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- #pragma once
- #include <stdint.h>
- #if defined(__cplusplus)
- extern "C"
- {
- #endif
- char* UnityPalGetExecutablePath();
- char* UnityPalGetTempPath();
- int32_t UnityPalIsAbsolutePath(const char* path);
- char* UnityPalBasename(const char* path);
- char* UnityPalDirectoryName(const char* path);
- #if defined(__cplusplus)
- }
- #endif
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