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- #pragma once
- #include "Error-c-api.h"
- #include "WaitStatus-c-api.h"
- #if defined(__cplusplus)
- #include "os/Event.h"
- typedef il2cpp::os::Event UnityPalEvent;
- typedef il2cpp::os::EventHandle UnityPalEventHandle;
- #else
- typedef struct UnityPalEvent UnityPalEvent;
- typedef struct UnityPalEventHandle UnityPalEventHandle;
- #endif
- #if defined(__cplusplus)
- extern "C"
- {
- #endif
- UnityPalEvent* UnityPalEventNew(int32_t manualReset, int32_t signaled);
- void UnityPalEventDelete(UnityPalEvent* event);
- UnityPalErrorCode UnityPalEventSet(UnityPalEvent* event);
- UnityPalErrorCode UnityPalEventReset(UnityPalEvent* event);
- UnityPalWaitStatus UnityPalEventWait(UnityPalEvent* event, int32_t interruptible);
- UnityPalWaitStatus UnityPalEventWaitMs(UnityPalEvent* event, uint32_t ms, int32_t interruptible);
- UnityPalEventHandle* UnityPalEventHandleNew(UnityPalEvent* Event);
- void UnityPalEventHandleDelete(UnityPalEventHandle* Event);
- int32_t UnityPalEventHandleWait(UnityPalEventHandle* handle);
- int32_t UnityPalEventHandleWaitMs(UnityPalEventHandle* handle, uint32_t ms);
- void UnityPalEventHandleSignal(UnityPalEventHandle* handle);
- UnityPalEvent* UnityPalEventHandleGet(UnityPalEventHandle* handle);
- #if defined(__cplusplus)
- }
- #endif
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