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- #ifndef __app_switchimu_h__
- #define __app_switchimu_h__
- #include <stdbool.h>
- #include <stdint.h>
- #include <string.h>
- #include "sdk_common.h"
- #include "SEGGER_RTT.h"
- #include "usr_config.h"
- #define USED_FRONT_LSM 0
- #define USED_CENTER_LSM 1
- void app_switchimu_Init(void);
- uint8_t app_switchimu_GetGameModeLsm(void);
- #endif
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