80. extern RuntimeClass* AnimationOffsetPlayable_t2887420414_il2cpp_TypeInfo_var;
  81. extern const uint32_t AnimationOffsetPlayable_Equals_m2902253045_MetadataUsageId;
  82. extern const uint32_t AnimationOffsetPlayable__cctor_m1029460816_MetadataUsageId;
  83. extern RuntimeClass* InvalidOperationException_t56020091_il2cpp_TypeInfo_var;
  84. extern const RuntimeMethod* AnimatorControllerPlayable_SetHandle_m2260644454_RuntimeMethod_var;
  85. extern const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t1015767841_m3416945299_RuntimeMethod_var;
  86. extern String_t* _stringLiteral3786669396;
  87. extern String_t* _stringLiteral2761492165;
  88. extern const uint32_t AnimatorControllerPlayable_SetHandle_m2260644454_MetadataUsageId;
  89. extern RuntimeClass* AnimatorControllerPlayable_t1015767841_il2cpp_TypeInfo_var;
  90. extern const uint32_t AnimatorControllerPlayable__cctor_m3439442711_MetadataUsageId;
  91. extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var;
  92. extern const uint32_t Motion__ctor_m1337281595_MetadataUsageId;
  93. #ifndef U3CMODULEU3E_T692745542_H
  94. #define U3CMODULEU3E_T692745542_H
  95. #ifdef __clang__
  96. #pragma clang diagnostic push
  97. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  98. #pragma clang diagnostic ignored "-Wunused-variable"
  99. #endif
  100. // <Module>
  101. struct U3CModuleU3E_t692745542
  102. {
  103. public:
  104. public:
  105. };
  106. #ifdef __clang__
  107. #pragma clang diagnostic pop
  108. #endif
  109. #endif // U3CMODULEU3E_T692745542_H
  110. #ifndef RUNTIMEOBJECT_H
  111. #define RUNTIMEOBJECT_H
  112. #ifdef __clang__
  113. #pragma clang diagnostic push
  114. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  115. #pragma clang diagnostic ignored "-Wunused-variable"
  116. #endif
  117. // System.Object
  118. #ifdef __clang__
  119. #pragma clang diagnostic pop
  120. #endif
  121. #endif // RUNTIMEOBJECT_H
  122. struct Il2CppArrayBounds;
  123. #ifndef RUNTIMEARRAY_H
  124. #define RUNTIMEARRAY_H
  125. #ifdef __clang__
  126. #pragma clang diagnostic push
  127. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  128. #pragma clang diagnostic ignored "-Wunused-variable"
  129. #endif
  130. // System.Array
  131. #ifdef __clang__
  132. #pragma clang diagnostic pop
  133. #endif
  134. #endif // RUNTIMEARRAY_H
  135. #ifndef ENUMERATOR_T1136361084_H
  136. #define ENUMERATOR_T1136361084_H
  137. #ifdef __clang__
  138. #pragma clang diagnostic push
  139. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  140. #pragma clang diagnostic ignored "-Wunused-variable"
  141. #endif
  142. // UnityEngine.Animation/Enumerator
  143. struct Enumerator_t1136361084 : public RuntimeObject
  144. {
  145. public:
  146. // UnityEngine.Animation UnityEngine.Animation/Enumerator::m_Outer
  147. Animation_t3648466861 * ___m_Outer_0;
  148. // System.Int32 UnityEngine.Animation/Enumerator::m_CurrentIndex
  149. int32_t ___m_CurrentIndex_1;
  150. public:
  151. inline static int32_t get_offset_of_m_Outer_0() { return static_cast<int32_t>(offsetof(Enumerator_t1136361084, ___m_Outer_0)); }
  152. inline Animation_t3648466861 * get_m_Outer_0() const { return ___m_Outer_0; }
  153. inline Animation_t3648466861 ** get_address_of_m_Outer_0() { return &___m_Outer_0; }
  154. inline void set_m_Outer_0(Animation_t3648466861 * value)
  155. {
  156. ___m_Outer_0 = value;
  157. Il2CppCodeGenWriteBarrier((&___m_Outer_0), value);
  158. }
  159. inline static int32_t get_offset_of_m_CurrentIndex_1() { return static_cast<int32_t>(offsetof(Enumerator_t1136361084, ___m_CurrentIndex_1)); }
  160. inline int32_t get_m_CurrentIndex_1() const { return ___m_CurrentIndex_1; }
  161. inline int32_t* get_address_of_m_CurrentIndex_1() { return &___m_CurrentIndex_1; }
  162. inline void set_m_CurrentIndex_1(int32_t value)
  163. {
  164. ___m_CurrentIndex_1 = value;
  165. }
  166. };
  167. #ifdef __clang__
  168. #pragma clang diagnostic pop
  169. #endif
  170. #endif // ENUMERATOR_T1136361084_H
  171. #ifndef EXCEPTION_T_H
  172. #define EXCEPTION_T_H
  173. #ifdef __clang__
  174. #pragma clang diagnostic push
  175. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  176. #pragma clang diagnostic ignored "-Wunused-variable"
  177. #endif
  178. // System.Exception
  179. struct Exception_t : public RuntimeObject
  180. {
  181. public:
  182. // System.IntPtr[] System.Exception::trace_ips
  183. IntPtrU5BU5D_t4013366056* ___trace_ips_0;
  184. // System.Exception System.Exception::inner_exception
  185. Exception_t * ___inner_exception_1;
  186. // System.String System.Exception::message
  187. String_t* ___message_2;
  188. // System.String System.Exception::help_link
  189. String_t* ___help_link_3;
  190. // System.String System.Exception::class_name
  191. String_t* ___class_name_4;
  192. // System.String System.Exception::stack_trace
  193. String_t* ___stack_trace_5;
  194. // System.String System.Exception::_remoteStackTraceString
  195. String_t* ____remoteStackTraceString_6;
  196. // System.Int32 System.Exception::remote_stack_index
  197. int32_t ___remote_stack_index_7;
  198. // System.Int32 System.Exception::hresult
  199. int32_t ___hresult_8;
  200. // System.String System.Exception::source
  201. String_t* ___source_9;
  202. // System.Collections.IDictionary System.Exception::_data
  203. RuntimeObject* ____data_10;
  204. public:
  205. inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
  206. inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
  207. inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
  208. inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
  209. {
  210. ___trace_ips_0 = value;
  211. Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
  212. }
  213. inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
  214. inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
  215. inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
  216. inline void set_inner_exception_1(Exception_t * value)
  217. {
  218. ___inner_exception_1 = value;
  219. Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
  220. }
  221. inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
  222. inline String_t* get_message_2() const { return ___message_2; }
  223. inline String_t** get_address_of_message_2() { return &___message_2; }
  224. inline void set_message_2(String_t* value)
  225. {
  226. ___message_2 = value;
  227. Il2CppCodeGenWriteBarrier((&___message_2), value);
  228. }
  229. inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
  230. inline String_t* get_help_link_3() const { return ___help_link_3; }
  231. inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
  232. inline void set_help_link_3(String_t* value)
  233. {
  234. ___help_link_3 = value;
  235. Il2CppCodeGenWriteBarrier((&___help_link_3), value);
  236. }
  237. inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
  238. inline String_t* get_class_name_4() const { return ___class_name_4; }
  239. inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
  240. inline void set_class_name_4(String_t* value)
  241. {
  242. ___class_name_4 = value;
  243. Il2CppCodeGenWriteBarrier((&___class_name_4), value);
  244. }
  245. inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
  246. inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
  247. inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
  248. inline void set_stack_trace_5(String_t* value)
  249. {
  250. ___stack_trace_5 = value;
  251. Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
  252. }
  253. inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
  254. inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
  255. inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
  256. inline void set__remoteStackTraceString_6(String_t* value)
  257. {
  258. ____remoteStackTraceString_6 = value;
  259. Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
  260. }
  261. inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
  262. inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
  263. inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
  264. inline void set_remote_stack_index_7(int32_t value)
  265. {
  266. ___remote_stack_index_7 = value;
  267. }
  268. inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
  269. inline int32_t get_hresult_8() const { return ___hresult_8; }
  270. inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
  271. inline void set_hresult_8(int32_t value)
  272. {
  273. ___hresult_8 = value;
  274. }
  275. inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
  276. inline String_t* get_source_9() const { return ___source_9; }
  277. inline String_t** get_address_of_source_9() { return &___source_9; }
  278. inline void set_source_9(String_t* value)
  279. {
  280. ___source_9 = value;
  281. Il2CppCodeGenWriteBarrier((&___source_9), value);
  282. }
  283. inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
  284. inline RuntimeObject* get__data_10() const { return ____data_10; }
  285. inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
  286. inline void set__data_10(RuntimeObject* value)
  287. {
  288. ____data_10 = value;
  289. Il2CppCodeGenWriteBarrier((&____data_10), value);
  290. }
  291. };
  292. #ifdef __clang__
  293. #pragma clang diagnostic pop
  294. #endif
  295. #endif // EXCEPTION_T_H
  296. #ifndef VALUETYPE_T3640485471_H
  297. #define VALUETYPE_T3640485471_H
  298. #ifdef __clang__
  299. #pragma clang diagnostic push
  300. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  301. #pragma clang diagnostic ignored "-Wunused-variable"
  302. #endif
  303. // System.ValueType
  304. struct ValueType_t3640485471 : public RuntimeObject
  305. {
  306. public:
  307. public:
  308. };
  309. #ifdef __clang__
  310. #pragma clang diagnostic pop
  311. #endif
  312. // Native definition for P/Invoke marshalling of System.ValueType
  313. struct ValueType_t3640485471_marshaled_pinvoke
  314. {
  315. };
  316. // Native definition for COM marshalling of System.ValueType
  317. struct ValueType_t3640485471_marshaled_com
  318. {
  319. };
  320. #endif // VALUETYPE_T3640485471_H
  321. #ifndef ATTRIBUTE_T861562559_H
  322. #define ATTRIBUTE_T861562559_H
  323. #ifdef __clang__
  324. #pragma clang diagnostic push
  325. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  326. #pragma clang diagnostic ignored "-Wunused-variable"
  327. #endif
  328. // System.Attribute
  329. struct Attribute_t861562559 : public RuntimeObject
  330. {
  331. public:
  332. public:
  333. };
  334. #ifdef __clang__
  335. #pragma clang diagnostic pop
  336. #endif
  337. #endif // ATTRIBUTE_T861562559_H
  338. #ifndef STRING_T_H
  339. #define STRING_T_H
  340. #ifdef __clang__
  341. #pragma clang diagnostic push
  342. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  343. #pragma clang diagnostic ignored "-Wunused-variable"
  344. #endif
  345. // System.String
  346. struct String_t : public RuntimeObject
  347. {
  348. public:
  349. // System.Int32 System.String::length
  350. int32_t ___length_0;
  351. // System.Char System.String::start_char
  352. Il2CppChar ___start_char_1;
  353. public:
  354. inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
  355. inline int32_t get_length_0() const { return ___length_0; }
  356. inline int32_t* get_address_of_length_0() { return &___length_0; }
  357. inline void set_length_0(int32_t value)
  358. {
  359. ___length_0 = value;
  360. }
  361. inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
  362. inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
  363. inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
  364. inline void set_start_char_1(Il2CppChar value)
  365. {
  366. ___start_char_1 = value;
  367. }
  368. };
  369. struct String_t_StaticFields
  370. {
  371. public:
  372. // System.String System.String::Empty
  373. String_t* ___Empty_2;
  374. // System.Char[] System.String::WhiteChars
  375. CharU5BU5D_t3528271667* ___WhiteChars_3;
  376. public:
  377. inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
  378. inline String_t* get_Empty_2() const { return ___Empty_2; }
  379. inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
  380. inline void set_Empty_2(String_t* value)
  381. {
  382. ___Empty_2 = value;
  383. Il2CppCodeGenWriteBarrier((&___Empty_2), value);
  384. }
  385. inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
  386. inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
  387. inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
  388. inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
  389. {
  390. ___WhiteChars_3 = value;
  391. Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
  392. }
  393. };
  394. #ifdef __clang__
  395. #pragma clang diagnostic pop
  396. #endif
  397. #endif // STRING_T_H
  398. #ifndef ANIMATORSTATEINFO_T509032636_H
  399. #define ANIMATORSTATEINFO_T509032636_H
  400. #ifdef __clang__
  401. #pragma clang diagnostic push
  402. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  403. #pragma clang diagnostic ignored "-Wunused-variable"
  404. #endif
  405. // UnityEngine.AnimatorStateInfo
  406. struct AnimatorStateInfo_t509032636
  407. {
  408. public:
  409. // System.Int32 UnityEngine.AnimatorStateInfo::m_Name
  410. int32_t ___m_Name_0;
  411. // System.Int32 UnityEngine.AnimatorStateInfo::m_Path
  412. int32_t ___m_Path_1;
  413. // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath
  414. int32_t ___m_FullPath_2;
  415. // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime
  416. float ___m_NormalizedTime_3;
  417. // System.Single UnityEngine.AnimatorStateInfo::m_Length
  418. float ___m_Length_4;
  419. // System.Single UnityEngine.AnimatorStateInfo::m_Speed
  420. float ___m_Speed_5;
  421. // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier
  422. float ___m_SpeedMultiplier_6;
  423. // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag
  424. int32_t ___m_Tag_7;
  425. // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop
  426. int32_t ___m_Loop_8;
  427. public:
  428. inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Name_0)); }
  429. inline int32_t get_m_Name_0() const { return ___m_Name_0; }
  430. inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; }
  431. inline void set_m_Name_0(int32_t value)
  432. {
  433. ___m_Name_0 = value;
  434. }
  435. inline static int32_t get_offset_of_m_Path_1() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Path_1)); }
  436. inline int32_t get_m_Path_1() const { return ___m_Path_1; }
  437. inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; }
  438. inline void set_m_Path_1(int32_t value)
  439. {
  440. ___m_Path_1 = value;
  441. }
  442. inline static int32_t get_offset_of_m_FullPath_2() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_FullPath_2)); }
  443. inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; }
  444. inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; }
  445. inline void set_m_FullPath_2(int32_t value)
  446. {
  447. ___m_FullPath_2 = value;
  448. }
  449. inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_NormalizedTime_3)); }
  450. inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; }
  451. inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; }
  452. inline void set_m_NormalizedTime_3(float value)
  453. {
  454. ___m_NormalizedTime_3 = value;
  455. }
  456. inline static int32_t get_offset_of_m_Length_4() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Length_4)); }
  457. inline float get_m_Length_4() const { return ___m_Length_4; }
  458. inline float* get_address_of_m_Length_4() { return &___m_Length_4; }
  459. inline void set_m_Length_4(float value)
  460. {
  461. ___m_Length_4 = value;
  462. }
  463. inline static int32_t get_offset_of_m_Speed_5() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Speed_5)); }
  464. inline float get_m_Speed_5() const { return ___m_Speed_5; }
  465. inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; }
  466. inline void set_m_Speed_5(float value)
  467. {
  468. ___m_Speed_5 = value;
  469. }
  470. inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_SpeedMultiplier_6)); }
  471. inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; }
  472. inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; }
  473. inline void set_m_SpeedMultiplier_6(float value)
  474. {
  475. ___m_SpeedMultiplier_6 = value;
  476. }
  477. inline static int32_t get_offset_of_m_Tag_7() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Tag_7)); }
  478. inline int32_t get_m_Tag_7() const { return ___m_Tag_7; }
  479. inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; }
  480. inline void set_m_Tag_7(int32_t value)
  481. {
  482. ___m_Tag_7 = value;
  483. }
  484. inline static int32_t get_offset_of_m_Loop_8() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t509032636, ___m_Loop_8)); }
  485. inline int32_t get_m_Loop_8() const { return ___m_Loop_8; }
  486. inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; }
  487. inline void set_m_Loop_8(int32_t value)
  488. {
  489. ___m_Loop_8 = value;
  490. }
  491. };
  492. #ifdef __clang__
  493. #pragma clang diagnostic pop
  494. #endif
  495. #endif // ANIMATORSTATEINFO_T509032636_H
  496. #ifndef ANIMATORCLIPINFO_T3156717155_H
  497. #define ANIMATORCLIPINFO_T3156717155_H
  498. #ifdef __clang__
  499. #pragma clang diagnostic push
  500. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  501. #pragma clang diagnostic ignored "-Wunused-variable"
  502. #endif
  503. // UnityEngine.AnimatorClipInfo
  504. struct AnimatorClipInfo_t3156717155
  505. {
  506. public:
  507. // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID
  508. int32_t ___m_ClipInstanceID_0;
  509. // System.Single UnityEngine.AnimatorClipInfo::m_Weight
  510. float ___m_Weight_1;
  511. public:
  512. inline static int32_t get_offset_of_m_ClipInstanceID_0() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t3156717155, ___m_ClipInstanceID_0)); }
  513. inline int32_t get_m_ClipInstanceID_0() const { return ___m_ClipInstanceID_0; }
  514. inline int32_t* get_address_of_m_ClipInstanceID_0() { return &___m_ClipInstanceID_0; }
  515. inline void set_m_ClipInstanceID_0(int32_t value)
  516. {
  517. ___m_ClipInstanceID_0 = value;
  518. }
  519. inline static int32_t get_offset_of_m_Weight_1() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t3156717155, ___m_Weight_1)); }
  520. inline float get_m_Weight_1() const { return ___m_Weight_1; }
  521. inline float* get_address_of_m_Weight_1() { return &___m_Weight_1; }
  522. inline void set_m_Weight_1(float value)
  523. {
  524. ___m_Weight_1 = value;
  525. }
  526. };
  527. #ifdef __clang__
  528. #pragma clang diagnostic pop
  529. #endif
  530. #endif // ANIMATORCLIPINFO_T3156717155_H
  531. #ifndef SYSTEMEXCEPTION_T176217640_H
  532. #define SYSTEMEXCEPTION_T176217640_H
  533. #ifdef __clang__
  534. #pragma clang diagnostic push
  535. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  536. #pragma clang diagnostic ignored "-Wunused-variable"
  537. #endif
  538. // System.SystemException
  539. struct SystemException_t176217640 : public Exception_t
  540. {
  541. public:
  542. public:
  543. };
  544. #ifdef __clang__
  545. #pragma clang diagnostic pop
  546. #endif
  547. #endif // SYSTEMEXCEPTION_T176217640_H
  548. #ifndef VOID_T1185182177_H
  549. #define VOID_T1185182177_H
  550. #ifdef __clang__
  551. #pragma clang diagnostic push
  552. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  553. #pragma clang diagnostic ignored "-Wunused-variable"
  554. #endif
  555. // System.Void
  556. struct Void_t1185182177
  557. {
  558. public:
  559. public:
  560. };
  561. #ifdef __clang__
  562. #pragma clang diagnostic pop
  563. #endif
  564. #endif // VOID_T1185182177_H
  565. #ifndef INTPTR_T_H
  566. #define INTPTR_T_H
  567. #ifdef __clang__
  568. #pragma clang diagnostic push
  569. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  570. #pragma clang diagnostic ignored "-Wunused-variable"
  571. #endif
  572. // System.IntPtr
  573. struct IntPtr_t
  574. {
  575. public:
  576. // System.Void* System.IntPtr::m_value
  577. void* ___m_value_0;
  578. public:
  579. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  580. inline void* get_m_value_0() const { return ___m_value_0; }
  581. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  582. inline void set_m_value_0(void* value)
  583. {
  584. ___m_value_0 = value;
  585. }
  586. };
  587. struct IntPtr_t_StaticFields
  588. {
  589. public:
  590. // System.IntPtr System.IntPtr::Zero
  591. intptr_t ___Zero_1;
  592. public:
  593. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  594. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  595. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  596. inline void set_Zero_1(intptr_t value)
  597. {
  598. ___Zero_1 = value;
  599. }
  600. };
  601. #ifdef __clang__
  602. #pragma clang diagnostic pop
  603. #endif
  604. #endif // INTPTR_T_H
  605. #ifndef ENUM_T4135868527_H
  606. #define ENUM_T4135868527_H
  607. #ifdef __clang__
  608. #pragma clang diagnostic push
  609. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  610. #pragma clang diagnostic ignored "-Wunused-variable"
  611. #endif
  612. // System.Enum
  613. struct Enum_t4135868527 : public ValueType_t3640485471
  614. {
  615. public:
  616. public:
  617. };
  618. struct Enum_t4135868527_StaticFields
  619. {
  620. public:
  621. // System.Char[] System.Enum::split_char
  622. CharU5BU5D_t3528271667* ___split_char_0;
  623. public:
  624. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  625. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  626. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  627. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  628. {
  629. ___split_char_0 = value;
  630. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  631. }
  632. };
  633. #ifdef __clang__
  634. #pragma clang diagnostic pop
  635. #endif
  636. // Native definition for P/Invoke marshalling of System.Enum
  637. struct Enum_t4135868527_marshaled_pinvoke
  638. {
  639. };
  640. // Native definition for COM marshalling of System.Enum
  641. struct Enum_t4135868527_marshaled_com
  642. {
  643. };
  644. #endif // ENUM_T4135868527_H
  645. #ifndef QUATERNION_T2301928331_H
  646. #define QUATERNION_T2301928331_H
  647. #ifdef __clang__
  648. #pragma clang diagnostic push
  649. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  650. #pragma clang diagnostic ignored "-Wunused-variable"
  651. #endif
  652. // UnityEngine.Quaternion
  653. struct Quaternion_t2301928331
  654. {
  655. public:
  656. // System.Single UnityEngine.Quaternion::x
  657. float ___x_0;
  658. // System.Single UnityEngine.Quaternion::y
  659. float ___y_1;
  660. // System.Single UnityEngine.Quaternion::z
  661. float ___z_2;
  662. // System.Single UnityEngine.Quaternion::w
  663. float ___w_3;
  664. public:
  665. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___x_0)); }
  666. inline float get_x_0() const { return ___x_0; }
  667. inline float* get_address_of_x_0() { return &___x_0; }
  668. inline void set_x_0(float value)
  669. {
  670. ___x_0 = value;
  671. }
  672. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___y_1)); }
  673. inline float get_y_1() const { return ___y_1; }
  674. inline float* get_address_of_y_1() { return &___y_1; }
  675. inline void set_y_1(float value)
  676. {
  677. ___y_1 = value;
  678. }
  679. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___z_2)); }
  680. inline float get_z_2() const { return ___z_2; }
  681. inline float* get_address_of_z_2() { return &___z_2; }
  682. inline void set_z_2(float value)
  683. {
  684. ___z_2 = value;
  685. }
  686. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___w_3)); }
  687. inline float get_w_3() const { return ___w_3; }
  688. inline float* get_address_of_w_3() { return &___w_3; }
  689. inline void set_w_3(float value)
  690. {
  691. ___w_3 = value;
  692. }
  693. };
  694. struct Quaternion_t2301928331_StaticFields
  695. {
  696. public:
  697. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  698. Quaternion_t2301928331 ___identityQuaternion_4;
  699. public:
  700. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); }
  701. inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  702. inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  703. inline void set_identityQuaternion_4(Quaternion_t2301928331 value)
  704. {
  705. ___identityQuaternion_4 = value;
  706. }
  707. };
  708. #ifdef __clang__
  709. #pragma clang diagnostic pop
  710. #endif
  711. #endif // QUATERNION_T2301928331_H
  712. #ifndef VECTOR3_T3722313464_H
  713. #define VECTOR3_T3722313464_H
  714. #ifdef __clang__
  715. #pragma clang diagnostic push
  716. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  717. #pragma clang diagnostic ignored "-Wunused-variable"
  718. #endif
  719. // UnityEngine.Vector3
  720. struct Vector3_t3722313464
  721. {
  722. public:
  723. // System.Single UnityEngine.Vector3::x
  724. float ___x_1;
  725. // System.Single UnityEngine.Vector3::y
  726. float ___y_2;
  727. // System.Single UnityEngine.Vector3::z
  728. float ___z_3;
  729. public:
  730. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  731. inline float get_x_1() const { return ___x_1; }
  732. inline float* get_address_of_x_1() { return &___x_1; }
  733. inline void set_x_1(float value)
  734. {
  735. ___x_1 = value;
  736. }
  737. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  738. inline float get_y_2() const { return ___y_2; }
  739. inline float* get_address_of_y_2() { return &___y_2; }
  740. inline void set_y_2(float value)
  741. {
  742. ___y_2 = value;
  743. }
  744. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  745. inline float get_z_3() const { return ___z_3; }
  746. inline float* get_address_of_z_3() { return &___z_3; }
  747. inline void set_z_3(float value)
  748. {
  749. ___z_3 = value;
  750. }
  751. };
  752. struct Vector3_t3722313464_StaticFields
  753. {
  754. public:
  755. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  756. Vector3_t3722313464 ___zeroVector_4;
  757. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  758. Vector3_t3722313464 ___oneVector_5;
  759. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  760. Vector3_t3722313464 ___upVector_6;
  761. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  762. Vector3_t3722313464 ___downVector_7;
  763. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  764. Vector3_t3722313464 ___leftVector_8;
  765. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  766. Vector3_t3722313464 ___rightVector_9;
  767. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  768. Vector3_t3722313464 ___forwardVector_10;
  769. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  770. Vector3_t3722313464 ___backVector_11;
  771. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  772. Vector3_t3722313464 ___positiveInfinityVector_12;
  773. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  774. Vector3_t3722313464 ___negativeInfinityVector_13;
  775. public:
  776. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  777. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  778. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  779. inline void set_zeroVector_4(Vector3_t3722313464 value)
  780. {
  781. ___zeroVector_4 = value;
  782. }
  783. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  784. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  785. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  786. inline void set_oneVector_5(Vector3_t3722313464 value)
  787. {
  788. ___oneVector_5 = value;
  789. }
  790. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  791. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  792. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  793. inline void set_upVector_6(Vector3_t3722313464 value)
  794. {
  795. ___upVector_6 = value;
  796. }
  797. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  798. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  799. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  800. inline void set_downVector_7(Vector3_t3722313464 value)
  801. {
  802. ___downVector_7 = value;
  803. }
  804. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  805. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  806. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  807. inline void set_leftVector_8(Vector3_t3722313464 value)
  808. {
  809. ___leftVector_8 = value;
  810. }
  811. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  812. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  813. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  814. inline void set_rightVector_9(Vector3_t3722313464 value)
  815. {
  816. ___rightVector_9 = value;
  817. }
  818. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  819. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  820. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  821. inline void set_forwardVector_10(Vector3_t3722313464 value)
  822. {
  823. ___forwardVector_10 = value;
  824. }
  825. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  826. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  827. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  828. inline void set_backVector_11(Vector3_t3722313464 value)
  829. {
  830. ___backVector_11 = value;
  831. }
  832. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  833. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  834. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  835. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  836. {
  837. ___positiveInfinityVector_12 = value;
  838. }
  839. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  840. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  841. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  842. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  843. {
  844. ___negativeInfinityVector_13 = value;
  845. }
  846. };
  847. #ifdef __clang__
  848. #pragma clang diagnostic pop
  849. #endif
  850. #endif // VECTOR3_T3722313464_H
  851. #ifndef ANIMATORTRANSITIONINFO_T2534804151_H
  852. #define ANIMATORTRANSITIONINFO_T2534804151_H
  853. #ifdef __clang__
  854. #pragma clang diagnostic push
  855. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  856. #pragma clang diagnostic ignored "-Wunused-variable"
  857. #endif
  858. // UnityEngine.AnimatorTransitionInfo
  859. struct AnimatorTransitionInfo_t2534804151
  860. {
  861. public:
  862. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath
  863. int32_t ___m_FullPath_0;
  864. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName
  865. int32_t ___m_UserName_1;
  866. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name
  867. int32_t ___m_Name_2;
  868. // System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration
  869. bool ___m_HasFixedDuration_3;
  870. // System.Single UnityEngine.AnimatorTransitionInfo::m_Duration
  871. float ___m_Duration_4;
  872. // System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime
  873. float ___m_NormalizedTime_5;
  874. // System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState
  875. bool ___m_AnyState_6;
  876. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType
  877. int32_t ___m_TransitionType_7;
  878. public:
  879. inline static int32_t get_offset_of_m_FullPath_0() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_FullPath_0)); }
  880. inline int32_t get_m_FullPath_0() const { return ___m_FullPath_0; }
  881. inline int32_t* get_address_of_m_FullPath_0() { return &___m_FullPath_0; }
  882. inline void set_m_FullPath_0(int32_t value)
  883. {
  884. ___m_FullPath_0 = value;
  885. }
  886. inline static int32_t get_offset_of_m_UserName_1() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_UserName_1)); }
  887. inline int32_t get_m_UserName_1() const { return ___m_UserName_1; }
  888. inline int32_t* get_address_of_m_UserName_1() { return &___m_UserName_1; }
  889. inline void set_m_UserName_1(int32_t value)
  890. {
  891. ___m_UserName_1 = value;
  892. }
  893. inline static int32_t get_offset_of_m_Name_2() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_Name_2)); }
  894. inline int32_t get_m_Name_2() const { return ___m_Name_2; }
  895. inline int32_t* get_address_of_m_Name_2() { return &___m_Name_2; }
  896. inline void set_m_Name_2(int32_t value)
  897. {
  898. ___m_Name_2 = value;
  899. }
  900. inline static int32_t get_offset_of_m_HasFixedDuration_3() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_HasFixedDuration_3)); }
  901. inline bool get_m_HasFixedDuration_3() const { return ___m_HasFixedDuration_3; }
  902. inline bool* get_address_of_m_HasFixedDuration_3() { return &___m_HasFixedDuration_3; }
  903. inline void set_m_HasFixedDuration_3(bool value)
  904. {
  905. ___m_HasFixedDuration_3 = value;
  906. }
  907. inline static int32_t get_offset_of_m_Duration_4() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_Duration_4)); }
  908. inline float get_m_Duration_4() const { return ___m_Duration_4; }
  909. inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; }
  910. inline void set_m_Duration_4(float value)
  911. {
  912. ___m_Duration_4 = value;
  913. }
  914. inline static int32_t get_offset_of_m_NormalizedTime_5() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_NormalizedTime_5)); }
  915. inline float get_m_NormalizedTime_5() const { return ___m_NormalizedTime_5; }
  916. inline float* get_address_of_m_NormalizedTime_5() { return &___m_NormalizedTime_5; }
  917. inline void set_m_NormalizedTime_5(float value)
  918. {
  919. ___m_NormalizedTime_5 = value;
  920. }
  921. inline static int32_t get_offset_of_m_AnyState_6() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_AnyState_6)); }
  922. inline bool get_m_AnyState_6() const { return ___m_AnyState_6; }
  923. inline bool* get_address_of_m_AnyState_6() { return &___m_AnyState_6; }
  924. inline void set_m_AnyState_6(bool value)
  925. {
  926. ___m_AnyState_6 = value;
  927. }
  928. inline static int32_t get_offset_of_m_TransitionType_7() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_TransitionType_7)); }
  929. inline int32_t get_m_TransitionType_7() const { return ___m_TransitionType_7; }
  930. inline int32_t* get_address_of_m_TransitionType_7() { return &___m_TransitionType_7; }
  931. inline void set_m_TransitionType_7(int32_t value)
  932. {
  933. ___m_TransitionType_7 = value;
  934. }
  935. };
  936. #ifdef __clang__
  937. #pragma clang diagnostic pop
  938. #endif
  939. // Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo
  940. struct AnimatorTransitionInfo_t2534804151_marshaled_pinvoke
  941. {
  942. int32_t ___m_FullPath_0;
  943. int32_t ___m_UserName_1;
  944. int32_t ___m_Name_2;
  945. int32_t ___m_HasFixedDuration_3;
  946. float ___m_Duration_4;
  947. float ___m_NormalizedTime_5;
  948. int32_t ___m_AnyState_6;
  949. int32_t ___m_TransitionType_7;
  950. };
  951. // Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo
  952. struct AnimatorTransitionInfo_t2534804151_marshaled_com
  953. {
  954. int32_t ___m_FullPath_0;
  955. int32_t ___m_UserName_1;
  956. int32_t ___m_Name_2;
  957. int32_t ___m_HasFixedDuration_3;
  958. float ___m_Duration_4;
  959. float ___m_NormalizedTime_5;
  960. int32_t ___m_AnyState_6;
  961. int32_t ___m_TransitionType_7;
  962. };
  963. #endif // ANIMATORTRANSITIONINFO_T2534804151_H
  964. #ifndef SHAREDBETWEENANIMATORSATTRIBUTE_T2857104338_H
  965. #define SHAREDBETWEENANIMATORSATTRIBUTE_T2857104338_H
  966. #ifdef __clang__
  967. #pragma clang diagnostic push
  968. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  969. #pragma clang diagnostic ignored "-Wunused-variable"
  970. #endif
  971. // UnityEngine.SharedBetweenAnimatorsAttribute
  972. struct SharedBetweenAnimatorsAttribute_t2857104338 : public Attribute_t861562559
  973. {
  974. public:
  975. public:
  976. };
  977. #ifdef __clang__
  978. #pragma clang diagnostic pop
  979. #endif
  980. #endif // SHAREDBETWEENANIMATORSATTRIBUTE_T2857104338_H
  981. #ifndef BOOLEAN_T97287965_H
  982. #define BOOLEAN_T97287965_H
  983. #ifdef __clang__
  984. #pragma clang diagnostic push
  985. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  986. #pragma clang diagnostic ignored "-Wunused-variable"
  987. #endif
  988. // System.Boolean
  989. struct Boolean_t97287965
  990. {
  991. public:
  992. // System.Boolean System.Boolean::m_value
  993. bool ___m_value_2;
  994. public:
  995. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
  996. inline bool get_m_value_2() const { return ___m_value_2; }
  997. inline bool* get_address_of_m_value_2() { return &___m_value_2; }
  998. inline void set_m_value_2(bool value)
  999. {
  1000. ___m_value_2 = value;
  1001. }
  1002. };
  1003. struct Boolean_t97287965_StaticFields
  1004. {
  1005. public:
  1006. // System.String System.Boolean::FalseString
  1007. String_t* ___FalseString_0;
  1008. // System.String System.Boolean::TrueString
  1009. String_t* ___TrueString_1;
  1010. public:
  1011. inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
  1012. inline String_t* get_FalseString_0() const { return ___FalseString_0; }
  1013. inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
  1014. inline void set_FalseString_0(String_t* value)
  1015. {
  1016. ___FalseString_0 = value;
  1017. Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
  1018. }
  1019. inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
  1020. inline String_t* get_TrueString_1() const { return ___TrueString_1; }
  1021. inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
  1022. inline void set_TrueString_1(String_t* value)
  1023. {
  1024. ___TrueString_1 = value;
  1025. Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
  1026. }
  1027. };
  1028. #ifdef __clang__
  1029. #pragma clang diagnostic pop
  1030. #endif
  1031. #endif // BOOLEAN_T97287965_H
  1032. #ifndef INT32_T2950945753_H
  1033. #define INT32_T2950945753_H
  1034. #ifdef __clang__
  1035. #pragma clang diagnostic push
  1036. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1037. #pragma clang diagnostic ignored "-Wunused-variable"
  1038. #endif
  1039. // System.Int32
  1040. struct Int32_t2950945753
  1041. {
  1042. public:
  1043. // System.Int32 System.Int32::m_value
  1044. int32_t ___m_value_2;
  1045. public:
  1046. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
  1047. inline int32_t get_m_value_2() const { return ___m_value_2; }
  1048. inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
  1049. inline void set_m_value_2(int32_t value)
  1050. {
  1051. ___m_value_2 = value;
  1052. }
  1053. };
  1054. #ifdef __clang__
  1055. #pragma clang diagnostic pop
  1056. #endif
  1057. #endif // INT32_T2950945753_H
  1058. #ifndef SINGLE_T1397266774_H
  1059. #define SINGLE_T1397266774_H
  1060. #ifdef __clang__
  1061. #pragma clang diagnostic push
  1062. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1063. #pragma clang diagnostic ignored "-Wunused-variable"
  1064. #endif
  1065. // System.Single
  1066. struct Single_t1397266774
  1067. {
  1068. public:
  1069. // System.Single System.Single::m_value
  1070. float ___m_value_7;
  1071. public:
  1072. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  1073. inline float get_m_value_7() const { return ___m_value_7; }
  1074. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  1075. inline void set_m_value_7(float value)
  1076. {
  1077. ___m_value_7 = value;
  1078. }
  1079. };
  1080. #ifdef __clang__
  1081. #pragma clang diagnostic pop
  1082. #endif
  1083. #endif // SINGLE_T1397266774_H
  1084. #ifndef WRAPMODE_T730450702_H
  1085. #define WRAPMODE_T730450702_H
  1086. #ifdef __clang__
  1087. #pragma clang diagnostic push
  1088. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1089. #pragma clang diagnostic ignored "-Wunused-variable"
  1090. #endif
  1091. // UnityEngine.WrapMode
  1092. struct WrapMode_t730450702
  1093. {
  1094. public:
  1095. // System.Int32 UnityEngine.WrapMode::value__
  1096. int32_t ___value___1;
  1097. public:
  1098. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(WrapMode_t730450702, ___value___1)); }
  1099. inline int32_t get_value___1() const { return ___value___1; }
  1100. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1101. inline void set_value___1(int32_t value)
  1102. {
  1103. ___value___1 = value;
  1104. }
  1105. };
  1106. #ifdef __clang__
  1107. #pragma clang diagnostic pop
  1108. #endif
  1109. #endif // WRAPMODE_T730450702_H
  1110. #ifndef OBJECT_T631007953_H
  1111. #define OBJECT_T631007953_H
  1112. #ifdef __clang__
  1113. #pragma clang diagnostic push
  1114. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1115. #pragma clang diagnostic ignored "-Wunused-variable"
  1116. #endif
  1117. // UnityEngine.Object
  1118. struct Object_t631007953 : public RuntimeObject
  1119. {
  1120. public:
  1121. // System.IntPtr UnityEngine.Object::m_CachedPtr
  1122. intptr_t ___m_CachedPtr_0;
  1123. public:
  1124. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  1125. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  1126. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  1127. inline void set_m_CachedPtr_0(intptr_t value)
  1128. {
  1129. ___m_CachedPtr_0 = value;
  1130. }
  1131. };
  1132. struct Object_t631007953_StaticFields
  1133. {
  1134. public:
  1135. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  1136. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  1137. public:
  1138. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  1139. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1140. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1141. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  1142. {
  1143. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  1144. }
  1145. };
  1146. #ifdef __clang__
  1147. #pragma clang diagnostic pop
  1148. #endif
  1149. // Native definition for P/Invoke marshalling of UnityEngine.Object
  1150. struct Object_t631007953_marshaled_pinvoke
  1151. {
  1152. intptr_t ___m_CachedPtr_0;
  1153. };
  1154. // Native definition for COM marshalling of UnityEngine.Object
  1155. struct Object_t631007953_marshaled_com
  1156. {
  1157. intptr_t ___m_CachedPtr_0;
  1158. };
  1159. #endif // OBJECT_T631007953_H
  1160. #ifndef SKELETONBONE_T4134054672_H
  1161. #define SKELETONBONE_T4134054672_H
  1162. #ifdef __clang__
  1163. #pragma clang diagnostic push
  1164. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1165. #pragma clang diagnostic ignored "-Wunused-variable"
  1166. #endif
  1167. // UnityEngine.SkeletonBone
  1168. struct SkeletonBone_t4134054672
  1169. {
  1170. public:
  1171. // System.String UnityEngine.SkeletonBone::name
  1172. String_t* ___name_0;
  1173. // System.String UnityEngine.SkeletonBone::parentName
  1174. String_t* ___parentName_1;
  1175. // UnityEngine.Vector3 UnityEngine.SkeletonBone::position
  1176. Vector3_t3722313464 ___position_2;
  1177. // UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation
  1178. Quaternion_t2301928331 ___rotation_3;
  1179. // UnityEngine.Vector3 UnityEngine.SkeletonBone::scale
  1180. Vector3_t3722313464 ___scale_4;
  1181. public:
  1182. inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(SkeletonBone_t4134054672, ___name_0)); }
  1183. inline String_t* get_name_0() const { return ___name_0; }
  1184. inline String_t** get_address_of_name_0() { return &___name_0; }
  1185. inline void set_name_0(String_t* value)
  1186. {
  1187. ___name_0 = value;
  1188. Il2CppCodeGenWriteBarrier((&___name_0), value);
  1189. }
  1190. inline static int32_t get_offset_of_parentName_1() { return static_cast<int32_t>(offsetof(SkeletonBone_t4134054672, ___parentName_1)); }
  1191. inline String_t* get_parentName_1() const { return ___parentName_1; }
  1192. inline String_t** get_address_of_parentName_1() { return &___parentName_1; }
  1193. inline void set_parentName_1(String_t* value)
  1194. {
  1195. ___parentName_1 = value;
  1196. Il2CppCodeGenWriteBarrier((&___parentName_1), value);
  1197. }
  1198. inline static int32_t get_offset_of_position_2() { return static_cast<int32_t>(offsetof(SkeletonBone_t4134054672, ___position_2)); }
  1199. inline Vector3_t3722313464 get_position_2() const { return ___position_2; }
  1200. inline Vector3_t3722313464 * get_address_of_position_2() { return &___position_2; }
  1201. inline void set_position_2(Vector3_t3722313464 value)
  1202. {
  1203. ___position_2 = value;
  1204. }
  1205. inline static int32_t get_offset_of_rotation_3() { return static_cast<int32_t>(offsetof(SkeletonBone_t4134054672, ___rotation_3)); }
  1206. inline Quaternion_t2301928331 get_rotation_3() const { return ___rotation_3; }
  1207. inline Quaternion_t2301928331 * get_address_of_rotation_3() { return &___rotation_3; }
  1208. inline void set_rotation_3(Quaternion_t2301928331 value)
  1209. {
  1210. ___rotation_3 = value;
  1211. }
  1212. inline static int32_t get_offset_of_scale_4() { return static_cast<int32_t>(offsetof(SkeletonBone_t4134054672, ___scale_4)); }
  1213. inline Vector3_t3722313464 get_scale_4() const { return ___scale_4; }
  1214. inline Vector3_t3722313464 * get_address_of_scale_4() { return &___scale_4; }
  1215. inline void set_scale_4(Vector3_t3722313464 value)
  1216. {
  1217. ___scale_4 = value;
  1218. }
  1219. };
  1220. #ifdef __clang__
  1221. #pragma clang diagnostic pop
  1222. #endif
  1223. // Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone
  1224. struct SkeletonBone_t4134054672_marshaled_pinvoke
  1225. {
  1226. char* ___name_0;
  1227. char* ___parentName_1;
  1228. Vector3_t3722313464 ___position_2;
  1229. Quaternion_t2301928331 ___rotation_3;
  1230. Vector3_t3722313464 ___scale_4;
  1231. };
  1232. // Native definition for COM marshalling of UnityEngine.SkeletonBone
  1233. struct SkeletonBone_t4134054672_marshaled_com
  1234. {
  1235. Il2CppChar* ___name_0;
  1236. Il2CppChar* ___parentName_1;
  1237. Vector3_t3722313464 ___position_2;
  1238. Quaternion_t2301928331 ___rotation_3;
  1239. Vector3_t3722313464 ___scale_4;
  1240. };
  1241. #endif // SKELETONBONE_T4134054672_H
  1242. #ifndef INVALIDOPERATIONEXCEPTION_T56020091_H
  1243. #define INVALIDOPERATIONEXCEPTION_T56020091_H
  1244. #ifdef __clang__
  1245. #pragma clang diagnostic push
  1246. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1247. #pragma clang diagnostic ignored "-Wunused-variable"
  1248. #endif
  1249. // System.InvalidOperationException
  1250. struct InvalidOperationException_t56020091 : public SystemException_t176217640
  1251. {
  1252. public:
  1253. public:
  1254. };
  1255. #ifdef __clang__
  1256. #pragma clang diagnostic pop
  1257. #endif
  1258. #endif // INVALIDOPERATIONEXCEPTION_T56020091_H
  1259. #ifndef PLAYMODE_T3051407859_H
  1260. #define PLAYMODE_T3051407859_H
  1261. #ifdef __clang__
  1262. #pragma clang diagnostic push
  1263. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1264. #pragma clang diagnostic ignored "-Wunused-variable"
  1265. #endif
  1266. // UnityEngine.PlayMode
  1267. struct PlayMode_t3051407859
  1268. {
  1269. public:
  1270. // System.Int32 UnityEngine.PlayMode::value__
  1271. int32_t ___value___1;
  1272. public:
  1273. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(PlayMode_t3051407859, ___value___1)); }
  1274. inline int32_t get_value___1() const { return ___value___1; }
  1275. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1276. inline void set_value___1(int32_t value)
  1277. {
  1278. ___value___1 = value;
  1279. }
  1280. };
  1281. #ifdef __clang__
  1282. #pragma clang diagnostic pop
  1283. #endif
  1284. #endif // PLAYMODE_T3051407859_H
  1285. #ifndef TRACKEDREFERENCE_T1199777556_H
  1286. #define TRACKEDREFERENCE_T1199777556_H
  1287. #ifdef __clang__
  1288. #pragma clang diagnostic push
  1289. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1290. #pragma clang diagnostic ignored "-Wunused-variable"
  1291. #endif
  1292. // UnityEngine.TrackedReference
  1293. struct TrackedReference_t1199777556 : public RuntimeObject
  1294. {
  1295. public:
  1296. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  1297. intptr_t ___m_Ptr_0;
  1298. public:
  1299. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t1199777556, ___m_Ptr_0)); }
  1300. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  1301. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  1302. inline void set_m_Ptr_0(intptr_t value)
  1303. {
  1304. ___m_Ptr_0 = value;
  1305. }
  1306. };
  1307. #ifdef __clang__
  1308. #pragma clang diagnostic pop
  1309. #endif
  1310. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  1311. struct TrackedReference_t1199777556_marshaled_pinvoke
  1312. {
  1313. intptr_t ___m_Ptr_0;
  1314. };
  1315. // Native definition for COM marshalling of UnityEngine.TrackedReference
  1316. struct TrackedReference_t1199777556_marshaled_com
  1317. {
  1318. intptr_t ___m_Ptr_0;
  1319. };
  1320. #endif // TRACKEDREFERENCE_T1199777556_H
  1321. #ifndef ANIMATIONEVENTSOURCE_T3045280095_H
  1322. #define ANIMATIONEVENTSOURCE_T3045280095_H
  1323. #ifdef __clang__
  1324. #pragma clang diagnostic push
  1325. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1326. #pragma clang diagnostic ignored "-Wunused-variable"
  1327. #endif
  1328. // UnityEngine.AnimationEventSource
  1329. struct AnimationEventSource_t3045280095
  1330. {
  1331. public:
  1332. // System.Int32 UnityEngine.AnimationEventSource::value__
  1333. int32_t ___value___1;
  1334. public:
  1335. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(AnimationEventSource_t3045280095, ___value___1)); }
  1336. inline int32_t get_value___1() const { return ___value___1; }
  1337. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1338. inline void set_value___1(int32_t value)
  1339. {
  1340. ___value___1 = value;
  1341. }
  1342. };
  1343. #ifdef __clang__
  1344. #pragma clang diagnostic pop
  1345. #endif
  1346. #endif // ANIMATIONEVENTSOURCE_T3045280095_H
  1347. #ifndef PLAYABLEOUTPUTHANDLE_T4208053793_H
  1348. #define PLAYABLEOUTPUTHANDLE_T4208053793_H
  1349. #ifdef __clang__
  1350. #pragma clang diagnostic push
  1351. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1352. #pragma clang diagnostic ignored "-Wunused-variable"
  1353. #endif
  1354. // UnityEngine.Playables.PlayableOutputHandle
  1355. struct PlayableOutputHandle_t4208053793
  1356. {
  1357. public:
  1358. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  1359. intptr_t ___m_Handle_0;
  1360. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  1361. int32_t ___m_Version_1;
  1362. public:
  1363. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Handle_0)); }
  1364. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  1365. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1366. inline void set_m_Handle_0(intptr_t value)
  1367. {
  1368. ___m_Handle_0 = value;
  1369. }
  1370. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Version_1)); }
  1371. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  1372. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  1373. inline void set_m_Version_1(int32_t value)
  1374. {
  1375. ___m_Version_1 = value;
  1376. }
  1377. };
  1378. #ifdef __clang__
  1379. #pragma clang diagnostic pop
  1380. #endif
  1381. #endif // PLAYABLEOUTPUTHANDLE_T4208053793_H
  1382. #ifndef HUMANLIMIT_T2901552972_H
  1383. #define HUMANLIMIT_T2901552972_H
  1384. #ifdef __clang__
  1385. #pragma clang diagnostic push
  1386. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1387. #pragma clang diagnostic ignored "-Wunused-variable"
  1388. #endif
  1389. // UnityEngine.HumanLimit
  1390. struct HumanLimit_t2901552972
  1391. {
  1392. public:
  1393. // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min
  1394. Vector3_t3722313464 ___m_Min_0;
  1395. // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max
  1396. Vector3_t3722313464 ___m_Max_1;
  1397. // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center
  1398. Vector3_t3722313464 ___m_Center_2;
  1399. // System.Single UnityEngine.HumanLimit::m_AxisLength
  1400. float ___m_AxisLength_3;
  1401. // System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues
  1402. int32_t ___m_UseDefaultValues_4;
  1403. public:
  1404. inline static int32_t get_offset_of_m_Min_0() { return static_cast<int32_t>(offsetof(HumanLimit_t2901552972, ___m_Min_0)); }
  1405. inline Vector3_t3722313464 get_m_Min_0() const { return ___m_Min_0; }
  1406. inline Vector3_t3722313464 * get_address_of_m_Min_0() { return &___m_Min_0; }
  1407. inline void set_m_Min_0(Vector3_t3722313464 value)
  1408. {
  1409. ___m_Min_0 = value;
  1410. }
  1411. inline static int32_t get_offset_of_m_Max_1() { return static_cast<int32_t>(offsetof(HumanLimit_t2901552972, ___m_Max_1)); }
  1412. inline Vector3_t3722313464 get_m_Max_1() const { return ___m_Max_1; }
  1413. inline Vector3_t3722313464 * get_address_of_m_Max_1() { return &___m_Max_1; }
  1414. inline void set_m_Max_1(Vector3_t3722313464 value)
  1415. {
  1416. ___m_Max_1 = value;
  1417. }
  1418. inline static int32_t get_offset_of_m_Center_2() { return static_cast<int32_t>(offsetof(HumanLimit_t2901552972, ___m_Center_2)); }
  1419. inline Vector3_t3722313464 get_m_Center_2() const { return ___m_Center_2; }
  1420. inline Vector3_t3722313464 * get_address_of_m_Center_2() { return &___m_Center_2; }
  1421. inline void set_m_Center_2(Vector3_t3722313464 value)
  1422. {
  1423. ___m_Center_2 = value;
  1424. }
  1425. inline static int32_t get_offset_of_m_AxisLength_3() { return static_cast<int32_t>(offsetof(HumanLimit_t2901552972, ___m_AxisLength_3)); }
  1426. inline float get_m_AxisLength_3() const { return ___m_AxisLength_3; }
  1427. inline float* get_address_of_m_AxisLength_3() { return &___m_AxisLength_3; }
  1428. inline void set_m_AxisLength_3(float value)
  1429. {
  1430. ___m_AxisLength_3 = value;
  1431. }
  1432. inline static int32_t get_offset_of_m_UseDefaultValues_4() { return static_cast<int32_t>(offsetof(HumanLimit_t2901552972, ___m_UseDefaultValues_4)); }
  1433. inline int32_t get_m_UseDefaultValues_4() const { return ___m_UseDefaultValues_4; }
  1434. inline int32_t* get_address_of_m_UseDefaultValues_4() { return &___m_UseDefaultValues_4; }
  1435. inline void set_m_UseDefaultValues_4(int32_t value)
  1436. {
  1437. ___m_UseDefaultValues_4 = value;
  1438. }
  1439. };
  1440. #ifdef __clang__
  1441. #pragma clang diagnostic pop
  1442. #endif
  1443. #endif // HUMANLIMIT_T2901552972_H
  1444. #ifndef PLAYABLEHANDLE_T1095853803_H
  1445. #define PLAYABLEHANDLE_T1095853803_H
  1446. #ifdef __clang__
  1447. #pragma clang diagnostic push
  1448. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1449. #pragma clang diagnostic ignored "-Wunused-variable"
  1450. #endif
  1451. // UnityEngine.Playables.PlayableHandle
  1452. struct PlayableHandle_t1095853803
  1453. {
  1454. public:
  1455. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  1456. intptr_t ___m_Handle_0;
  1457. // System.Int32 UnityEngine.Playables.PlayableHandle::m_Version
  1458. int32_t ___m_Version_1;
  1459. public:
  1460. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); }
  1461. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  1462. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1463. inline void set_m_Handle_0(intptr_t value)
  1464. {
  1465. ___m_Handle_0 = value;
  1466. }
  1467. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); }
  1468. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  1469. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  1470. inline void set_m_Version_1(int32_t value)
  1471. {
  1472. ___m_Version_1 = value;
  1473. }
  1474. };
  1475. #ifdef __clang__
  1476. #pragma clang diagnostic pop
  1477. #endif
  1478. #endif // PLAYABLEHANDLE_T1095853803_H
  1479. #ifndef ANIMATIONCULLINGTYPE_T4202248747_H
  1480. #define ANIMATIONCULLINGTYPE_T4202248747_H
  1481. #ifdef __clang__
  1482. #pragma clang diagnostic push
  1483. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1484. #pragma clang diagnostic ignored "-Wunused-variable"
  1485. #endif
  1486. // UnityEngine.AnimationCullingType
  1487. struct AnimationCullingType_t4202248747
  1488. {
  1489. public:
  1490. // System.Int32 UnityEngine.AnimationCullingType::value__
  1491. int32_t ___value___1;
  1492. public:
  1493. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(AnimationCullingType_t4202248747, ___value___1)); }
  1494. inline int32_t get_value___1() const { return ___value___1; }
  1495. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1496. inline void set_value___1(int32_t value)
  1497. {
  1498. ___value___1 = value;
  1499. }
  1500. };
  1501. #ifdef __clang__
  1502. #pragma clang diagnostic pop
  1503. #endif
  1504. #endif // ANIMATIONCULLINGTYPE_T4202248747_H
  1505. #ifndef INVALIDCASTEXCEPTION_T3927145244_H
  1506. #define INVALIDCASTEXCEPTION_T3927145244_H
  1507. #ifdef __clang__
  1508. #pragma clang diagnostic push
  1509. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1510. #pragma clang diagnostic ignored "-Wunused-variable"
  1511. #endif
  1512. // System.InvalidCastException
  1513. struct InvalidCastException_t3927145244 : public SystemException_t176217640
  1514. {
  1515. public:
  1516. public:
  1517. };
  1518. #ifdef __clang__
  1519. #pragma clang diagnostic pop
  1520. #endif
  1521. #endif // INVALIDCASTEXCEPTION_T3927145244_H
  1522. #ifndef COMPONENT_T1923634451_H
  1523. #define COMPONENT_T1923634451_H
  1524. #ifdef __clang__
  1525. #pragma clang diagnostic push
  1526. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1527. #pragma clang diagnostic ignored "-Wunused-variable"
  1528. #endif
  1529. // UnityEngine.Component
  1530. struct Component_t1923634451 : public Object_t631007953
  1531. {
  1532. public:
  1533. public:
  1534. };
  1535. #ifdef __clang__
  1536. #pragma clang diagnostic pop
  1537. #endif
  1538. #endif // COMPONENT_T1923634451_H
  1539. #ifndef SCRIPTABLEOBJECT_T2528358522_H
  1540. #define SCRIPTABLEOBJECT_T2528358522_H
  1541. #ifdef __clang__
  1542. #pragma clang diagnostic push
  1543. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1544. #pragma clang diagnostic ignored "-Wunused-variable"
  1545. #endif
  1546. // UnityEngine.ScriptableObject
  1547. struct ScriptableObject_t2528358522 : public Object_t631007953
  1548. {
  1549. public:
  1550. public:
  1551. };
  1552. #ifdef __clang__
  1553. #pragma clang diagnostic pop
  1554. #endif
  1555. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  1556. struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
  1557. {
  1558. };
  1559. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  1560. struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com
  1561. {
  1562. };
  1563. #endif // SCRIPTABLEOBJECT_T2528358522_H
  1564. #ifndef ANIMATIONMOTIONXTODELTAPLAYABLE_T272231551_H
  1565. #define ANIMATIONMOTIONXTODELTAPLAYABLE_T272231551_H
  1566. #ifdef __clang__
  1567. #pragma clang diagnostic push
  1568. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1569. #pragma clang diagnostic ignored "-Wunused-variable"
  1570. #endif
  1571. // UnityEngine.Animations.AnimationMotionXToDeltaPlayable
  1572. struct AnimationMotionXToDeltaPlayable_t272231551
  1573. {
  1574. public:
  1575. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle
  1576. PlayableHandle_t1095853803 ___m_Handle_0;
  1577. public:
  1578. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMotionXToDeltaPlayable_t272231551, ___m_Handle_0)); }
  1579. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  1580. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1581. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  1582. {
  1583. ___m_Handle_0 = value;
  1584. }
  1585. };
  1586. #ifdef __clang__
  1587. #pragma clang diagnostic pop
  1588. #endif
  1589. #endif // ANIMATIONMOTIONXTODELTAPLAYABLE_T272231551_H
  1590. #ifndef ANIMATIONMIXERPLAYABLE_T821371386_H
  1591. #define ANIMATIONMIXERPLAYABLE_T821371386_H
  1592. #ifdef __clang__
  1593. #pragma clang diagnostic push
  1594. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1595. #pragma clang diagnostic ignored "-Wunused-variable"
  1596. #endif
  1597. // UnityEngine.Animations.AnimationMixerPlayable
  1598. struct AnimationMixerPlayable_t821371386
  1599. {
  1600. public:
  1601. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle
  1602. PlayableHandle_t1095853803 ___m_Handle_0;
  1603. public:
  1604. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMixerPlayable_t821371386, ___m_Handle_0)); }
  1605. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  1606. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1607. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  1608. {
  1609. ___m_Handle_0 = value;
  1610. }
  1611. };
  1612. #ifdef __clang__
  1613. #pragma clang diagnostic pop
  1614. #endif
  1615. #endif // ANIMATIONMIXERPLAYABLE_T821371386_H
  1616. #ifndef ANIMATIONCLIPPLAYABLE_T3189118652_H
  1617. #define ANIMATIONCLIPPLAYABLE_T3189118652_H
  1618. #ifdef __clang__
  1619. #pragma clang diagnostic push
  1620. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1621. #pragma clang diagnostic ignored "-Wunused-variable"
  1622. #endif
  1623. // UnityEngine.Animations.AnimationClipPlayable
  1624. struct AnimationClipPlayable_t3189118652
  1625. {
  1626. public:
  1627. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle
  1628. PlayableHandle_t1095853803 ___m_Handle_0;
  1629. public:
  1630. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationClipPlayable_t3189118652, ___m_Handle_0)); }
  1631. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  1632. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1633. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  1634. {
  1635. ___m_Handle_0 = value;
  1636. }
  1637. };
  1638. #ifdef __clang__
  1639. #pragma clang diagnostic pop
  1640. #endif
  1641. #endif // ANIMATIONCLIPPLAYABLE_T3189118652_H
  1642. #ifndef ANIMATIONEVENT_T1536042487_H
  1643. #define ANIMATIONEVENT_T1536042487_H
  1644. #ifdef __clang__
  1645. #pragma clang diagnostic push
  1646. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1647. #pragma clang diagnostic ignored "-Wunused-variable"
  1648. #endif
  1649. // UnityEngine.AnimationEvent
  1650. struct AnimationEvent_t1536042487 : public RuntimeObject
  1651. {
  1652. public:
  1653. // System.Single UnityEngine.AnimationEvent::m_Time
  1654. float ___m_Time_0;
  1655. // System.String UnityEngine.AnimationEvent::m_FunctionName
  1656. String_t* ___m_FunctionName_1;
  1657. // System.String UnityEngine.AnimationEvent::m_StringParameter
  1658. String_t* ___m_StringParameter_2;
  1659. // UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter
  1660. Object_t631007953 * ___m_ObjectReferenceParameter_3;
  1661. // System.Single UnityEngine.AnimationEvent::m_FloatParameter
  1662. float ___m_FloatParameter_4;
  1663. // System.Int32 UnityEngine.AnimationEvent::m_IntParameter
  1664. int32_t ___m_IntParameter_5;
  1665. // System.Int32 UnityEngine.AnimationEvent::m_MessageOptions
  1666. int32_t ___m_MessageOptions_6;
  1667. // UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source
  1668. int32_t ___m_Source_7;
  1669. // UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender
  1670. AnimationState_t1108360407 * ___m_StateSender_8;
  1671. // UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo
  1672. AnimatorStateInfo_t509032636 ___m_AnimatorStateInfo_9;
  1673. // UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo
  1674. AnimatorClipInfo_t3156717155 ___m_AnimatorClipInfo_10;
  1675. public:
  1676. inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_Time_0)); }
  1677. inline float get_m_Time_0() const { return ___m_Time_0; }
  1678. inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
  1679. inline void set_m_Time_0(float value)
  1680. {
  1681. ___m_Time_0 = value;
  1682. }
  1683. inline static int32_t get_offset_of_m_FunctionName_1() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_FunctionName_1)); }
  1684. inline String_t* get_m_FunctionName_1() const { return ___m_FunctionName_1; }
  1685. inline String_t** get_address_of_m_FunctionName_1() { return &___m_FunctionName_1; }
  1686. inline void set_m_FunctionName_1(String_t* value)
  1687. {
  1688. ___m_FunctionName_1 = value;
  1689. Il2CppCodeGenWriteBarrier((&___m_FunctionName_1), value);
  1690. }
  1691. inline static int32_t get_offset_of_m_StringParameter_2() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_StringParameter_2)); }
  1692. inline String_t* get_m_StringParameter_2() const { return ___m_StringParameter_2; }
  1693. inline String_t** get_address_of_m_StringParameter_2() { return &___m_StringParameter_2; }
  1694. inline void set_m_StringParameter_2(String_t* value)
  1695. {
  1696. ___m_StringParameter_2 = value;
  1697. Il2CppCodeGenWriteBarrier((&___m_StringParameter_2), value);
  1698. }
  1699. inline static int32_t get_offset_of_m_ObjectReferenceParameter_3() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_ObjectReferenceParameter_3)); }
  1700. inline Object_t631007953 * get_m_ObjectReferenceParameter_3() const { return ___m_ObjectReferenceParameter_3; }
  1701. inline Object_t631007953 ** get_address_of_m_ObjectReferenceParameter_3() { return &___m_ObjectReferenceParameter_3; }
  1702. inline void set_m_ObjectReferenceParameter_3(Object_t631007953 * value)
  1703. {
  1704. ___m_ObjectReferenceParameter_3 = value;
  1705. Il2CppCodeGenWriteBarrier((&___m_ObjectReferenceParameter_3), value);
  1706. }
  1707. inline static int32_t get_offset_of_m_FloatParameter_4() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_FloatParameter_4)); }
  1708. inline float get_m_FloatParameter_4() const { return ___m_FloatParameter_4; }
  1709. inline float* get_address_of_m_FloatParameter_4() { return &___m_FloatParameter_4; }
  1710. inline void set_m_FloatParameter_4(float value)
  1711. {
  1712. ___m_FloatParameter_4 = value;
  1713. }
  1714. inline static int32_t get_offset_of_m_IntParameter_5() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_IntParameter_5)); }
  1715. inline int32_t get_m_IntParameter_5() const { return ___m_IntParameter_5; }
  1716. inline int32_t* get_address_of_m_IntParameter_5() { return &___m_IntParameter_5; }
  1717. inline void set_m_IntParameter_5(int32_t value)
  1718. {
  1719. ___m_IntParameter_5 = value;
  1720. }
  1721. inline static int32_t get_offset_of_m_MessageOptions_6() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_MessageOptions_6)); }
  1722. inline int32_t get_m_MessageOptions_6() const { return ___m_MessageOptions_6; }
  1723. inline int32_t* get_address_of_m_MessageOptions_6() { return &___m_MessageOptions_6; }
  1724. inline void set_m_MessageOptions_6(int32_t value)
  1725. {
  1726. ___m_MessageOptions_6 = value;
  1727. }
  1728. inline static int32_t get_offset_of_m_Source_7() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_Source_7)); }
  1729. inline int32_t get_m_Source_7() const { return ___m_Source_7; }
  1730. inline int32_t* get_address_of_m_Source_7() { return &___m_Source_7; }
  1731. inline void set_m_Source_7(int32_t value)
  1732. {
  1733. ___m_Source_7 = value;
  1734. }
  1735. inline static int32_t get_offset_of_m_StateSender_8() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_StateSender_8)); }
  1736. inline AnimationState_t1108360407 * get_m_StateSender_8() const { return ___m_StateSender_8; }
  1737. inline AnimationState_t1108360407 ** get_address_of_m_StateSender_8() { return &___m_StateSender_8; }
  1738. inline void set_m_StateSender_8(AnimationState_t1108360407 * value)
  1739. {
  1740. ___m_StateSender_8 = value;
  1741. Il2CppCodeGenWriteBarrier((&___m_StateSender_8), value);
  1742. }
  1743. inline static int32_t get_offset_of_m_AnimatorStateInfo_9() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_AnimatorStateInfo_9)); }
  1744. inline AnimatorStateInfo_t509032636 get_m_AnimatorStateInfo_9() const { return ___m_AnimatorStateInfo_9; }
  1745. inline AnimatorStateInfo_t509032636 * get_address_of_m_AnimatorStateInfo_9() { return &___m_AnimatorStateInfo_9; }
  1746. inline void set_m_AnimatorStateInfo_9(AnimatorStateInfo_t509032636 value)
  1747. {
  1748. ___m_AnimatorStateInfo_9 = value;
  1749. }
  1750. inline static int32_t get_offset_of_m_AnimatorClipInfo_10() { return static_cast<int32_t>(offsetof(AnimationEvent_t1536042487, ___m_AnimatorClipInfo_10)); }
  1751. inline AnimatorClipInfo_t3156717155 get_m_AnimatorClipInfo_10() const { return ___m_AnimatorClipInfo_10; }
  1752. inline AnimatorClipInfo_t3156717155 * get_address_of_m_AnimatorClipInfo_10() { return &___m_AnimatorClipInfo_10; }
  1753. inline void set_m_AnimatorClipInfo_10(AnimatorClipInfo_t3156717155 value)
  1754. {
  1755. ___m_AnimatorClipInfo_10 = value;
  1756. }
  1757. };
  1758. #ifdef __clang__
  1759. #pragma clang diagnostic pop
  1760. #endif
  1761. // Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent
  1762. struct AnimationEvent_t1536042487_marshaled_pinvoke
  1763. {
  1764. float ___m_Time_0;
  1765. char* ___m_FunctionName_1;
  1766. char* ___m_StringParameter_2;
  1767. Object_t631007953_marshaled_pinvoke ___m_ObjectReferenceParameter_3;
  1768. float ___m_FloatParameter_4;
  1769. int32_t ___m_IntParameter_5;
  1770. int32_t ___m_MessageOptions_6;
  1771. int32_t ___m_Source_7;
  1772. AnimationState_t1108360407 * ___m_StateSender_8;
  1773. AnimatorStateInfo_t509032636 ___m_AnimatorStateInfo_9;
  1774. AnimatorClipInfo_t3156717155 ___m_AnimatorClipInfo_10;
  1775. };
  1776. // Native definition for COM marshalling of UnityEngine.AnimationEvent
  1777. struct AnimationEvent_t1536042487_marshaled_com
  1778. {
  1779. float ___m_Time_0;
  1780. Il2CppChar* ___m_FunctionName_1;
  1781. Il2CppChar* ___m_StringParameter_2;
  1782. Object_t631007953_marshaled_com* ___m_ObjectReferenceParameter_3;
  1783. float ___m_FloatParameter_4;
  1784. int32_t ___m_IntParameter_5;
  1785. int32_t ___m_MessageOptions_6;
  1786. int32_t ___m_Source_7;
  1787. AnimationState_t1108360407 * ___m_StateSender_8;
  1788. AnimatorStateInfo_t509032636 ___m_AnimatorStateInfo_9;
  1789. AnimatorClipInfo_t3156717155 ___m_AnimatorClipInfo_10;
  1790. };
  1791. #endif // ANIMATIONEVENT_T1536042487_H
  1792. #ifndef MOTION_T1110556653_H
  1793. #define MOTION_T1110556653_H
  1794. #ifdef __clang__
  1795. #pragma clang diagnostic push
  1796. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1797. #pragma clang diagnostic ignored "-Wunused-variable"
  1798. #endif
  1799. // UnityEngine.Motion
  1800. struct Motion_t1110556653 : public Object_t631007953
  1801. {
  1802. public:
  1803. public:
  1804. };
  1805. #ifdef __clang__
  1806. #pragma clang diagnostic pop
  1807. #endif
  1808. #endif // MOTION_T1110556653_H
  1809. #ifndef ANIMATIONSTATE_T1108360407_H
  1810. #define ANIMATIONSTATE_T1108360407_H
  1811. #ifdef __clang__
  1812. #pragma clang diagnostic push
  1813. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1814. #pragma clang diagnostic ignored "-Wunused-variable"
  1815. #endif
  1816. // UnityEngine.AnimationState
  1817. struct AnimationState_t1108360407 : public TrackedReference_t1199777556
  1818. {
  1819. public:
  1820. public:
  1821. };
  1822. #ifdef __clang__
  1823. #pragma clang diagnostic pop
  1824. #endif
  1825. #endif // ANIMATIONSTATE_T1108360407_H
  1826. #ifndef ANIMATIONLAYERMIXERPLAYABLE_T3631223897_H
  1827. #define ANIMATIONLAYERMIXERPLAYABLE_T3631223897_H
  1828. #ifdef __clang__
  1829. #pragma clang diagnostic push
  1830. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1831. #pragma clang diagnostic ignored "-Wunused-variable"
  1832. #endif
  1833. // UnityEngine.Animations.AnimationLayerMixerPlayable
  1834. struct AnimationLayerMixerPlayable_t3631223897
  1835. {
  1836. public:
  1837. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle
  1838. PlayableHandle_t1095853803 ___m_Handle_0;
  1839. public:
  1840. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_t3631223897, ___m_Handle_0)); }
  1841. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  1842. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1843. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  1844. {
  1845. ___m_Handle_0 = value;
  1846. }
  1847. };
  1848. struct AnimationLayerMixerPlayable_t3631223897_StaticFields
  1849. {
  1850. public:
  1851. // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable
  1852. AnimationLayerMixerPlayable_t3631223897 ___m_NullPlayable_1;
  1853. public:
  1854. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_t3631223897_StaticFields, ___m_NullPlayable_1)); }
  1855. inline AnimationLayerMixerPlayable_t3631223897 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1856. inline AnimationLayerMixerPlayable_t3631223897 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1857. inline void set_m_NullPlayable_1(AnimationLayerMixerPlayable_t3631223897 value)
  1858. {
  1859. ___m_NullPlayable_1 = value;
  1860. }
  1861. };
  1862. #ifdef __clang__
  1863. #pragma clang diagnostic pop
  1864. #endif
  1865. #endif // ANIMATIONLAYERMIXERPLAYABLE_T3631223897_H
  1866. #ifndef HUMANBONE_T2465339518_H
  1867. #define HUMANBONE_T2465339518_H
  1868. #ifdef __clang__
  1869. #pragma clang diagnostic push
  1870. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1871. #pragma clang diagnostic ignored "-Wunused-variable"
  1872. #endif
  1873. // UnityEngine.HumanBone
  1874. struct HumanBone_t2465339518
  1875. {
  1876. public:
  1877. // System.String UnityEngine.HumanBone::m_BoneName
  1878. String_t* ___m_BoneName_0;
  1879. // System.String UnityEngine.HumanBone::m_HumanName
  1880. String_t* ___m_HumanName_1;
  1881. // UnityEngine.HumanLimit UnityEngine.HumanBone::limit
  1882. HumanLimit_t2901552972 ___limit_2;
  1883. public:
  1884. inline static int32_t get_offset_of_m_BoneName_0() { return static_cast<int32_t>(offsetof(HumanBone_t2465339518, ___m_BoneName_0)); }
  1885. inline String_t* get_m_BoneName_0() const { return ___m_BoneName_0; }
  1886. inline String_t** get_address_of_m_BoneName_0() { return &___m_BoneName_0; }
  1887. inline void set_m_BoneName_0(String_t* value)
  1888. {
  1889. ___m_BoneName_0 = value;
  1890. Il2CppCodeGenWriteBarrier((&___m_BoneName_0), value);
  1891. }
  1892. inline static int32_t get_offset_of_m_HumanName_1() { return static_cast<int32_t>(offsetof(HumanBone_t2465339518, ___m_HumanName_1)); }
  1893. inline String_t* get_m_HumanName_1() const { return ___m_HumanName_1; }
  1894. inline String_t** get_address_of_m_HumanName_1() { return &___m_HumanName_1; }
  1895. inline void set_m_HumanName_1(String_t* value)
  1896. {
  1897. ___m_HumanName_1 = value;
  1898. Il2CppCodeGenWriteBarrier((&___m_HumanName_1), value);
  1899. }
  1900. inline static int32_t get_offset_of_limit_2() { return static_cast<int32_t>(offsetof(HumanBone_t2465339518, ___limit_2)); }
  1901. inline HumanLimit_t2901552972 get_limit_2() const { return ___limit_2; }
  1902. inline HumanLimit_t2901552972 * get_address_of_limit_2() { return &___limit_2; }
  1903. inline void set_limit_2(HumanLimit_t2901552972 value)
  1904. {
  1905. ___limit_2 = value;
  1906. }
  1907. };
  1908. #ifdef __clang__
  1909. #pragma clang diagnostic pop
  1910. #endif
  1911. // Native definition for P/Invoke marshalling of UnityEngine.HumanBone
  1912. struct HumanBone_t2465339518_marshaled_pinvoke
  1913. {
  1914. char* ___m_BoneName_0;
  1915. char* ___m_HumanName_1;
  1916. HumanLimit_t2901552972 ___limit_2;
  1917. };
  1918. // Native definition for COM marshalling of UnityEngine.HumanBone
  1919. struct HumanBone_t2465339518_marshaled_com
  1920. {
  1921. Il2CppChar* ___m_BoneName_0;
  1922. Il2CppChar* ___m_HumanName_1;
  1923. HumanLimit_t2901552972 ___limit_2;
  1924. };
  1925. #endif // HUMANBONE_T2465339518_H
  1926. #ifndef ANIMATORCONTROLLERPLAYABLE_T1015767841_H
  1927. #define ANIMATORCONTROLLERPLAYABLE_T1015767841_H
  1928. #ifdef __clang__
  1929. #pragma clang diagnostic push
  1930. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1931. #pragma clang diagnostic ignored "-Wunused-variable"
  1932. #endif
  1933. // UnityEngine.Animations.AnimatorControllerPlayable
  1934. struct AnimatorControllerPlayable_t1015767841
  1935. {
  1936. public:
  1937. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle
  1938. PlayableHandle_t1095853803 ___m_Handle_0;
  1939. public:
  1940. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_t1015767841, ___m_Handle_0)); }
  1941. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  1942. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1943. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  1944. {
  1945. ___m_Handle_0 = value;
  1946. }
  1947. };
  1948. struct AnimatorControllerPlayable_t1015767841_StaticFields
  1949. {
  1950. public:
  1951. // UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable
  1952. AnimatorControllerPlayable_t1015767841 ___m_NullPlayable_1;
  1953. public:
  1954. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_t1015767841_StaticFields, ___m_NullPlayable_1)); }
  1955. inline AnimatorControllerPlayable_t1015767841 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1956. inline AnimatorControllerPlayable_t1015767841 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1957. inline void set_m_NullPlayable_1(AnimatorControllerPlayable_t1015767841 value)
  1958. {
  1959. ___m_NullPlayable_1 = value;
  1960. }
  1961. };
  1962. #ifdef __clang__
  1963. #pragma clang diagnostic pop
  1964. #endif
  1965. #endif // ANIMATORCONTROLLERPLAYABLE_T1015767841_H
  1966. #ifndef ANIMATIONPLAYABLEOUTPUT_T1918618239_H
  1967. #define ANIMATIONPLAYABLEOUTPUT_T1918618239_H
  1968. #ifdef __clang__
  1969. #pragma clang diagnostic push
  1970. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1971. #pragma clang diagnostic ignored "-Wunused-variable"
  1972. #endif
  1973. // UnityEngine.Animations.AnimationPlayableOutput
  1974. struct AnimationPlayableOutput_t1918618239
  1975. {
  1976. public:
  1977. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle
  1978. PlayableOutputHandle_t4208053793 ___m_Handle_0;
  1979. public:
  1980. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationPlayableOutput_t1918618239, ___m_Handle_0)); }
  1981. inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
  1982. inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1983. inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
  1984. {
  1985. ___m_Handle_0 = value;
  1986. }
  1987. };
  1988. #ifdef __clang__
  1989. #pragma clang diagnostic pop
  1990. #endif
  1991. #endif // ANIMATIONPLAYABLEOUTPUT_T1918618239_H
  1992. #ifndef ANIMATIONOFFSETPLAYABLE_T2887420414_H
  1993. #define ANIMATIONOFFSETPLAYABLE_T2887420414_H
  1994. #ifdef __clang__
  1995. #pragma clang diagnostic push
  1996. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1997. #pragma clang diagnostic ignored "-Wunused-variable"
  1998. #endif
  1999. // UnityEngine.Animations.AnimationOffsetPlayable
  2000. struct AnimationOffsetPlayable_t2887420414
  2001. {
  2002. public:
  2003. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle
  2004. PlayableHandle_t1095853803 ___m_Handle_0;
  2005. public:
  2006. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_t2887420414, ___m_Handle_0)); }
  2007. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  2008. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  2009. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  2010. {
  2011. ___m_Handle_0 = value;
  2012. }
  2013. };
  2014. struct AnimationOffsetPlayable_t2887420414_StaticFields
  2015. {
  2016. public:
  2017. // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable
  2018. AnimationOffsetPlayable_t2887420414 ___m_NullPlayable_1;
  2019. public:
  2020. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_t2887420414_StaticFields, ___m_NullPlayable_1)); }
  2021. inline AnimationOffsetPlayable_t2887420414 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  2022. inline AnimationOffsetPlayable_t2887420414 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  2023. inline void set_m_NullPlayable_1(AnimationOffsetPlayable_t2887420414 value)
  2024. {
  2025. ___m_NullPlayable_1 = value;
  2026. }
  2027. };
  2028. #ifdef __clang__
  2029. #pragma clang diagnostic pop
  2030. #endif
  2031. #endif // ANIMATIONOFFSETPLAYABLE_T2887420414_H
  2032. #ifndef STATEMACHINEBEHAVIOUR_T957311111_H
  2033. #define STATEMACHINEBEHAVIOUR_T957311111_H
  2034. #ifdef __clang__
  2035. #pragma clang diagnostic push
  2036. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2037. #pragma clang diagnostic ignored "-Wunused-variable"
  2038. #endif
  2039. // UnityEngine.StateMachineBehaviour
  2040. struct StateMachineBehaviour_t957311111 : public ScriptableObject_t2528358522
  2041. {
  2042. public:
  2043. public:
  2044. };
  2045. #ifdef __clang__
  2046. #pragma clang diagnostic pop
  2047. #endif
  2048. #endif // STATEMACHINEBEHAVIOUR_T957311111_H
  2049. #ifndef BEHAVIOUR_T1437897464_H
  2050. #define BEHAVIOUR_T1437897464_H
  2051. #ifdef __clang__
  2052. #pragma clang diagnostic push
  2053. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2054. #pragma clang diagnostic ignored "-Wunused-variable"
  2055. #endif
  2056. // UnityEngine.Behaviour
  2057. struct Behaviour_t1437897464 : public Component_t1923634451
  2058. {
  2059. public:
  2060. public:
  2061. };
  2062. #ifdef __clang__
  2063. #pragma clang diagnostic pop
  2064. #endif
  2065. #endif // BEHAVIOUR_T1437897464_H
  2066. #ifndef ANIMATIONCLIP_T2318505987_H
  2067. #define ANIMATIONCLIP_T2318505987_H
  2068. #ifdef __clang__
  2069. #pragma clang diagnostic push
  2070. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2071. #pragma clang diagnostic ignored "-Wunused-variable"
  2072. #endif
  2073. // UnityEngine.AnimationClip
  2074. struct AnimationClip_t2318505987 : public Motion_t1110556653
  2075. {
  2076. public:
  2077. public:
  2078. };
  2079. #ifdef __clang__
  2080. #pragma clang diagnostic pop
  2081. #endif
  2082. #endif // ANIMATIONCLIP_T2318505987_H
  2083. #ifndef ANIMATION_T3648466861_H
  2084. #define ANIMATION_T3648466861_H
  2085. #ifdef __clang__
  2086. #pragma clang diagnostic push
  2087. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2088. #pragma clang diagnostic ignored "-Wunused-variable"
  2089. #endif
  2090. // UnityEngine.Animation
  2091. struct Animation_t3648466861 : public Behaviour_t1437897464
  2092. {
  2093. public:
  2094. public:
  2095. };
  2096. #ifdef __clang__
  2097. #pragma clang diagnostic pop
  2098. #endif
  2099. #endif // ANIMATION_T3648466861_H
  2100. extern "C" void Object_t631007953_marshal_pinvoke(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_pinvoke& marshaled);
  2101. extern "C" void Object_t631007953_marshal_pinvoke_back(const Object_t631007953_marshaled_pinvoke& marshaled, Object_t631007953& unmarshaled);
  2102. extern "C" void Object_t631007953_marshal_pinvoke_cleanup(Object_t631007953_marshaled_pinvoke& marshaled);
  2103. extern "C" void Object_t631007953_marshal_com(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_com& marshaled);
  2104. extern "C" void Object_t631007953_marshal_com_back(const Object_t631007953_marshaled_com& marshaled, Object_t631007953& unmarshaled);
  2105. extern "C" void Object_t631007953_marshal_com_cleanup(Object_t631007953_marshaled_com& marshaled);
  2106. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
  2107. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m201603007_gshared (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  2108. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
  2109. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t2887420414_m2033286094_gshared (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  2110. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
  2111. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t1015767841_m3416945299_gshared (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  2112. // System.Void UnityEngine.Animation::INTERNAL_CALL_Stop(UnityEngine.Animation)
  2113. extern "C" IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Stop_m1587721271 (RuntimeObject * __this /* static, unused */, Animation_t3648466861 * ___self0, const RuntimeMethod* method);
  2114. // System.Void UnityEngine.Animation::INTERNAL_CALL_Sample(UnityEngine.Animation)
  2115. extern "C" IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Sample_m1174923994 (RuntimeObject * __this /* static, unused */, Animation_t3648466861 * ___self0, const RuntimeMethod* method);
  2116. // UnityEngine.AnimationState UnityEngine.Animation::GetState(System.String)
  2117. extern "C" IL2CPP_METHOD_ATTR AnimationState_t1108360407 * Animation_GetState_m2252204496 (Animation_t3648466861 * __this, String_t* ___name0, const RuntimeMethod* method);
  2118. // System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode)
  2119. extern "C" IL2CPP_METHOD_ATTR bool Animation_Play_m577412913 (Animation_t3648466861 * __this, int32_t ___mode0, const RuntimeMethod* method);
  2120. // System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)
  2121. extern "C" IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_m3369546080 (Animation_t3648466861 * __this, int32_t ___mode0, const RuntimeMethod* method);
  2122. // System.Boolean UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)
  2123. extern "C" IL2CPP_METHOD_ATTR bool Animation_Play_m10633183 (Animation_t3648466861 * __this, String_t* ___animation0, int32_t ___mode1, const RuntimeMethod* method);
  2124. // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode)
  2125. extern "C" IL2CPP_METHOD_ATTR void Animation_CrossFade_m3062450341 (Animation_t3648466861 * __this, String_t* ___animation0, float ___fadeLength1, int32_t ___mode2, const RuntimeMethod* method);
  2126. // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32)
  2127. extern "C" IL2CPP_METHOD_ATTR void Animation_AddClip_m131581775 (Animation_t3648466861 * __this, AnimationClip_t2318505987 * ___clip0, String_t* ___newName1, int32_t ___firstFrame2, int32_t ___lastFrame3, const RuntimeMethod* method);
  2128. // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32,System.Boolean)
  2129. extern "C" IL2CPP_METHOD_ATTR void Animation_AddClip_m2043891899 (Animation_t3648466861 * __this, AnimationClip_t2318505987 * ___clip0, String_t* ___newName1, int32_t ___firstFrame2, int32_t ___lastFrame3, bool ___addLoopFrame4, const RuntimeMethod* method);
  2130. // System.Void UnityEngine.Animation::RemoveClip2(System.String)
  2131. extern "C" IL2CPP_METHOD_ATTR void Animation_RemoveClip2_m384163394 (Animation_t3648466861 * __this, String_t* ___clipName0, const RuntimeMethod* method);
  2132. // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation)
  2133. extern "C" IL2CPP_METHOD_ATTR void Enumerator__ctor_m1737537150 (Enumerator_t1136361084 * __this, Animation_t3648466861 * ___outer0, const RuntimeMethod* method);
  2134. // System.Boolean UnityEngine.TrackedReference::op_Implicit(UnityEngine.TrackedReference)
  2135. extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Implicit_m166179420 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * p0, const RuntimeMethod* method);
  2136. // UnityEngine.AnimationClip UnityEngine.AnimationState::get_clip()
  2137. extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * AnimationState_get_clip_m3280372436 (AnimationState_t1108360407 * __this, const RuntimeMethod* method);
  2138. // System.Void System.Object::.ctor()
  2139. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
  2140. // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
  2141. extern "C" IL2CPP_METHOD_ATTR AnimationState_t1108360407 * Animation_GetStateAtIndex_m3906320186 (Animation_t3648466861 * __this, int32_t ___index0, const RuntimeMethod* method);
  2142. // System.Int32 UnityEngine.Animation::GetStateCount()
  2143. extern "C" IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_m3809146648 (Animation_t3648466861 * __this, const RuntimeMethod* method);
  2144. // System.Void UnityEngine.Motion::.ctor()
  2145. extern "C" IL2CPP_METHOD_ATTR void Motion__ctor_m1337281595 (Motion_t1110556653 * __this, const RuntimeMethod* method);
  2146. // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)
  2147. extern "C" IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_m2711711193 (RuntimeObject * __this /* static, unused */, AnimationClip_t2318505987 * ___self0, const RuntimeMethod* method);
  2148. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
  2149. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationClipPlayable_GetHandle_m3441351653 (AnimationClipPlayable_t3189118652 * __this, const RuntimeMethod* method);
  2150. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  2151. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m3344837515 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 p0, PlayableHandle_t1095853803 p1, const RuntimeMethod* method);
  2152. // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
  2153. extern "C" IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m1031707451 (AnimationClipPlayable_t3189118652 * __this, AnimationClipPlayable_t3189118652 ___other0, const RuntimeMethod* method);
  2154. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  2155. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m777349566 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  2156. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
  2157. #define PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m201603007(__this, method) (( bool (*) (PlayableHandle_t1095853803 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m201603007_gshared)(__this, method)
  2158. // System.Void System.InvalidCastException::.ctor(System.String)
  2159. extern "C" IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m318645277 (InvalidCastException_t3927145244 * __this, String_t* p0, const RuntimeMethod* method);
  2160. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2161. extern "C" IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m860721801 (AnimationLayerMixerPlayable_t3631223897 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method);
  2162. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
  2163. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationLayerMixerPlayable_GetHandle_m3854437798 (AnimationLayerMixerPlayable_t3631223897 * __this, const RuntimeMethod* method);
  2164. // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
  2165. extern "C" IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m4271416323 (AnimationLayerMixerPlayable_t3631223897 * __this, AnimationLayerMixerPlayable_t3631223897 ___other0, const RuntimeMethod* method);
  2166. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  2167. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_get_Null_m218234861 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  2168. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
  2169. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationMixerPlayable_GetHandle_m2198358075 (AnimationMixerPlayable_t821371386 * __this, const RuntimeMethod* method);
  2170. // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
  2171. extern "C" IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m3971478909 (AnimationMixerPlayable_t821371386 * __this, AnimationMixerPlayable_t821371386 ___other0, const RuntimeMethod* method);
  2172. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
  2173. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationMotionXToDeltaPlayable_GetHandle_m1319190040 (AnimationMotionXToDeltaPlayable_t272231551 * __this, const RuntimeMethod* method);
  2174. // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
  2175. extern "C" IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m3896842955 (AnimationMotionXToDeltaPlayable_t272231551 * __this, AnimationMotionXToDeltaPlayable_t272231551 ___other0, const RuntimeMethod* method);
  2176. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
  2177. #define PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t2887420414_m2033286094(__this, method) (( bool (*) (PlayableHandle_t1095853803 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t2887420414_m2033286094_gshared)(__this, method)
  2178. // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2179. extern "C" IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m577157274 (AnimationOffsetPlayable_t2887420414 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method);
  2180. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
  2181. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationOffsetPlayable_GetHandle_m449079993 (AnimationOffsetPlayable_t2887420414 * __this, const RuntimeMethod* method);
  2182. // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
  2183. extern "C" IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m2902253045 (AnimationOffsetPlayable_t2887420414 * __this, AnimationOffsetPlayable_t2887420414 ___other0, const RuntimeMethod* method);
  2184. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
  2185. extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2260644454 (AnimatorControllerPlayable_t1015767841 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method);
  2186. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2187. extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m3584989806 (AnimatorControllerPlayable_t1015767841 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method);
  2188. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
  2189. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimatorControllerPlayable_GetHandle_m2425630109 (AnimatorControllerPlayable_t1015767841 * __this, const RuntimeMethod* method);
  2190. // System.Void System.InvalidOperationException::.ctor(System.String)
  2191. extern "C" IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_m237278729 (InvalidOperationException_t56020091 * __this, String_t* p0, const RuntimeMethod* method);
  2192. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
  2193. #define PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t1015767841_m3416945299(__this, method) (( bool (*) (PlayableHandle_t1095853803 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t1015767841_m3416945299_gshared)(__this, method)
  2194. // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
  2195. extern "C" IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m3421642688 (AnimatorControllerPlayable_t1015767841 * __this, AnimatorControllerPlayable_t1015767841 ___other0, const RuntimeMethod* method);
  2196. // System.Void UnityEngine.TrackedReference::.ctor()
  2197. extern "C" IL2CPP_METHOD_ATTR void TrackedReference__ctor_m3086593239 (TrackedReference_t1199777556 * __this, const RuntimeMethod* method);
  2198. // System.Void UnityEngine.Object::.ctor()
  2199. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m1087895580 (Object_t631007953 * __this, const RuntimeMethod* method);
  2200. #ifdef __clang__
  2201. #pragma clang diagnostic push
  2202. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2203. #pragma clang diagnostic ignored "-Wunused-variable"
  2204. #endif
  2205. #ifdef __clang__
  2206. #pragma clang diagnostic pop
  2207. #endif
  2208. #ifdef __clang__
  2209. #pragma clang diagnostic push
  2210. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2211. #pragma clang diagnostic ignored "-Wunused-variable"
  2212. #endif
  2213. // UnityEngine.AnimationClip UnityEngine.Animation::get_clip()
  2214. extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * Animation_get_clip_m1019546398 (Animation_t3648466861 * __this, const RuntimeMethod* method)
  2215. {
  2216. typedef AnimationClip_t2318505987 * (*Animation_get_clip_m1019546398_ftn) (Animation_t3648466861 *);
  2217. static Animation_get_clip_m1019546398_ftn _il2cpp_icall_func;
  2218. if (!_il2cpp_icall_func)
  2219. _il2cpp_icall_func = (Animation_get_clip_m1019546398_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::get_clip()");
  2220. AnimationClip_t2318505987 * retVal = _il2cpp_icall_func(__this);
  2221. return retVal;
  2222. }
  2223. // System.Void UnityEngine.Animation::set_clip(UnityEngine.AnimationClip)
  2224. extern "C" IL2CPP_METHOD_ATTR void Animation_set_clip_m2768026374 (Animation_t3648466861 * __this, AnimationClip_t2318505987 * ___value0, const RuntimeMethod* method)
  2225. {
  2226. typedef void (*Animation_set_clip_m2768026374_ftn) (Animation_t3648466861 *, AnimationClip_t2318505987 *);
  2227. static Animation_set_clip_m2768026374_ftn _il2cpp_icall_func;
  2228. if (!_il2cpp_icall_func)
  2229. _il2cpp_icall_func = (Animation_set_clip_m2768026374_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::set_clip(UnityEngine.AnimationClip)");
  2230. _il2cpp_icall_func(__this, ___value0);
  2231. }
  2232. // System.Void UnityEngine.Animation::set_playAutomatically(System.Boolean)
  2233. extern "C" IL2CPP_METHOD_ATTR void Animation_set_playAutomatically_m3664844654 (Animation_t3648466861 * __this, bool ___value0, const RuntimeMethod* method)
  2234. {
  2235. typedef void (*Animation_set_playAutomatically_m3664844654_ftn) (Animation_t3648466861 *, bool);
  2236. static Animation_set_playAutomatically_m3664844654_ftn _il2cpp_icall_func;
  2237. if (!_il2cpp_icall_func)
  2238. _il2cpp_icall_func = (Animation_set_playAutomatically_m3664844654_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::set_playAutomatically(System.Boolean)");
  2239. _il2cpp_icall_func(__this, ___value0);
  2240. }
  2241. // System.Void UnityEngine.Animation::set_wrapMode(UnityEngine.WrapMode)
  2242. extern "C" IL2CPP_METHOD_ATTR void Animation_set_wrapMode_m2823425410 (Animation_t3648466861 * __this, int32_t ___value0, const RuntimeMethod* method)
  2243. {
  2244. typedef void (*Animation_set_wrapMode_m2823425410_ftn) (Animation_t3648466861 *, int32_t);
  2245. static Animation_set_wrapMode_m2823425410_ftn _il2cpp_icall_func;
  2246. if (!_il2cpp_icall_func)
  2247. _il2cpp_icall_func = (Animation_set_wrapMode_m2823425410_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::set_wrapMode(UnityEngine.WrapMode)");
  2248. _il2cpp_icall_func(__this, ___value0);
  2249. }
  2250. // System.Void UnityEngine.Animation::Stop()
  2251. extern "C" IL2CPP_METHOD_ATTR void Animation_Stop_m195768787 (Animation_t3648466861 * __this, const RuntimeMethod* method)
  2252. {
  2253. {
  2254. Animation_INTERNAL_CALL_Stop_m1587721271(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  2255. return;
  2256. }
  2257. }
  2258. // System.Void UnityEngine.Animation::INTERNAL_CALL_Stop(UnityEngine.Animation)
  2259. extern "C" IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Stop_m1587721271 (RuntimeObject * __this /* static, unused */, Animation_t3648466861 * ___self0, const RuntimeMethod* method)
  2260. {
  2261. typedef void (*Animation_INTERNAL_CALL_Stop_m1587721271_ftn) (Animation_t3648466861 *);
  2262. static Animation_INTERNAL_CALL_Stop_m1587721271_ftn _il2cpp_icall_func;
  2263. if (!_il2cpp_icall_func)
  2264. _il2cpp_icall_func = (Animation_INTERNAL_CALL_Stop_m1587721271_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::INTERNAL_CALL_Stop(UnityEngine.Animation)");
  2265. _il2cpp_icall_func(___self0);
  2266. }
  2267. // System.Void UnityEngine.Animation::Sample()
  2268. extern "C" IL2CPP_METHOD_ATTR void Animation_Sample_m562269191 (Animation_t3648466861 * __this, const RuntimeMethod* method)
  2269. {
  2270. {
  2271. Animation_INTERNAL_CALL_Sample_m1174923994(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  2272. return;
  2273. }
  2274. }
  2275. // System.Void UnityEngine.Animation::INTERNAL_CALL_Sample(UnityEngine.Animation)
  2276. extern "C" IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Sample_m1174923994 (RuntimeObject * __this /* static, unused */, Animation_t3648466861 * ___self0, const RuntimeMethod* method)
  2277. {
  2278. typedef void (*Animation_INTERNAL_CALL_Sample_m1174923994_ftn) (Animation_t3648466861 *);
  2279. static Animation_INTERNAL_CALL_Sample_m1174923994_ftn _il2cpp_icall_func;
  2280. if (!_il2cpp_icall_func)
  2281. _il2cpp_icall_func = (Animation_INTERNAL_CALL_Sample_m1174923994_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::INTERNAL_CALL_Sample(UnityEngine.Animation)");
  2282. _il2cpp_icall_func(___self0);
  2283. }
  2284. // System.Boolean UnityEngine.Animation::get_isPlaying()
  2285. extern "C" IL2CPP_METHOD_ATTR bool Animation_get_isPlaying_m1022540967 (Animation_t3648466861 * __this, const RuntimeMethod* method)
  2286. {
  2287. typedef bool (*Animation_get_isPlaying_m1022540967_ftn) (Animation_t3648466861 *);
  2288. static Animation_get_isPlaying_m1022540967_ftn _il2cpp_icall_func;
  2289. if (!_il2cpp_icall_func)
  2290. _il2cpp_icall_func = (Animation_get_isPlaying_m1022540967_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::get_isPlaying()");
  2291. bool retVal = _il2cpp_icall_func(__this);
  2292. return retVal;
  2293. }
  2294. // System.Boolean UnityEngine.Animation::IsPlaying(System.String)
  2295. extern "C" IL2CPP_METHOD_ATTR bool Animation_IsPlaying_m4012807256 (Animation_t3648466861 * __this, String_t* ___name0, const RuntimeMethod* method)
  2296. {
  2297. typedef bool (*Animation_IsPlaying_m4012807256_ftn) (Animation_t3648466861 *, String_t*);
  2298. static Animation_IsPlaying_m4012807256_ftn _il2cpp_icall_func;
  2299. if (!_il2cpp_icall_func)
  2300. _il2cpp_icall_func = (Animation_IsPlaying_m4012807256_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::IsPlaying(System.String)");
  2301. bool retVal = _il2cpp_icall_func(__this, ___name0);
  2302. return retVal;
  2303. }
  2304. // UnityEngine.AnimationState UnityEngine.Animation::get_Item(System.String)
  2305. extern "C" IL2CPP_METHOD_ATTR AnimationState_t1108360407 * Animation_get_Item_m2435218778 (Animation_t3648466861 * __this, String_t* ___name0, const RuntimeMethod* method)
  2306. {
  2307. AnimationState_t1108360407 * V_0 = NULL;
  2308. {
  2309. String_t* L_0 = ___name0;
  2310. AnimationState_t1108360407 * L_1 = Animation_GetState_m2252204496(__this, L_0, /*hidden argument*/NULL);
  2311. V_0 = L_1;
  2312. goto IL_000e;
  2313. }
  2314. IL_000e:
  2315. {
  2316. AnimationState_t1108360407 * L_2 = V_0;
  2317. return L_2;
  2318. }
  2319. }
  2320. // System.Boolean UnityEngine.Animation::Play()
  2321. extern "C" IL2CPP_METHOD_ATTR bool Animation_Play_m2798573761 (Animation_t3648466861 * __this, const RuntimeMethod* method)
  2322. {
  2323. int32_t V_0 = 0;
  2324. bool V_1 = false;
  2325. {
  2326. V_0 = 0;
  2327. int32_t L_0 = V_0;
  2328. bool L_1 = Animation_Play_m577412913(__this, L_0, /*hidden argument*/NULL);
  2329. V_1 = L_1;
  2330. goto IL_0010;
  2331. }
  2332. IL_0010:
  2333. {
  2334. bool L_2 = V_1;
  2335. return L_2;
  2336. }
  2337. }
  2338. // System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode)
  2339. extern "C" IL2CPP_METHOD_ATTR bool Animation_Play_m577412913 (Animation_t3648466861 * __this, int32_t ___mode0, const RuntimeMethod* method)
  2340. {
  2341. bool V_0 = false;
  2342. {
  2343. int32_t L_0 = ___mode0;
  2344. bool L_1 = Animation_PlayDefaultAnimation_m3369546080(__this, L_0, /*hidden argument*/NULL);
  2345. V_0 = L_1;
  2346. goto IL_000e;
  2347. }
  2348. IL_000e:
  2349. {
  2350. bool L_2 = V_0;
  2351. return L_2;
  2352. }
  2353. }
  2354. // System.Boolean UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)
  2355. extern "C" IL2CPP_METHOD_ATTR bool Animation_Play_m10633183 (Animation_t3648466861 * __this, String_t* ___animation0, int32_t ___mode1, const RuntimeMethod* method)
  2356. {
  2357. typedef bool (*Animation_Play_m10633183_ftn) (Animation_t3648466861 *, String_t*, int32_t);
  2358. static Animation_Play_m10633183_ftn _il2cpp_icall_func;
  2359. if (!_il2cpp_icall_func)
  2360. _il2cpp_icall_func = (Animation_Play_m10633183_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)");
  2361. bool retVal = _il2cpp_icall_func(__this, ___animation0, ___mode1);
  2362. return retVal;
  2363. }
  2364. // System.Boolean UnityEngine.Animation::Play(System.String)
  2365. extern "C" IL2CPP_METHOD_ATTR bool Animation_Play_m27531216 (Animation_t3648466861 * __this, String_t* ___animation0, const RuntimeMethod* method)
  2366. {
  2367. int32_t V_0 = 0;
  2368. bool V_1 = false;
  2369. {
  2370. V_0 = 0;
  2371. String_t* L_0 = ___animation0;
  2372. int32_t L_1 = V_0;
  2373. bool L_2 = Animation_Play_m10633183(__this, L_0, L_1, /*hidden argument*/NULL);
  2374. V_1 = L_2;
  2375. goto IL_0011;
  2376. }
  2377. IL_0011:
  2378. {
  2379. bool L_3 = V_1;
  2380. return L_3;
  2381. }
  2382. }
  2383. // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode)
  2384. extern "C" IL2CPP_METHOD_ATTR void Animation_CrossFade_m3062450341 (Animation_t3648466861 * __this, String_t* ___animation0, float ___fadeLength1, int32_t ___mode2, const RuntimeMethod* method)
  2385. {
  2386. typedef void (*Animation_CrossFade_m3062450341_ftn) (Animation_t3648466861 *, String_t*, float, int32_t);
  2387. static Animation_CrossFade_m3062450341_ftn _il2cpp_icall_func;
  2388. if (!_il2cpp_icall_func)
  2389. _il2cpp_icall_func = (Animation_CrossFade_m3062450341_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode)");
  2390. _il2cpp_icall_func(__this, ___animation0, ___fadeLength1, ___mode2);
  2391. }
  2392. // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single)
  2393. extern "C" IL2CPP_METHOD_ATTR void Animation_CrossFade_m3511917098 (Animation_t3648466861 * __this, String_t* ___animation0, float ___fadeLength1, const RuntimeMethod* method)
  2394. {
  2395. int32_t V_0 = 0;
  2396. {
  2397. V_0 = 0;
  2398. String_t* L_0 = ___animation0;
  2399. float L_1 = ___fadeLength1;
  2400. int32_t L_2 = V_0;
  2401. Animation_CrossFade_m3062450341(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  2402. return;
  2403. }
  2404. }
  2405. // System.Void UnityEngine.Animation::CrossFade(System.String)
  2406. extern "C" IL2CPP_METHOD_ATTR void Animation_CrossFade_m2177301990 (Animation_t3648466861 * __this, String_t* ___animation0, const RuntimeMethod* method)
  2407. {
  2408. int32_t V_0 = 0;
  2409. float V_1 = 0.0f;
  2410. {
  2411. V_0 = 0;
  2412. V_1 = (0.3f);
  2413. String_t* L_0 = ___animation0;
  2414. float L_1 = V_1;
  2415. int32_t L_2 = V_0;
  2416. Animation_CrossFade_m3062450341(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  2417. return;
  2418. }
  2419. }
  2420. // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String)
  2421. extern "C" IL2CPP_METHOD_ATTR void Animation_AddClip_m2720317275 (Animation_t3648466861 * __this, AnimationClip_t2318505987 * ___clip0, String_t* ___newName1, const RuntimeMethod* method)
  2422. {
  2423. {
  2424. AnimationClip_t2318505987 * L_0 = ___clip0;
  2425. String_t* L_1 = ___newName1;
  2426. Animation_AddClip_m131581775(__this, L_0, L_1, ((int32_t)-2147483648LL), ((int32_t)2147483647LL), /*hidden argument*/NULL);
  2427. return;
  2428. }
  2429. }
  2430. // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32,System.Boolean)
  2431. extern "C" IL2CPP_METHOD_ATTR void Animation_AddClip_m2043891899 (Animation_t3648466861 * __this, AnimationClip_t2318505987 * ___clip0, String_t* ___newName1, int32_t ___firstFrame2, int32_t ___lastFrame3, bool ___addLoopFrame4, const RuntimeMethod* method)
  2432. {
  2433. typedef void (*Animation_AddClip_m2043891899_ftn) (Animation_t3648466861 *, AnimationClip_t2318505987 *, String_t*, int32_t, int32_t, bool);
  2434. static Animation_AddClip_m2043891899_ftn _il2cpp_icall_func;
  2435. if (!_il2cpp_icall_func)
  2436. _il2cpp_icall_func = (Animation_AddClip_m2043891899_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32,System.Boolean)");
  2437. _il2cpp_icall_func(__this, ___clip0, ___newName1, ___firstFrame2, ___lastFrame3, ___addLoopFrame4);
  2438. }
  2439. // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32)
  2440. extern "C" IL2CPP_METHOD_ATTR void Animation_AddClip_m131581775 (Animation_t3648466861 * __this, AnimationClip_t2318505987 * ___clip0, String_t* ___newName1, int32_t ___firstFrame2, int32_t ___lastFrame3, const RuntimeMethod* method)
  2441. {
  2442. bool V_0 = false;
  2443. {
  2444. V_0 = (bool)0;
  2445. AnimationClip_t2318505987 * L_0 = ___clip0;
  2446. String_t* L_1 = ___newName1;
  2447. int32_t L_2 = ___firstFrame2;
  2448. int32_t L_3 = ___lastFrame3;
  2449. bool L_4 = V_0;
  2450. Animation_AddClip_m2043891899(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  2451. return;
  2452. }
  2453. }
  2454. // System.Void UnityEngine.Animation::RemoveClip(System.String)
  2455. extern "C" IL2CPP_METHOD_ATTR void Animation_RemoveClip_m482305499 (Animation_t3648466861 * __this, String_t* ___clipName0, const RuntimeMethod* method)
  2456. {
  2457. {
  2458. String_t* L_0 = ___clipName0;
  2459. Animation_RemoveClip2_m384163394(__this, L_0, /*hidden argument*/NULL);
  2460. return;
  2461. }
  2462. }
  2463. // System.Int32 UnityEngine.Animation::GetClipCount()
  2464. extern "C" IL2CPP_METHOD_ATTR int32_t Animation_GetClipCount_m398829705 (Animation_t3648466861 * __this, const RuntimeMethod* method)
  2465. {
  2466. typedef int32_t (*Animation_GetClipCount_m398829705_ftn) (Animation_t3648466861 *);
  2467. static Animation_GetClipCount_m398829705_ftn _il2cpp_icall_func;
  2468. if (!_il2cpp_icall_func)
  2469. _il2cpp_icall_func = (Animation_GetClipCount_m398829705_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetClipCount()");
  2470. int32_t retVal = _il2cpp_icall_func(__this);
  2471. return retVal;
  2472. }
  2473. // System.Void UnityEngine.Animation::RemoveClip2(System.String)
  2474. extern "C" IL2CPP_METHOD_ATTR void Animation_RemoveClip2_m384163394 (Animation_t3648466861 * __this, String_t* ___clipName0, const RuntimeMethod* method)
  2475. {
  2476. typedef void (*Animation_RemoveClip2_m384163394_ftn) (Animation_t3648466861 *, String_t*);
  2477. static Animation_RemoveClip2_m384163394_ftn _il2cpp_icall_func;
  2478. if (!_il2cpp_icall_func)
  2479. _il2cpp_icall_func = (Animation_RemoveClip2_m384163394_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::RemoveClip2(System.String)");
  2480. _il2cpp_icall_func(__this, ___clipName0);
  2481. }
  2482. // System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)
  2483. extern "C" IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_m3369546080 (Animation_t3648466861 * __this, int32_t ___mode0, const RuntimeMethod* method)
  2484. {
  2485. typedef bool (*Animation_PlayDefaultAnimation_m3369546080_ftn) (Animation_t3648466861 *, int32_t);
  2486. static Animation_PlayDefaultAnimation_m3369546080_ftn _il2cpp_icall_func;
  2487. if (!_il2cpp_icall_func)
  2488. _il2cpp_icall_func = (Animation_PlayDefaultAnimation_m3369546080_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)");
  2489. bool retVal = _il2cpp_icall_func(__this, ___mode0);
  2490. return retVal;
  2491. }
  2492. // System.Collections.IEnumerator UnityEngine.Animation::GetEnumerator()
  2493. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Animation_GetEnumerator_m1233868201 (Animation_t3648466861 * __this, const RuntimeMethod* method)
  2494. {
  2495. static bool s_Il2CppMethodInitialized;
  2496. if (!s_Il2CppMethodInitialized)
  2497. {
  2498. il2cpp_codegen_initialize_method (Animation_GetEnumerator_m1233868201_MetadataUsageId);
  2499. s_Il2CppMethodInitialized = true;
  2500. }
  2501. RuntimeObject* V_0 = NULL;
  2502. {
  2503. Enumerator_t1136361084 * L_0 = (Enumerator_t1136361084 *)il2cpp_codegen_object_new(Enumerator_t1136361084_il2cpp_TypeInfo_var);
  2504. Enumerator__ctor_m1737537150(L_0, __this, /*hidden argument*/NULL);
  2505. V_0 = L_0;
  2506. goto IL_000d;
  2507. }
  2508. IL_000d:
  2509. {
  2510. RuntimeObject* L_1 = V_0;
  2511. return L_1;
  2512. }
  2513. }
  2514. // UnityEngine.AnimationState UnityEngine.Animation::GetState(System.String)
  2515. extern "C" IL2CPP_METHOD_ATTR AnimationState_t1108360407 * Animation_GetState_m2252204496 (Animation_t3648466861 * __this, String_t* ___name0, const RuntimeMethod* method)
  2516. {
  2517. typedef AnimationState_t1108360407 * (*Animation_GetState_m2252204496_ftn) (Animation_t3648466861 *, String_t*);
  2518. static Animation_GetState_m2252204496_ftn _il2cpp_icall_func;
  2519. if (!_il2cpp_icall_func)
  2520. _il2cpp_icall_func = (Animation_GetState_m2252204496_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetState(System.String)");
  2521. AnimationState_t1108360407 * retVal = _il2cpp_icall_func(__this, ___name0);
  2522. return retVal;
  2523. }
  2524. // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
  2525. extern "C" IL2CPP_METHOD_ATTR AnimationState_t1108360407 * Animation_GetStateAtIndex_m3906320186 (Animation_t3648466861 * __this, int32_t ___index0, const RuntimeMethod* method)
  2526. {
  2527. typedef AnimationState_t1108360407 * (*Animation_GetStateAtIndex_m3906320186_ftn) (Animation_t3648466861 *, int32_t);
  2528. static Animation_GetStateAtIndex_m3906320186_ftn _il2cpp_icall_func;
  2529. if (!_il2cpp_icall_func)
  2530. _il2cpp_icall_func = (Animation_GetStateAtIndex_m3906320186_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateAtIndex(System.Int32)");
  2531. AnimationState_t1108360407 * retVal = _il2cpp_icall_func(__this, ___index0);
  2532. return retVal;
  2533. }
  2534. // System.Int32 UnityEngine.Animation::GetStateCount()
  2535. extern "C" IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_m3809146648 (Animation_t3648466861 * __this, const RuntimeMethod* method)
  2536. {
  2537. typedef int32_t (*Animation_GetStateCount_m3809146648_ftn) (Animation_t3648466861 *);
  2538. static Animation_GetStateCount_m3809146648_ftn _il2cpp_icall_func;
  2539. if (!_il2cpp_icall_func)
  2540. _il2cpp_icall_func = (Animation_GetStateCount_m3809146648_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateCount()");
  2541. int32_t retVal = _il2cpp_icall_func(__this);
  2542. return retVal;
  2543. }
  2544. // UnityEngine.AnimationClip UnityEngine.Animation::GetClip(System.String)
  2545. extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * Animation_GetClip_m732294439 (Animation_t3648466861 * __this, String_t* ___name0, const RuntimeMethod* method)
  2546. {
  2547. AnimationState_t1108360407 * V_0 = NULL;
  2548. AnimationClip_t2318505987 * V_1 = NULL;
  2549. {
  2550. String_t* L_0 = ___name0;
  2551. AnimationState_t1108360407 * L_1 = Animation_GetState_m2252204496(__this, L_0, /*hidden argument*/NULL);
  2552. V_0 = L_1;
  2553. AnimationState_t1108360407 * L_2 = V_0;
  2554. bool L_3 = TrackedReference_op_Implicit_m166179420(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  2555. if (!L_3)
  2556. {
  2557. goto IL_0020;
  2558. }
  2559. }
  2560. {
  2561. AnimationState_t1108360407 * L_4 = V_0;
  2562. NullCheck(L_4);
  2563. AnimationClip_t2318505987 * L_5 = AnimationState_get_clip_m3280372436(L_4, /*hidden argument*/NULL);
  2564. V_1 = L_5;
  2565. goto IL_0027;
  2566. }
  2567. IL_0020:
  2568. {
  2569. V_1 = (AnimationClip_t2318505987 *)NULL;
  2570. goto IL_0027;
  2571. }
  2572. IL_0027:
  2573. {
  2574. AnimationClip_t2318505987 * L_6 = V_1;
  2575. return L_6;
  2576. }
  2577. }
  2578. // System.Void UnityEngine.Animation::set_cullingType(UnityEngine.AnimationCullingType)
  2579. extern "C" IL2CPP_METHOD_ATTR void Animation_set_cullingType_m309686333 (Animation_t3648466861 * __this, int32_t ___value0, const RuntimeMethod* method)
  2580. {
  2581. typedef void (*Animation_set_cullingType_m309686333_ftn) (Animation_t3648466861 *, int32_t);
  2582. static Animation_set_cullingType_m309686333_ftn _il2cpp_icall_func;
  2583. if (!_il2cpp_icall_func)
  2584. _il2cpp_icall_func = (Animation_set_cullingType_m309686333_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::set_cullingType(UnityEngine.AnimationCullingType)");
  2585. _il2cpp_icall_func(__this, ___value0);
  2586. }
  2587. #ifdef __clang__
  2588. #pragma clang diagnostic pop
  2589. #endif
  2590. #ifdef __clang__
  2591. #pragma clang diagnostic push
  2592. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2593. #pragma clang diagnostic ignored "-Wunused-variable"
  2594. #endif
  2595. // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation)
  2596. extern "C" IL2CPP_METHOD_ATTR void Enumerator__ctor_m1737537150 (Enumerator_t1136361084 * __this, Animation_t3648466861 * ___outer0, const RuntimeMethod* method)
  2597. {
  2598. {
  2599. __this->set_m_CurrentIndex_1((-1));
  2600. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  2601. Animation_t3648466861 * L_0 = ___outer0;
  2602. __this->set_m_Outer_0(L_0);
  2603. return;
  2604. }
  2605. }
  2606. // System.Object UnityEngine.Animation/Enumerator::get_Current()
  2607. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m3574888872 (Enumerator_t1136361084 * __this, const RuntimeMethod* method)
  2608. {
  2609. RuntimeObject * V_0 = NULL;
  2610. {
  2611. Animation_t3648466861 * L_0 = __this->get_m_Outer_0();
  2612. int32_t L_1 = __this->get_m_CurrentIndex_1();
  2613. NullCheck(L_0);
  2614. AnimationState_t1108360407 * L_2 = Animation_GetStateAtIndex_m3906320186(L_0, L_1, /*hidden argument*/NULL);
  2615. V_0 = L_2;
  2616. goto IL_0018;
  2617. }
  2618. IL_0018:
  2619. {
  2620. RuntimeObject * L_3 = V_0;
  2621. return L_3;
  2622. }
  2623. }
  2624. // System.Boolean UnityEngine.Animation/Enumerator::MoveNext()
  2625. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m4249399726 (Enumerator_t1136361084 * __this, const RuntimeMethod* method)
  2626. {
  2627. int32_t V_0 = 0;
  2628. bool V_1 = false;
  2629. {
  2630. Animation_t3648466861 * L_0 = __this->get_m_Outer_0();
  2631. NullCheck(L_0);
  2632. int32_t L_1 = Animation_GetStateCount_m3809146648(L_0, /*hidden argument*/NULL);
  2633. V_0 = L_1;
  2634. int32_t L_2 = __this->get_m_CurrentIndex_1();
  2635. __this->set_m_CurrentIndex_1(((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)));
  2636. int32_t L_3 = __this->get_m_CurrentIndex_1();
  2637. int32_t L_4 = V_0;
  2638. V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0);
  2639. goto IL_002a;
  2640. }
  2641. IL_002a:
  2642. {
  2643. bool L_5 = V_1;
  2644. return L_5;
  2645. }
  2646. }
  2647. // System.Void UnityEngine.Animation/Enumerator::Reset()
  2648. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Reset_m2475628812 (Enumerator_t1136361084 * __this, const RuntimeMethod* method)
  2649. {
  2650. {
  2651. __this->set_m_CurrentIndex_1((-1));
  2652. return;
  2653. }
  2654. }
  2655. #ifdef __clang__
  2656. #pragma clang diagnostic pop
  2657. #endif
  2658. #ifdef __clang__
  2659. #pragma clang diagnostic push
  2660. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2661. #pragma clang diagnostic ignored "-Wunused-variable"
  2662. #endif
  2663. // System.Void UnityEngine.AnimationClip::.ctor()
  2664. extern "C" IL2CPP_METHOD_ATTR void AnimationClip__ctor_m583690604 (AnimationClip_t2318505987 * __this, const RuntimeMethod* method)
  2665. {
  2666. {
  2667. Motion__ctor_m1337281595(__this, /*hidden argument*/NULL);
  2668. AnimationClip_Internal_CreateAnimationClip_m2711711193(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  2669. return;
  2670. }
  2671. }
  2672. // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)
  2673. extern "C" IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_m2711711193 (RuntimeObject * __this /* static, unused */, AnimationClip_t2318505987 * ___self0, const RuntimeMethod* method)
  2674. {
  2675. typedef void (*AnimationClip_Internal_CreateAnimationClip_m2711711193_ftn) (AnimationClip_t2318505987 *);
  2676. static AnimationClip_Internal_CreateAnimationClip_m2711711193_ftn _il2cpp_icall_func;
  2677. if (!_il2cpp_icall_func)
  2678. _il2cpp_icall_func = (AnimationClip_Internal_CreateAnimationClip_m2711711193_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)");
  2679. _il2cpp_icall_func(___self0);
  2680. }
  2681. // System.Single UnityEngine.AnimationClip::get_length()
  2682. extern "C" IL2CPP_METHOD_ATTR float AnimationClip_get_length_m3296085482 (AnimationClip_t2318505987 * __this, const RuntimeMethod* method)
  2683. {
  2684. typedef float (*AnimationClip_get_length_m3296085482_ftn) (AnimationClip_t2318505987 *);
  2685. static AnimationClip_get_length_m3296085482_ftn _il2cpp_icall_func;
  2686. if (!_il2cpp_icall_func)
  2687. _il2cpp_icall_func = (AnimationClip_get_length_m3296085482_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_length()");
  2688. float retVal = _il2cpp_icall_func(__this);
  2689. return retVal;
  2690. }
  2691. // System.Void UnityEngine.AnimationClip::set_wrapMode(UnityEngine.WrapMode)
  2692. extern "C" IL2CPP_METHOD_ATTR void AnimationClip_set_wrapMode_m3764684575 (AnimationClip_t2318505987 * __this, int32_t ___value0, const RuntimeMethod* method)
  2693. {
  2694. typedef void (*AnimationClip_set_wrapMode_m3764684575_ftn) (AnimationClip_t2318505987 *, int32_t);
  2695. static AnimationClip_set_wrapMode_m3764684575_ftn _il2cpp_icall_func;
  2696. if (!_il2cpp_icall_func)
  2697. _il2cpp_icall_func = (AnimationClip_set_wrapMode_m3764684575_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::set_wrapMode(UnityEngine.WrapMode)");
  2698. _il2cpp_icall_func(__this, ___value0);
  2699. }
  2700. #ifdef __clang__
  2701. #pragma clang diagnostic pop
  2702. #endif
  2703. #ifdef __clang__
  2704. #pragma clang diagnostic push
  2705. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2706. #pragma clang diagnostic ignored "-Wunused-variable"
  2707. #endif
  2708. #ifdef __clang__
  2709. #pragma clang diagnostic pop
  2710. #endif
  2711. #ifdef __clang__
  2712. #pragma clang diagnostic push
  2713. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2714. #pragma clang diagnostic ignored "-Wunused-variable"
  2715. #endif
  2716. // Conversion methods for marshalling of: UnityEngine.AnimationEvent
  2717. extern "C" void AnimationEvent_t1536042487_marshal_pinvoke(const AnimationEvent_t1536042487& unmarshaled, AnimationEvent_t1536042487_marshaled_pinvoke& marshaled)
  2718. {
  2719. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  2720. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception,NULL);
  2721. }
  2722. extern "C" void AnimationEvent_t1536042487_marshal_pinvoke_back(const AnimationEvent_t1536042487_marshaled_pinvoke& marshaled, AnimationEvent_t1536042487& unmarshaled)
  2723. {
  2724. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  2725. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception,NULL);
  2726. }
  2727. // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
  2728. extern "C" void AnimationEvent_t1536042487_marshal_pinvoke_cleanup(AnimationEvent_t1536042487_marshaled_pinvoke& marshaled)
  2729. {
  2730. }
  2731. // Conversion methods for marshalling of: UnityEngine.AnimationEvent
  2732. extern "C" void AnimationEvent_t1536042487_marshal_com(const AnimationEvent_t1536042487& unmarshaled, AnimationEvent_t1536042487_marshaled_com& marshaled)
  2733. {
  2734. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  2735. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception,NULL);
  2736. }
  2737. extern "C" void AnimationEvent_t1536042487_marshal_com_back(const AnimationEvent_t1536042487_marshaled_com& marshaled, AnimationEvent_t1536042487& unmarshaled)
  2738. {
  2739. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  2740. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception,NULL);
  2741. }
  2742. // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
  2743. extern "C" void AnimationEvent_t1536042487_marshal_com_cleanup(AnimationEvent_t1536042487_marshaled_com& marshaled)
  2744. {
  2745. }
  2746. // System.Void UnityEngine.AnimationEvent::.ctor()
  2747. extern "C" IL2CPP_METHOD_ATTR void AnimationEvent__ctor_m234009954 (AnimationEvent_t1536042487 * __this, const RuntimeMethod* method)
  2748. {
  2749. static bool s_Il2CppMethodInitialized;
  2750. if (!s_Il2CppMethodInitialized)
  2751. {
  2752. il2cpp_codegen_initialize_method (AnimationEvent__ctor_m234009954_MetadataUsageId);
  2753. s_Il2CppMethodInitialized = true;
  2754. }
  2755. {
  2756. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  2757. __this->set_m_Time_0((0.0f));
  2758. __this->set_m_FunctionName_1(_stringLiteral757602046);
  2759. __this->set_m_StringParameter_2(_stringLiteral757602046);
  2760. __this->set_m_ObjectReferenceParameter_3((Object_t631007953 *)NULL);
  2761. __this->set_m_FloatParameter_4((0.0f));
  2762. __this->set_m_IntParameter_5(0);
  2763. __this->set_m_MessageOptions_6(0);
  2764. __this->set_m_Source_7(0);
  2765. __this->set_m_StateSender_8((AnimationState_t1108360407 *)NULL);
  2766. return;
  2767. }
  2768. }
  2769. #ifdef __clang__
  2770. #pragma clang diagnostic pop
  2771. #endif
  2772. #ifdef __clang__
  2773. #pragma clang diagnostic push
  2774. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2775. #pragma clang diagnostic ignored "-Wunused-variable"
  2776. #endif
  2777. #ifdef __clang__
  2778. #pragma clang diagnostic pop
  2779. #endif
  2780. #ifdef __clang__
  2781. #pragma clang diagnostic push
  2782. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2783. #pragma clang diagnostic ignored "-Wunused-variable"
  2784. #endif
  2785. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
  2786. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationClipPlayable_GetHandle_m3441351653 (AnimationClipPlayable_t3189118652 * __this, const RuntimeMethod* method)
  2787. {
  2788. PlayableHandle_t1095853803 V_0;
  2789. memset(&V_0, 0, sizeof(V_0));
  2790. {
  2791. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  2792. V_0 = L_0;
  2793. goto IL_000d;
  2794. }
  2795. IL_000d:
  2796. {
  2797. PlayableHandle_t1095853803 L_1 = V_0;
  2798. return L_1;
  2799. }
  2800. }
  2801. extern "C" PlayableHandle_t1095853803 AnimationClipPlayable_GetHandle_m3441351653_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2802. {
  2803. AnimationClipPlayable_t3189118652 * _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t3189118652 *>(__this + 1);
  2804. return AnimationClipPlayable_GetHandle_m3441351653(_thisAdjusted, method);
  2805. }
  2806. // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
  2807. extern "C" IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m1031707451 (AnimationClipPlayable_t3189118652 * __this, AnimationClipPlayable_t3189118652 ___other0, const RuntimeMethod* method)
  2808. {
  2809. bool V_0 = false;
  2810. {
  2811. PlayableHandle_t1095853803 L_0 = AnimationClipPlayable_GetHandle_m3441351653(__this, /*hidden argument*/NULL);
  2812. PlayableHandle_t1095853803 L_1 = AnimationClipPlayable_GetHandle_m3441351653((&___other0), /*hidden argument*/NULL);
  2813. bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  2814. V_0 = L_2;
  2815. goto IL_0019;
  2816. }
  2817. IL_0019:
  2818. {
  2819. bool L_3 = V_0;
  2820. return L_3;
  2821. }
  2822. }
  2823. extern "C" bool AnimationClipPlayable_Equals_m1031707451_AdjustorThunk (RuntimeObject * __this, AnimationClipPlayable_t3189118652 ___other0, const RuntimeMethod* method)
  2824. {
  2825. AnimationClipPlayable_t3189118652 * _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t3189118652 *>(__this + 1);
  2826. return AnimationClipPlayable_Equals_m1031707451(_thisAdjusted, ___other0, method);
  2827. }
  2828. #ifdef __clang__
  2829. #pragma clang diagnostic pop
  2830. #endif
  2831. #ifdef __clang__
  2832. #pragma clang diagnostic push
  2833. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2834. #pragma clang diagnostic ignored "-Wunused-variable"
  2835. #endif
  2836. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2837. extern "C" IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m860721801 (AnimationLayerMixerPlayable_t3631223897 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
  2838. {
  2839. static bool s_Il2CppMethodInitialized;
  2840. if (!s_Il2CppMethodInitialized)
  2841. {
  2842. il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__ctor_m860721801_MetadataUsageId);
  2843. s_Il2CppMethodInitialized = true;
  2844. }
  2845. {
  2846. bool L_0 = PlayableHandle_IsValid_m777349566((&___handle0), /*hidden argument*/NULL);
  2847. if (!L_0)
  2848. {
  2849. goto IL_0026;
  2850. }
  2851. }
  2852. {
  2853. bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m201603007((&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m201603007_RuntimeMethod_var);
  2854. if (L_1)
  2855. {
  2856. goto IL_0025;
  2857. }
  2858. }
  2859. {
  2860. InvalidCastException_t3927145244 * L_2 = (InvalidCastException_t3927145244 *)il2cpp_codegen_object_new(InvalidCastException_t3927145244_il2cpp_TypeInfo_var);
  2861. InvalidCastException__ctor_m318645277(L_2, _stringLiteral1913092913, /*hidden argument*/NULL);
  2862. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,AnimationLayerMixerPlayable__ctor_m860721801_RuntimeMethod_var);
  2863. }
  2864. IL_0025:
  2865. {
  2866. }
  2867. IL_0026:
  2868. {
  2869. PlayableHandle_t1095853803 L_3 = ___handle0;
  2870. __this->set_m_Handle_0(L_3);
  2871. return;
  2872. }
  2873. }
  2874. extern "C" void AnimationLayerMixerPlayable__ctor_m860721801_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
  2875. {
  2876. AnimationLayerMixerPlayable_t3631223897 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t3631223897 *>(__this + 1);
  2877. AnimationLayerMixerPlayable__ctor_m860721801(_thisAdjusted, ___handle0, method);
  2878. }
  2879. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
  2880. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationLayerMixerPlayable_GetHandle_m3854437798 (AnimationLayerMixerPlayable_t3631223897 * __this, const RuntimeMethod* method)
  2881. {
  2882. PlayableHandle_t1095853803 V_0;
  2883. memset(&V_0, 0, sizeof(V_0));
  2884. {
  2885. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  2886. V_0 = L_0;
  2887. goto IL_000d;
  2888. }
  2889. IL_000d:
  2890. {
  2891. PlayableHandle_t1095853803 L_1 = V_0;
  2892. return L_1;
  2893. }
  2894. }
  2895. extern "C" PlayableHandle_t1095853803 AnimationLayerMixerPlayable_GetHandle_m3854437798_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2896. {
  2897. AnimationLayerMixerPlayable_t3631223897 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t3631223897 *>(__this + 1);
  2898. return AnimationLayerMixerPlayable_GetHandle_m3854437798(_thisAdjusted, method);
  2899. }
  2900. // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
  2901. extern "C" IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m4271416323 (AnimationLayerMixerPlayable_t3631223897 * __this, AnimationLayerMixerPlayable_t3631223897 ___other0, const RuntimeMethod* method)
  2902. {
  2903. bool V_0 = false;
  2904. {
  2905. PlayableHandle_t1095853803 L_0 = AnimationLayerMixerPlayable_GetHandle_m3854437798(__this, /*hidden argument*/NULL);
  2906. PlayableHandle_t1095853803 L_1 = AnimationLayerMixerPlayable_GetHandle_m3854437798((&___other0), /*hidden argument*/NULL);
  2907. bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  2908. V_0 = L_2;
  2909. goto IL_0019;
  2910. }
  2911. IL_0019:
  2912. {
  2913. bool L_3 = V_0;
  2914. return L_3;
  2915. }
  2916. }
  2917. extern "C" bool AnimationLayerMixerPlayable_Equals_m4271416323_AdjustorThunk (RuntimeObject * __this, AnimationLayerMixerPlayable_t3631223897 ___other0, const RuntimeMethod* method)
  2918. {
  2919. AnimationLayerMixerPlayable_t3631223897 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t3631223897 *>(__this + 1);
  2920. return AnimationLayerMixerPlayable_Equals_m4271416323(_thisAdjusted, ___other0, method);
  2921. }
  2922. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor()
  2923. extern "C" IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_m4086299972 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  2924. {
  2925. static bool s_Il2CppMethodInitialized;
  2926. if (!s_Il2CppMethodInitialized)
  2927. {
  2928. il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__cctor_m4086299972_MetadataUsageId);
  2929. s_Il2CppMethodInitialized = true;
  2930. }
  2931. {
  2932. PlayableHandle_t1095853803 L_0 = PlayableHandle_get_Null_m218234861(NULL /*static, unused*/, /*hidden argument*/NULL);
  2933. AnimationLayerMixerPlayable_t3631223897 L_1;
  2934. memset(&L_1, 0, sizeof(L_1));
  2935. AnimationLayerMixerPlayable__ctor_m860721801((&L_1), L_0, /*hidden argument*/NULL);
  2936. ((AnimationLayerMixerPlayable_t3631223897_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_t3631223897_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  2937. return;
  2938. }
  2939. }
  2940. #ifdef __clang__
  2941. #pragma clang diagnostic pop
  2942. #endif
  2943. #ifdef __clang__
  2944. #pragma clang diagnostic push
  2945. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2946. #pragma clang diagnostic ignored "-Wunused-variable"
  2947. #endif
  2948. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
  2949. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationMixerPlayable_GetHandle_m2198358075 (AnimationMixerPlayable_t821371386 * __this, const RuntimeMethod* method)
  2950. {
  2951. PlayableHandle_t1095853803 V_0;
  2952. memset(&V_0, 0, sizeof(V_0));
  2953. {
  2954. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  2955. V_0 = L_0;
  2956. goto IL_000d;
  2957. }
  2958. IL_000d:
  2959. {
  2960. PlayableHandle_t1095853803 L_1 = V_0;
  2961. return L_1;
  2962. }
  2963. }
  2964. extern "C" PlayableHandle_t1095853803 AnimationMixerPlayable_GetHandle_m2198358075_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2965. {
  2966. AnimationMixerPlayable_t821371386 * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t821371386 *>(__this + 1);
  2967. return AnimationMixerPlayable_GetHandle_m2198358075(_thisAdjusted, method);
  2968. }
  2969. // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
  2970. extern "C" IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m3971478909 (AnimationMixerPlayable_t821371386 * __this, AnimationMixerPlayable_t821371386 ___other0, const RuntimeMethod* method)
  2971. {
  2972. bool V_0 = false;
  2973. {
  2974. PlayableHandle_t1095853803 L_0 = AnimationMixerPlayable_GetHandle_m2198358075(__this, /*hidden argument*/NULL);
  2975. PlayableHandle_t1095853803 L_1 = AnimationMixerPlayable_GetHandle_m2198358075((&___other0), /*hidden argument*/NULL);
  2976. bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  2977. V_0 = L_2;
  2978. goto IL_0019;
  2979. }
  2980. IL_0019:
  2981. {
  2982. bool L_3 = V_0;
  2983. return L_3;
  2984. }
  2985. }
  2986. extern "C" bool AnimationMixerPlayable_Equals_m3971478909_AdjustorThunk (RuntimeObject * __this, AnimationMixerPlayable_t821371386 ___other0, const RuntimeMethod* method)
  2987. {
  2988. AnimationMixerPlayable_t821371386 * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t821371386 *>(__this + 1);
  2989. return AnimationMixerPlayable_Equals_m3971478909(_thisAdjusted, ___other0, method);
  2990. }
  2991. #ifdef __clang__
  2992. #pragma clang diagnostic pop
  2993. #endif
  2994. #ifdef __clang__
  2995. #pragma clang diagnostic push
  2996. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2997. #pragma clang diagnostic ignored "-Wunused-variable"
  2998. #endif
  2999. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
  3000. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationMotionXToDeltaPlayable_GetHandle_m1319190040 (AnimationMotionXToDeltaPlayable_t272231551 * __this, const RuntimeMethod* method)
  3001. {
  3002. PlayableHandle_t1095853803 V_0;
  3003. memset(&V_0, 0, sizeof(V_0));
  3004. {
  3005. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  3006. V_0 = L_0;
  3007. goto IL_000d;
  3008. }
  3009. IL_000d:
  3010. {
  3011. PlayableHandle_t1095853803 L_1 = V_0;
  3012. return L_1;
  3013. }
  3014. }
  3015. extern "C" PlayableHandle_t1095853803 AnimationMotionXToDeltaPlayable_GetHandle_m1319190040_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3016. {
  3017. AnimationMotionXToDeltaPlayable_t272231551 * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t272231551 *>(__this + 1);
  3018. return AnimationMotionXToDeltaPlayable_GetHandle_m1319190040(_thisAdjusted, method);
  3019. }
  3020. // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
  3021. extern "C" IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m3896842955 (AnimationMotionXToDeltaPlayable_t272231551 * __this, AnimationMotionXToDeltaPlayable_t272231551 ___other0, const RuntimeMethod* method)
  3022. {
  3023. bool V_0 = false;
  3024. {
  3025. PlayableHandle_t1095853803 L_0 = AnimationMotionXToDeltaPlayable_GetHandle_m1319190040(__this, /*hidden argument*/NULL);
  3026. PlayableHandle_t1095853803 L_1 = AnimationMotionXToDeltaPlayable_GetHandle_m1319190040((&___other0), /*hidden argument*/NULL);
  3027. bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  3028. V_0 = L_2;
  3029. goto IL_0019;
  3030. }
  3031. IL_0019:
  3032. {
  3033. bool L_3 = V_0;
  3034. return L_3;
  3035. }
  3036. }
  3037. extern "C" bool AnimationMotionXToDeltaPlayable_Equals_m3896842955_AdjustorThunk (RuntimeObject * __this, AnimationMotionXToDeltaPlayable_t272231551 ___other0, const RuntimeMethod* method)
  3038. {
  3039. AnimationMotionXToDeltaPlayable_t272231551 * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t272231551 *>(__this + 1);
  3040. return AnimationMotionXToDeltaPlayable_Equals_m3896842955(_thisAdjusted, ___other0, method);
  3041. }
  3042. #ifdef __clang__
  3043. #pragma clang diagnostic pop
  3044. #endif
  3045. #ifdef __clang__
  3046. #pragma clang diagnostic push
  3047. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3048. #pragma clang diagnostic ignored "-Wunused-variable"
  3049. #endif
  3050. // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  3051. extern "C" IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m577157274 (AnimationOffsetPlayable_t2887420414 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
  3052. {
  3053. static bool s_Il2CppMethodInitialized;
  3054. if (!s_Il2CppMethodInitialized)
  3055. {
  3056. il2cpp_codegen_initialize_method (AnimationOffsetPlayable__ctor_m577157274_MetadataUsageId);
  3057. s_Il2CppMethodInitialized = true;
  3058. }
  3059. {
  3060. bool L_0 = PlayableHandle_IsValid_m777349566((&___handle0), /*hidden argument*/NULL);
  3061. if (!L_0)
  3062. {
  3063. goto IL_0026;
  3064. }
  3065. }
  3066. {
  3067. bool L_1 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t2887420414_m2033286094((&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t2887420414_m2033286094_RuntimeMethod_var);
  3068. if (L_1)
  3069. {
  3070. goto IL_0025;
  3071. }
  3072. }
  3073. {
  3074. InvalidCastException_t3927145244 * L_2 = (InvalidCastException_t3927145244 *)il2cpp_codegen_object_new(InvalidCastException_t3927145244_il2cpp_TypeInfo_var);
  3075. InvalidCastException__ctor_m318645277(L_2, _stringLiteral783105886, /*hidden argument*/NULL);
  3076. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,AnimationOffsetPlayable__ctor_m577157274_RuntimeMethod_var);
  3077. }
  3078. IL_0025:
  3079. {
  3080. }
  3081. IL_0026:
  3082. {
  3083. PlayableHandle_t1095853803 L_3 = ___handle0;
  3084. __this->set_m_Handle_0(L_3);
  3085. return;
  3086. }
  3087. }
  3088. extern "C" void AnimationOffsetPlayable__ctor_m577157274_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
  3089. {
  3090. AnimationOffsetPlayable_t2887420414 * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t2887420414 *>(__this + 1);
  3091. AnimationOffsetPlayable__ctor_m577157274(_thisAdjusted, ___handle0, method);
  3092. }
  3093. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
  3094. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimationOffsetPlayable_GetHandle_m449079993 (AnimationOffsetPlayable_t2887420414 * __this, const RuntimeMethod* method)
  3095. {
  3096. PlayableHandle_t1095853803 V_0;
  3097. memset(&V_0, 0, sizeof(V_0));
  3098. {
  3099. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  3100. V_0 = L_0;
  3101. goto IL_000d;
  3102. }
  3103. IL_000d:
  3104. {
  3105. PlayableHandle_t1095853803 L_1 = V_0;
  3106. return L_1;
  3107. }
  3108. }
  3109. extern "C" PlayableHandle_t1095853803 AnimationOffsetPlayable_GetHandle_m449079993_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3110. {
  3111. AnimationOffsetPlayable_t2887420414 * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t2887420414 *>(__this + 1);
  3112. return AnimationOffsetPlayable_GetHandle_m449079993(_thisAdjusted, method);
  3113. }
  3114. // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
  3115. extern "C" IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m2902253045 (AnimationOffsetPlayable_t2887420414 * __this, AnimationOffsetPlayable_t2887420414 ___other0, const RuntimeMethod* method)
  3116. {
  3117. static bool s_Il2CppMethodInitialized;
  3118. if (!s_Il2CppMethodInitialized)
  3119. {
  3120. il2cpp_codegen_initialize_method (AnimationOffsetPlayable_Equals_m2902253045_MetadataUsageId);
  3121. s_Il2CppMethodInitialized = true;
  3122. }
  3123. bool V_0 = false;
  3124. {
  3125. PlayableHandle_t1095853803 L_0 = AnimationOffsetPlayable_GetHandle_m449079993((&___other0), /*hidden argument*/NULL);
  3126. PlayableHandle_t1095853803 L_1 = L_0;
  3127. RuntimeObject * L_2 = Box(PlayableHandle_t1095853803_il2cpp_TypeInfo_var, &L_1);
  3128. RuntimeObject * L_3 = Box(AnimationOffsetPlayable_t2887420414_il2cpp_TypeInfo_var, __this);
  3129. NullCheck(L_3);
  3130. bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
  3131. *__this = *(AnimationOffsetPlayable_t2887420414 *)UnBox(L_3);
  3132. V_0 = L_4;
  3133. goto IL_001f;
  3134. }
  3135. IL_001f:
  3136. {
  3137. bool L_5 = V_0;
  3138. return L_5;
  3139. }
  3140. }
  3141. extern "C" bool AnimationOffsetPlayable_Equals_m2902253045_AdjustorThunk (RuntimeObject * __this, AnimationOffsetPlayable_t2887420414 ___other0, const RuntimeMethod* method)
  3142. {
  3143. AnimationOffsetPlayable_t2887420414 * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t2887420414 *>(__this + 1);
  3144. return AnimationOffsetPlayable_Equals_m2902253045(_thisAdjusted, ___other0, method);
  3145. }
  3146. // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor()
  3147. extern "C" IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m1029460816 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  3148. {
  3149. static bool s_Il2CppMethodInitialized;
  3150. if (!s_Il2CppMethodInitialized)
  3151. {
  3152. il2cpp_codegen_initialize_method (AnimationOffsetPlayable__cctor_m1029460816_MetadataUsageId);
  3153. s_Il2CppMethodInitialized = true;
  3154. }
  3155. {
  3156. PlayableHandle_t1095853803 L_0 = PlayableHandle_get_Null_m218234861(NULL /*static, unused*/, /*hidden argument*/NULL);
  3157. AnimationOffsetPlayable_t2887420414 L_1;
  3158. memset(&L_1, 0, sizeof(L_1));
  3159. AnimationOffsetPlayable__ctor_m577157274((&L_1), L_0, /*hidden argument*/NULL);
  3160. ((AnimationOffsetPlayable_t2887420414_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_t2887420414_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  3161. return;
  3162. }
  3163. }
  3164. #ifdef __clang__
  3165. #pragma clang diagnostic pop
  3166. #endif
  3167. #ifdef __clang__
  3168. #pragma clang diagnostic push
  3169. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3170. #pragma clang diagnostic ignored "-Wunused-variable"
  3171. #endif
  3172. #ifdef __clang__
  3173. #pragma clang diagnostic pop
  3174. #endif
  3175. #ifdef __clang__
  3176. #pragma clang diagnostic push
  3177. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3178. #pragma clang diagnostic ignored "-Wunused-variable"
  3179. #endif
  3180. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  3181. extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m3584989806 (AnimatorControllerPlayable_t1015767841 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
  3182. {
  3183. {
  3184. PlayableHandle_t1095853803 L_0 = PlayableHandle_get_Null_m218234861(NULL /*static, unused*/, /*hidden argument*/NULL);
  3185. __this->set_m_Handle_0(L_0);
  3186. PlayableHandle_t1095853803 L_1 = ___handle0;
  3187. AnimatorControllerPlayable_SetHandle_m2260644454(__this, L_1, /*hidden argument*/NULL);
  3188. return;
  3189. }
  3190. }
  3191. extern "C" void AnimatorControllerPlayable__ctor_m3584989806_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
  3192. {
  3193. AnimatorControllerPlayable_t1015767841 * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t1015767841 *>(__this + 1);
  3194. AnimatorControllerPlayable__ctor_m3584989806(_thisAdjusted, ___handle0, method);
  3195. }
  3196. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
  3197. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 AnimatorControllerPlayable_GetHandle_m2425630109 (AnimatorControllerPlayable_t1015767841 * __this, const RuntimeMethod* method)
  3198. {
  3199. PlayableHandle_t1095853803 V_0;
  3200. memset(&V_0, 0, sizeof(V_0));
  3201. {
  3202. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  3203. V_0 = L_0;
  3204. goto IL_000d;
  3205. }
  3206. IL_000d:
  3207. {
  3208. PlayableHandle_t1095853803 L_1 = V_0;
  3209. return L_1;
  3210. }
  3211. }
  3212. extern "C" PlayableHandle_t1095853803 AnimatorControllerPlayable_GetHandle_m2425630109_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3213. {
  3214. AnimatorControllerPlayable_t1015767841 * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t1015767841 *>(__this + 1);
  3215. return AnimatorControllerPlayable_GetHandle_m2425630109(_thisAdjusted, method);
  3216. }
  3217. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
  3218. extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2260644454 (AnimatorControllerPlayable_t1015767841 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
  3219. {
  3220. static bool s_Il2CppMethodInitialized;
  3221. if (!s_Il2CppMethodInitialized)
  3222. {
  3223. il2cpp_codegen_initialize_method (AnimatorControllerPlayable_SetHandle_m2260644454_MetadataUsageId);
  3224. s_Il2CppMethodInitialized = true;
  3225. }
  3226. {
  3227. PlayableHandle_t1095853803 * L_0 = __this->get_address_of_m_Handle_0();
  3228. bool L_1 = PlayableHandle_IsValid_m777349566(L_0, /*hidden argument*/NULL);
  3229. if (!L_1)
  3230. {
  3231. goto IL_001c;
  3232. }
  3233. }
  3234. {
  3235. InvalidOperationException_t56020091 * L_2 = (InvalidOperationException_t56020091 *)il2cpp_codegen_object_new(InvalidOperationException_t56020091_il2cpp_TypeInfo_var);
  3236. InvalidOperationException__ctor_m237278729(L_2, _stringLiteral3786669396, /*hidden argument*/NULL);
  3237. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,AnimatorControllerPlayable_SetHandle_m2260644454_RuntimeMethod_var);
  3238. }
  3239. IL_001c:
  3240. {
  3241. bool L_3 = PlayableHandle_IsValid_m777349566((&___handle0), /*hidden argument*/NULL);
  3242. if (!L_3)
  3243. {
  3244. goto IL_0041;
  3245. }
  3246. }
  3247. {
  3248. bool L_4 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t1015767841_m3416945299((&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t1015767841_m3416945299_RuntimeMethod_var);
  3249. if (L_4)
  3250. {
  3251. goto IL_0040;
  3252. }
  3253. }
  3254. {
  3255. InvalidCastException_t3927145244 * L_5 = (InvalidCastException_t3927145244 *)il2cpp_codegen_object_new(InvalidCastException_t3927145244_il2cpp_TypeInfo_var);
  3256. InvalidCastException__ctor_m318645277(L_5, _stringLiteral2761492165, /*hidden argument*/NULL);
  3257. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,AnimatorControllerPlayable_SetHandle_m2260644454_RuntimeMethod_var);
  3258. }
  3259. IL_0040:
  3260. {
  3261. }
  3262. IL_0041:
  3263. {
  3264. PlayableHandle_t1095853803 L_6 = ___handle0;
  3265. __this->set_m_Handle_0(L_6);
  3266. return;
  3267. }
  3268. }
  3269. extern "C" void AnimatorControllerPlayable_SetHandle_m2260644454_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
  3270. {
  3271. AnimatorControllerPlayable_t1015767841 * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t1015767841 *>(__this + 1);
  3272. AnimatorControllerPlayable_SetHandle_m2260644454(_thisAdjusted, ___handle0, method);
  3273. }
  3274. // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
  3275. extern "C" IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m3421642688 (AnimatorControllerPlayable_t1015767841 * __this, AnimatorControllerPlayable_t1015767841 ___other0, const RuntimeMethod* method)
  3276. {
  3277. bool V_0 = false;
  3278. {
  3279. PlayableHandle_t1095853803 L_0 = AnimatorControllerPlayable_GetHandle_m2425630109(__this, /*hidden argument*/NULL);
  3280. PlayableHandle_t1095853803 L_1 = AnimatorControllerPlayable_GetHandle_m2425630109((&___other0), /*hidden argument*/NULL);
  3281. bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  3282. V_0 = L_2;
  3283. goto IL_0019;
  3284. }
  3285. IL_0019:
  3286. {
  3287. bool L_3 = V_0;
  3288. return L_3;
  3289. }
  3290. }
  3291. extern "C" bool AnimatorControllerPlayable_Equals_m3421642688_AdjustorThunk (RuntimeObject * __this, AnimatorControllerPlayable_t1015767841 ___other0, const RuntimeMethod* method)
  3292. {
  3293. AnimatorControllerPlayable_t1015767841 * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t1015767841 *>(__this + 1);
  3294. return AnimatorControllerPlayable_Equals_m3421642688(_thisAdjusted, ___other0, method);
  3295. }
  3296. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor()
  3297. extern "C" IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m3439442711 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  3298. {
  3299. static bool s_Il2CppMethodInitialized;
  3300. if (!s_Il2CppMethodInitialized)
  3301. {
  3302. il2cpp_codegen_initialize_method (AnimatorControllerPlayable__cctor_m3439442711_MetadataUsageId);
  3303. s_Il2CppMethodInitialized = true;
  3304. }
  3305. {
  3306. PlayableHandle_t1095853803 L_0 = PlayableHandle_get_Null_m218234861(NULL /*static, unused*/, /*hidden argument*/NULL);
  3307. AnimatorControllerPlayable_t1015767841 L_1;
  3308. memset(&L_1, 0, sizeof(L_1));
  3309. AnimatorControllerPlayable__ctor_m3584989806((&L_1), L_0, /*hidden argument*/NULL);
  3310. ((AnimatorControllerPlayable_t1015767841_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_t1015767841_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  3311. return;
  3312. }
  3313. }
  3314. #ifdef __clang__
  3315. #pragma clang diagnostic pop
  3316. #endif
  3317. #ifdef __clang__
  3318. #pragma clang diagnostic push
  3319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3320. #pragma clang diagnostic ignored "-Wunused-variable"
  3321. #endif
  3322. // System.Void UnityEngine.AnimationState::.ctor()
  3323. extern "C" IL2CPP_METHOD_ATTR void AnimationState__ctor_m1160185825 (AnimationState_t1108360407 * __this, const RuntimeMethod* method)
  3324. {
  3325. {
  3326. TrackedReference__ctor_m3086593239(__this, /*hidden argument*/NULL);
  3327. return;
  3328. }
  3329. }
  3330. // System.Single UnityEngine.AnimationState::get_time()
  3331. extern "C" IL2CPP_METHOD_ATTR float AnimationState_get_time_m2889734845 (AnimationState_t1108360407 * __this, const RuntimeMethod* method)
  3332. {
  3333. typedef float (*AnimationState_get_time_m2889734845_ftn) (AnimationState_t1108360407 *);
  3334. static AnimationState_get_time_m2889734845_ftn _il2cpp_icall_func;
  3335. if (!_il2cpp_icall_func)
  3336. _il2cpp_icall_func = (AnimationState_get_time_m2889734845_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_time()");
  3337. float retVal = _il2cpp_icall_func(__this);
  3338. return retVal;
  3339. }
  3340. // System.Void UnityEngine.AnimationState::set_time(System.Single)
  3341. extern "C" IL2CPP_METHOD_ATTR void AnimationState_set_time_m3753967308 (AnimationState_t1108360407 * __this, float ___value0, const RuntimeMethod* method)
  3342. {
  3343. typedef void (*AnimationState_set_time_m3753967308_ftn) (AnimationState_t1108360407 *, float);
  3344. static AnimationState_set_time_m3753967308_ftn _il2cpp_icall_func;
  3345. if (!_il2cpp_icall_func)
  3346. _il2cpp_icall_func = (AnimationState_set_time_m3753967308_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_time(System.Single)");
  3347. _il2cpp_icall_func(__this, ___value0);
  3348. }
  3349. // System.Single UnityEngine.AnimationState::get_speed()
  3350. extern "C" IL2CPP_METHOD_ATTR float AnimationState_get_speed_m1122656433 (AnimationState_t1108360407 * __this, const RuntimeMethod* method)
  3351. {
  3352. typedef float (*AnimationState_get_speed_m1122656433_ftn) (AnimationState_t1108360407 *);
  3353. static AnimationState_get_speed_m1122656433_ftn _il2cpp_icall_func;
  3354. if (!_il2cpp_icall_func)
  3355. _il2cpp_icall_func = (AnimationState_get_speed_m1122656433_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_speed()");
  3356. float retVal = _il2cpp_icall_func(__this);
  3357. return retVal;
  3358. }
  3359. // System.Void UnityEngine.AnimationState::set_speed(System.Single)
  3360. extern "C" IL2CPP_METHOD_ATTR void AnimationState_set_speed_m2787468711 (AnimationState_t1108360407 * __this, float ___value0, const RuntimeMethod* method)
  3361. {
  3362. typedef void (*AnimationState_set_speed_m2787468711_ftn) (AnimationState_t1108360407 *, float);
  3363. static AnimationState_set_speed_m2787468711_ftn _il2cpp_icall_func;
  3364. if (!_il2cpp_icall_func)
  3365. _il2cpp_icall_func = (AnimationState_set_speed_m2787468711_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_speed(System.Single)");
  3366. _il2cpp_icall_func(__this, ___value0);
  3367. }
  3368. // System.Single UnityEngine.AnimationState::get_length()
  3369. extern "C" IL2CPP_METHOD_ATTR float AnimationState_get_length_m2177740858 (AnimationState_t1108360407 * __this, const RuntimeMethod* method)
  3370. {
  3371. typedef float (*AnimationState_get_length_m2177740858_ftn) (AnimationState_t1108360407 *);
  3372. static AnimationState_get_length_m2177740858_ftn _il2cpp_icall_func;
  3373. if (!_il2cpp_icall_func)
  3374. _il2cpp_icall_func = (AnimationState_get_length_m2177740858_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_length()");
  3375. float retVal = _il2cpp_icall_func(__this);
  3376. return retVal;
  3377. }
  3378. // UnityEngine.AnimationClip UnityEngine.AnimationState::get_clip()
  3379. extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * AnimationState_get_clip_m3280372436 (AnimationState_t1108360407 * __this, const RuntimeMethod* method)
  3380. {
  3381. typedef AnimationClip_t2318505987 * (*AnimationState_get_clip_m3280372436_ftn) (AnimationState_t1108360407 *);
  3382. static AnimationState_get_clip_m3280372436_ftn _il2cpp_icall_func;
  3383. if (!_il2cpp_icall_func)
  3384. _il2cpp_icall_func = (AnimationState_get_clip_m3280372436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_clip()");
  3385. AnimationClip_t2318505987 * retVal = _il2cpp_icall_func(__this);
  3386. return retVal;
  3387. }
  3388. // System.String UnityEngine.AnimationState::get_name()
  3389. extern "C" IL2CPP_METHOD_ATTR String_t* AnimationState_get_name_m2426172525 (AnimationState_t1108360407 * __this, const RuntimeMethod* method)
  3390. {
  3391. typedef String_t* (*AnimationState_get_name_m2426172525_ftn) (AnimationState_t1108360407 *);
  3392. static AnimationState_get_name_m2426172525_ftn _il2cpp_icall_func;
  3393. if (!_il2cpp_icall_func)
  3394. _il2cpp_icall_func = (AnimationState_get_name_m2426172525_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_name()");
  3395. String_t* retVal = _il2cpp_icall_func(__this);
  3396. return retVal;
  3397. }
  3398. #ifdef __clang__
  3399. #pragma clang diagnostic pop
  3400. #endif
  3401. #ifdef __clang__
  3402. #pragma clang diagnostic push
  3403. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3404. #pragma clang diagnostic ignored "-Wunused-variable"
  3405. #endif
  3406. #ifdef __clang__
  3407. #pragma clang diagnostic pop
  3408. #endif
  3409. #ifdef __clang__
  3410. #pragma clang diagnostic push
  3411. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3412. #pragma clang diagnostic ignored "-Wunused-variable"
  3413. #endif
  3414. #ifdef __clang__
  3415. #pragma clang diagnostic pop
  3416. #endif
  3417. #ifdef __clang__
  3418. #pragma clang diagnostic push
  3419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3420. #pragma clang diagnostic ignored "-Wunused-variable"
  3421. #endif
  3422. // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
  3423. extern "C" void AnimatorTransitionInfo_t2534804151_marshal_pinvoke(const AnimatorTransitionInfo_t2534804151& unmarshaled, AnimatorTransitionInfo_t2534804151_marshaled_pinvoke& marshaled)
  3424. {
  3425. marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
  3426. marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
  3427. marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
  3428. marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
  3429. marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
  3430. marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
  3431. marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
  3432. marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
  3433. }
  3434. extern "C" void AnimatorTransitionInfo_t2534804151_marshal_pinvoke_back(const AnimatorTransitionInfo_t2534804151_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t2534804151& unmarshaled)
  3435. {
  3436. int32_t unmarshaled_m_FullPath_temp_0 = 0;
  3437. unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
  3438. unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
  3439. int32_t unmarshaled_m_UserName_temp_1 = 0;
  3440. unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
  3441. unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
  3442. int32_t unmarshaled_m_Name_temp_2 = 0;
  3443. unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
  3444. unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
  3445. bool unmarshaled_m_HasFixedDuration_temp_3 = false;
  3446. unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
  3447. unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
  3448. float unmarshaled_m_Duration_temp_4 = 0.0f;
  3449. unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
  3450. unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
  3451. float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
  3452. unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
  3453. unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
  3454. bool unmarshaled_m_AnyState_temp_6 = false;
  3455. unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
  3456. unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
  3457. int32_t unmarshaled_m_TransitionType_temp_7 = 0;
  3458. unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
  3459. unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
  3460. }
  3461. // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
  3462. extern "C" void AnimatorTransitionInfo_t2534804151_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t2534804151_marshaled_pinvoke& marshaled)
  3463. {
  3464. }
  3465. // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
  3466. extern "C" void AnimatorTransitionInfo_t2534804151_marshal_com(const AnimatorTransitionInfo_t2534804151& unmarshaled, AnimatorTransitionInfo_t2534804151_marshaled_com& marshaled)
  3467. {
  3468. marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
  3469. marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
  3470. marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
  3471. marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
  3472. marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
  3473. marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
  3474. marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
  3475. marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
  3476. }
  3477. extern "C" void AnimatorTransitionInfo_t2534804151_marshal_com_back(const AnimatorTransitionInfo_t2534804151_marshaled_com& marshaled, AnimatorTransitionInfo_t2534804151& unmarshaled)
  3478. {
  3479. int32_t unmarshaled_m_FullPath_temp_0 = 0;
  3480. unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
  3481. unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
  3482. int32_t unmarshaled_m_UserName_temp_1 = 0;
  3483. unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
  3484. unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
  3485. int32_t unmarshaled_m_Name_temp_2 = 0;
  3486. unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
  3487. unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
  3488. bool unmarshaled_m_HasFixedDuration_temp_3 = false;
  3489. unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
  3490. unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
  3491. float unmarshaled_m_Duration_temp_4 = 0.0f;
  3492. unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
  3493. unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
  3494. float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
  3495. unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
  3496. unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
  3497. bool unmarshaled_m_AnyState_temp_6 = false;
  3498. unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
  3499. unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
  3500. int32_t unmarshaled_m_TransitionType_temp_7 = 0;
  3501. unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
  3502. unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
  3503. }
  3504. // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
  3505. extern "C" void AnimatorTransitionInfo_t2534804151_marshal_com_cleanup(AnimatorTransitionInfo_t2534804151_marshaled_com& marshaled)
  3506. {
  3507. }
  3508. #ifdef __clang__
  3509. #pragma clang diagnostic pop
  3510. #endif
  3511. #ifdef __clang__
  3512. #pragma clang diagnostic push
  3513. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3514. #pragma clang diagnostic ignored "-Wunused-variable"
  3515. #endif
  3516. // Conversion methods for marshalling of: UnityEngine.HumanBone
  3517. extern "C" void HumanBone_t2465339518_marshal_pinvoke(const HumanBone_t2465339518& unmarshaled, HumanBone_t2465339518_marshaled_pinvoke& marshaled)
  3518. {
  3519. marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_BoneName_0());
  3520. marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_HumanName_1());
  3521. marshaled.___limit_2 = unmarshaled.get_limit_2();
  3522. }
  3523. extern "C" void HumanBone_t2465339518_marshal_pinvoke_back(const HumanBone_t2465339518_marshaled_pinvoke& marshaled, HumanBone_t2465339518& unmarshaled)
  3524. {
  3525. unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0));
  3526. unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1));
  3527. HumanLimit_t2901552972 unmarshaled_limit_temp_2;
  3528. memset(&unmarshaled_limit_temp_2, 0, sizeof(unmarshaled_limit_temp_2));
  3529. unmarshaled_limit_temp_2 = marshaled.___limit_2;
  3530. unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
  3531. }
  3532. // Conversion method for clean up from marshalling of: UnityEngine.HumanBone
  3533. extern "C" void HumanBone_t2465339518_marshal_pinvoke_cleanup(HumanBone_t2465339518_marshaled_pinvoke& marshaled)
  3534. {
  3535. il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0);
  3536. marshaled.___m_BoneName_0 = NULL;
  3537. il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1);
  3538. marshaled.___m_HumanName_1 = NULL;
  3539. }
  3540. // Conversion methods for marshalling of: UnityEngine.HumanBone
  3541. extern "C" void HumanBone_t2465339518_marshal_com(const HumanBone_t2465339518& unmarshaled, HumanBone_t2465339518_marshaled_com& marshaled)
  3542. {
  3543. marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_BoneName_0());
  3544. marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_HumanName_1());
  3545. marshaled.___limit_2 = unmarshaled.get_limit_2();
  3546. }
  3547. extern "C" void HumanBone_t2465339518_marshal_com_back(const HumanBone_t2465339518_marshaled_com& marshaled, HumanBone_t2465339518& unmarshaled)
  3548. {
  3549. unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0));
  3550. unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1));
  3551. HumanLimit_t2901552972 unmarshaled_limit_temp_2;
  3552. memset(&unmarshaled_limit_temp_2, 0, sizeof(unmarshaled_limit_temp_2));
  3553. unmarshaled_limit_temp_2 = marshaled.___limit_2;
  3554. unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
  3555. }
  3556. // Conversion method for clean up from marshalling of: UnityEngine.HumanBone
  3557. extern "C" void HumanBone_t2465339518_marshal_com_cleanup(HumanBone_t2465339518_marshaled_com& marshaled)
  3558. {
  3559. il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0);
  3560. marshaled.___m_BoneName_0 = NULL;
  3561. il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1);
  3562. marshaled.___m_HumanName_1 = NULL;
  3563. }
  3564. #ifdef __clang__
  3565. #pragma clang diagnostic pop
  3566. #endif
  3567. #ifdef __clang__
  3568. #pragma clang diagnostic push
  3569. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3570. #pragma clang diagnostic ignored "-Wunused-variable"
  3571. #endif
  3572. #ifdef __clang__
  3573. #pragma clang diagnostic pop
  3574. #endif
  3575. #ifdef __clang__
  3576. #pragma clang diagnostic push
  3577. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3578. #pragma clang diagnostic ignored "-Wunused-variable"
  3579. #endif
  3580. // System.Void UnityEngine.Motion::.ctor()
  3581. extern "C" IL2CPP_METHOD_ATTR void Motion__ctor_m1337281595 (Motion_t1110556653 * __this, const RuntimeMethod* method)
  3582. {
  3583. static bool s_Il2CppMethodInitialized;
  3584. if (!s_Il2CppMethodInitialized)
  3585. {
  3586. il2cpp_codegen_initialize_method (Motion__ctor_m1337281595_MetadataUsageId);
  3587. s_Il2CppMethodInitialized = true;
  3588. }
  3589. {
  3590. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  3591. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  3592. return;
  3593. }
  3594. }
  3595. #ifdef __clang__
  3596. #pragma clang diagnostic pop
  3597. #endif
  3598. #ifdef __clang__
  3599. #pragma clang diagnostic push
  3600. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3601. #pragma clang diagnostic ignored "-Wunused-variable"
  3602. #endif
  3603. #ifdef __clang__
  3604. #pragma clang diagnostic pop
  3605. #endif
  3606. #ifdef __clang__
  3607. #pragma clang diagnostic push
  3608. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3609. #pragma clang diagnostic ignored "-Wunused-variable"
  3610. #endif
  3611. #ifdef __clang__
  3612. #pragma clang diagnostic pop
  3613. #endif
  3614. #ifdef __clang__
  3615. #pragma clang diagnostic push
  3616. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3617. #pragma clang diagnostic ignored "-Wunused-variable"
  3618. #endif
  3619. // Conversion methods for marshalling of: UnityEngine.SkeletonBone
  3620. extern "C" void SkeletonBone_t4134054672_marshal_pinvoke(const SkeletonBone_t4134054672& unmarshaled, SkeletonBone_t4134054672_marshaled_pinvoke& marshaled)
  3621. {
  3622. marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_name_0());
  3623. marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_parentName_1());
  3624. marshaled.___position_2 = unmarshaled.get_position_2();
  3625. marshaled.___rotation_3 = unmarshaled.get_rotation_3();
  3626. marshaled.___scale_4 = unmarshaled.get_scale_4();
  3627. }
  3628. extern "C" void SkeletonBone_t4134054672_marshal_pinvoke_back(const SkeletonBone_t4134054672_marshaled_pinvoke& marshaled, SkeletonBone_t4134054672& unmarshaled)
  3629. {
  3630. unmarshaled.set_name_0(il2cpp_codegen_marshal_string_result(marshaled.___name_0));
  3631. unmarshaled.set_parentName_1(il2cpp_codegen_marshal_string_result(marshaled.___parentName_1));
  3632. Vector3_t3722313464 unmarshaled_position_temp_2;
  3633. memset(&unmarshaled_position_temp_2, 0, sizeof(unmarshaled_position_temp_2));
  3634. unmarshaled_position_temp_2 = marshaled.___position_2;
  3635. unmarshaled.set_position_2(unmarshaled_position_temp_2);
  3636. Quaternion_t2301928331 unmarshaled_rotation_temp_3;
  3637. memset(&unmarshaled_rotation_temp_3, 0, sizeof(unmarshaled_rotation_temp_3));
  3638. unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
  3639. unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
  3640. Vector3_t3722313464 unmarshaled_scale_temp_4;
  3641. memset(&unmarshaled_scale_temp_4, 0, sizeof(unmarshaled_scale_temp_4));
  3642. unmarshaled_scale_temp_4 = marshaled.___scale_4;
  3643. unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
  3644. }
  3645. // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
  3646. extern "C" void SkeletonBone_t4134054672_marshal_pinvoke_cleanup(SkeletonBone_t4134054672_marshaled_pinvoke& marshaled)
  3647. {
  3648. il2cpp_codegen_marshal_free(marshaled.___name_0);
  3649. marshaled.___name_0 = NULL;
  3650. il2cpp_codegen_marshal_free(marshaled.___parentName_1);
  3651. marshaled.___parentName_1 = NULL;
  3652. }
  3653. // Conversion methods for marshalling of: UnityEngine.SkeletonBone
  3654. extern "C" void SkeletonBone_t4134054672_marshal_com(const SkeletonBone_t4134054672& unmarshaled, SkeletonBone_t4134054672_marshaled_com& marshaled)
  3655. {
  3656. marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_0());
  3657. marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_parentName_1());
  3658. marshaled.___position_2 = unmarshaled.get_position_2();
  3659. marshaled.___rotation_3 = unmarshaled.get_rotation_3();
  3660. marshaled.___scale_4 = unmarshaled.get_scale_4();
  3661. }
  3662. extern "C" void SkeletonBone_t4134054672_marshal_com_back(const SkeletonBone_t4134054672_marshaled_com& marshaled, SkeletonBone_t4134054672& unmarshaled)
  3663. {
  3664. unmarshaled.set_name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___name_0));
  3665. unmarshaled.set_parentName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1));
  3666. Vector3_t3722313464 unmarshaled_position_temp_2;
  3667. memset(&unmarshaled_position_temp_2, 0, sizeof(unmarshaled_position_temp_2));
  3668. unmarshaled_position_temp_2 = marshaled.___position_2;
  3669. unmarshaled.set_position_2(unmarshaled_position_temp_2);
  3670. Quaternion_t2301928331 unmarshaled_rotation_temp_3;
  3671. memset(&unmarshaled_rotation_temp_3, 0, sizeof(unmarshaled_rotation_temp_3));
  3672. unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
  3673. unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
  3674. Vector3_t3722313464 unmarshaled_scale_temp_4;
  3675. memset(&unmarshaled_scale_temp_4, 0, sizeof(unmarshaled_scale_temp_4));
  3676. unmarshaled_scale_temp_4 = marshaled.___scale_4;
  3677. unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
  3678. }
  3679. // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
  3680. extern "C" void SkeletonBone_t4134054672_marshal_com_cleanup(SkeletonBone_t4134054672_marshaled_com& marshaled)
  3681. {
  3682. il2cpp_codegen_marshal_free_bstring(marshaled.___name_0);
  3683. marshaled.___name_0 = NULL;
  3684. il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1);
  3685. marshaled.___parentName_1 = NULL;
  3686. }
  3687. #ifdef __clang__
  3688. #pragma clang diagnostic pop
  3689. #endif
  3690. #ifdef __clang__
  3691. #pragma clang diagnostic push
  3692. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3693. #pragma clang diagnostic ignored "-Wunused-variable"
  3694. #endif
  3695. #ifdef __clang__
  3696. #pragma clang diagnostic pop
  3697. #endif